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Post by latyrx7 on Sept 22, 2003 7:42:52 GMT -5
Name: Highway Allegiance: Autobot Function: Field Marshall Alt mode: High Speed Cybercar Player: Latyrx7 Size: Sideswipe (0pts) Appearence: a Orange Tracks from War Within Quote: "The path must be cleared for justice to prevail."
TECH SPEC
STR: 7 INT: 7 FPR: 7 END: 8 SPD: 7 SKL: 8 AGIL: 6 (46pts + 4 freebie pts = 50)
BIO
PROFILE:
Subject is a hero to his people. The serious mood he projects gets the message of his actions across to his people and they listen. He takes his work seriously and is at it for the entire cycle, day in day out. He gets involved with everything from watching the actions of the war to his troops and his commanders. Out spoken always saying whats on his mind. The troops under his command respect him and would follow him anywhere.
HISTORY:
Highway had been a normal Autobot warrior, created along with Earthcrusher and Vector Primus, but unlike his leader Highway is extremely hands on and won't hesitate to get them dirty. Before the Invasion Highway got involved with every single action against Cybertron. He would take to the road patroling the cities stopping at local Autobot posts only to recharge and be on his way again. This was noticed by the population of Cybertron and Vector Primus decided to use this to his advantage and placed Highway as his second in command.
Highway took to his new role naturely becoming second in command who would venture out on to the field with Earthcrusher as his right hand man, and confront anything that apposed the order of Cybertron unlike Vector Primus.
At the beginning of the invasion, Highway was forced to protect Vector Primus as the Autobot leader went into hiding. Highway did as he was told going against his conscience. Then against orders Highway lead small gurilla attacks around Cybertron against the Destructicons, which saved thousands of Cybertronians but knew he was powerless to save the entire population. Later on he heard about the group that called themselves the Renegades composed of old friends like Maximus and Latyrx7. He tried to find them but the Destructicons had already taken off.
Highway then started to work on getting the Renegades instated as Cybertron's guardians but Vector Primus was against it. Now Highway works to inprove relations between the Autobots and the Renegades, and works on the defence of Cybertron with the Autobot law enforcer Vice 3.
ABILITIES AND WEAPONS:
Electro Scambler (3pts MOD permission) Axe (1 pt) 2 small missile laucnchers (2pts + 2pts = 4pts)(8 character pts used.)
Subject has above average strenght, enderence and firepower and is a master of all hand to hand combat and weapon moves with some martial art training. His body is aglie enough to deliever high speed moves and offen uses a axe in close combat. He doesn't waste time on traditional methods and gets straight to the point when fighting making him a effective fighter. He's a sharpshooter who carrys a electro scrambler, a older weapon which he uses to if full potential in disably a opponet then finishing him off with the next blow. His polymer-steel skin can withstand most artillery. In both modes he is equiped with surface-to-air rocket launchers that each have a range of 4 miles. Subject has above average speed and knows the recorded road ways of Cybertron's underground to surface.
WEAKNESS:
Subject exhibits no known physical weakness.
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Post by the_downward_spiral on Oct 2, 2003 13:21:46 GMT -5
Vehicle Name: The Firestorm Alleigence: Destructicon Weapons: 2 fusion cannons, 4 Missile launchers, 2 Plasma cannons, Warhead launcher and Atomic missile, Invisibility Size: A bit bigger than the Darkside (The Predacon's ship in BW) Tech Specs Speed: 4 Endurance: 10 Firepower: 10 Agility: 3 Appearance: Used to be a Predacon Warship, Fireblast commandered it, and took it to Armada. Armada had it patched up and added weapons of mass destruction. Has a large landing platform underneath it, fusion cannons located at the base of the wings. Warhead launcher at front. Missile launchers located along the sides of the ship. Plasma cannons mounted underneath, on both sides of the landing platform. Fully automated drone building facility inside. Rarely used as Fireblast finds it `unpersonal`. While not in use, it sits on a nearby moon like a giant factory (not Cybertron's of course, they both got eaten by Unicron), churning out drones. (Hope this is alright. Its the same as my old one albeit with Agility bit added)
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Post by latyrx7 on Oct 6, 2003 9:33:41 GMT -5
Name: Soundscape Allegiance: Destructicon Function: Communication/Security Alt mode: Radar Tank Player: RPG MODs Size: Megatron (1pts) Appearence: Unused Soundwave concept from War Within Quote: "Destructicons Superior, Renegades Inferior."
