Post by whitestar on Feb 14, 2005 12:01:42 GMT -5
Oke who is brave enough to take on this guy.
Field type: Your call
Weater type: Your call
Day type: Your call
Name: Spirit
Allegiance: Destructicons
Function: Spy
Alt mode: The flying wing (B-2 stealth bomber)
Player: None
Size: Large normal
Appearence:
Vehicle mode:
Robot mode: (comming up soon)
Theme Music: Three Doors Down - Kryptonite
Quote: "Ready for coveronaiton"
TECH SPEC
Strength: 8
Intelligence: 10
Firepower Vehicle mode: 10
Firepower Robot mode: 0
Endurance: 10
Speed Vehicle mode: 10
Speed Robot mode: 5
Skill: 7
Agility: 10
(All freebies used 50 pt tot)
PROFILE:
Spirit is a multi-role bomber capable of delivering both conventional and nuclear munitions. A dramatic leap forward in the Tf technology, the bomber represents a major milestone in the TF heavy back up program. Spirit brings massive firepower to bear, in a short time, anywhere on the globe through previously impenetrable defenses.
Spirit provides the penetrating flexibility and effectiveness inherent in the stealth bombers. Its low-observable, or "stealth," characteristics give it the unique ability to penetrate an enemy's most sophisticated defenses and threaten its most valued, and heavily defended, targets. Its capability to penetrate air defenses and threaten effective retaliation provide a strong, effective deterrent and combat force well into the TF century.
HISTORY:
Spirit start his role in the Military in the late year of the war against the Autobots, his primery mission was to get info about strategie and tacktical moves.
ABILITIES AND WEAPONS:
Abilities: Stealth
Weapons:
Weapons Airplane mode:
Conventional missiles and bombs, Anti-Armor missiles, Anti-Air missles, Air to Air missiles, EMP missiles/bombs and when the order if given nuclear weapons.
Weapons Robot mode:
One Beam Saber
WEAKNESS:
Spirit is a bomber not a fighter, in groud battles he got only a Beam saber to get his azz safe and good, if he loses the saber he is forced to TF.
Field type: Your call
Weater type: Your call
Day type: Your call
Name: Spirit
Allegiance: Destructicons
Function: Spy
Alt mode: The flying wing (B-2 stealth bomber)
Player: None
Size: Large normal
Appearence:
Vehicle mode:
Robot mode: (comming up soon)
Theme Music: Three Doors Down - Kryptonite
Quote: "Ready for coveronaiton"
TECH SPEC
Strength: 8
Intelligence: 10
Firepower Vehicle mode: 10
Firepower Robot mode: 0
Endurance: 10
Speed Vehicle mode: 10
Speed Robot mode: 5
Skill: 7
Agility: 10
(All freebies used 50 pt tot)
PROFILE:
Spirit is a multi-role bomber capable of delivering both conventional and nuclear munitions. A dramatic leap forward in the Tf technology, the bomber represents a major milestone in the TF heavy back up program. Spirit brings massive firepower to bear, in a short time, anywhere on the globe through previously impenetrable defenses.
Spirit provides the penetrating flexibility and effectiveness inherent in the stealth bombers. Its low-observable, or "stealth," characteristics give it the unique ability to penetrate an enemy's most sophisticated defenses and threaten its most valued, and heavily defended, targets. Its capability to penetrate air defenses and threaten effective retaliation provide a strong, effective deterrent and combat force well into the TF century.
HISTORY:
Spirit start his role in the Military in the late year of the war against the Autobots, his primery mission was to get info about strategie and tacktical moves.
ABILITIES AND WEAPONS:
Abilities: Stealth
Weapons:
Weapons Airplane mode:
Conventional missiles and bombs, Anti-Armor missiles, Anti-Air missles, Air to Air missiles, EMP missiles/bombs and when the order if given nuclear weapons.
Weapons Robot mode:
One Beam Saber
WEAKNESS:
Spirit is a bomber not a fighter, in groud battles he got only a Beam saber to get his azz safe and good, if he loses the saber he is forced to TF.