TECH SPEC
STR: 8 INT: 8 FPR: 9 END: 8 SPD: 2 SKL: 10 AGIL: 4 (48pts + 1 freebie pt = 49pts used)
BIO
PROFILE/HISTORY:
The ever serious and undauted Soundscape is always on the clock never stopping to rest or pause during his duties. He was created to watch over the Nemisis at all time and right after the Renegades invaded the might Destructicon ship and freed the Minicons. He is every quiet most of the time and almost drone like in persoanlity.
ABILITIES AND WEAPONS:
Heavy Blaster (3pts) Shoulder Mounted Light Blaster with Ion Blaster (1pts + 1pts = 2pts used) Snap on Armor (4pts) Sound Damper (CUSTOM WEAPON MOD PERMISSION 2ts) (8 Character pts + 3 freebies = 11 pts used)
Subject has great phyical strenght, endurence, intelligence and firepower. Subject's internal scanners are able to pick up low level energy transmissions and sound, perfect for guard a ship the size of the Nemisis. Subject can communication with other Destructicons 5,000 miles away and intercept transmissions and decoded them. He can also link to the Nemisis and control the ship from inside and outside if nessasary. In battle Soundscapr carrys a powerful heavy blaster and a shoulder mounted Ion cannon. Subject can have extra armor placed on him in order to protect his communication equipment in battle. One of his greatest talents is a sound damper which eats all the sounds around him for 20 feet making is easy to sneak up on the enemy on the field of battle or in the Nemisis.
WEAKNESS:
Besides slow speed, subject exhibits no known physical weakness. Sometimes subject isn't the most creative thinker.
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Post by JacenPrime, Supreme Pimpmaster on Nov 2, 2003 13:10:42 GMT -5
Vehicle Name: Starblast Vehicle Class/Size: Axalon/Warship Alleigence: Destruction Weapons: 2 Multi-Missile Launchers 1 Warhead Launcher w/Atomic Missile 2 Plasma Cannon 2 Ion Blast Cannon 3 Fusion Cannon Invisibility
Tech Specs
Speed: 8 (1 freebie used) Endurance: 8 (2 freebies used) Firepower: 8 (1 freebie used)
Appearence: The Starblast is Reaper's personal command ship, staffed by his drones. He rarely uses it, and only when he has no choice. It is based on an Axalon class starship, but black with a flame design on the front, and gold and silver wings. It is the Space Forces last resort, and when not in use, orbits Cybertron while cloaked.
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Ynobe
Spark
"Don't mess with this kick ass fembot!"[ss:Default]
Posts: 11
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Post by Ynobe on Mar 6, 2004 13:23:18 GMT -5
[glow=pink,2,300]CHARACTER
Name: Ynobe Allegiance: X Decepticon Function: Warrior Alt mode: Space Jet Player: Ynobe (Blaster as well, showing the ropes.) Size: Sideswipe Appearence: Ynobe armour is Purple with bits of Blue over her Body. Ynobe transforms into a space jet and she is able to carry one other Bot. Quote: " Don't mess with this kick a$$ fembot!"
TECH SPEC
STR: 7 INT: 7 FPR: 7 END: 8 SPD: 7 SKL: 7 AGIL: 7
BIO
PROFILE:Ynobe is a out going person, always trying to her own thing. Also Ynobe hates following orders, in her eyes everyone is stupid and she is correct.
HISTORY: For a long time now Ynobe has been fighting the Cybertron war. After her last battle against the Autobots, Ynobe left the Decepticons and set off to do her own thing. Ynobe went off into the dark places of Cybertron, she went deep into Cybertron. For years Ynobe lost touch of time, then one day she came across a Banner on the floor saying “Join the Fight, Join the Renegades.” So with that Ynobe set off to the surface of Cybertron, in search of this Renegade cause. Once she reached the surface Ynobe went off to the location of Icon. At Icon Ynobe hopes she can find more info about the Renegades.
ABILITIES AND WEAPONS: Med blaster 2 points, Whip 2 points.
WEAKNESS: For you to find out. [/glow]
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Post by latyrx7 on Apr 6, 2004 10:42:23 GMT -5
Name: Guardians Allegiance: Autobots (Vice Enforcer) Alt mode: tank and space shuttle Player: RPG mods Size: Omega Suspreme Quote: "To serve and protect Cybertron." Tech Specs Strength: 10 Intelligence: 5 Speed: 3 Endurance: 10 Agility: 2 Firepower: 10 Skill: 8 (48pts used out of 56pts) BIO PROFILE: Large brutes who are mainly used for a$$ualt, transport, and protection activities. They are virtually brainless and can only focus on one objective at a time, can be confused very easily. UPDATE: The Omega Sentinals now provide a Vice Units with a control center within the head where up to 2 Vice Units can ride inside and help control the OS along with its actions. Nothing as sophisticated as Headmaster link ups, this was made possible forthe Vice Units to use in there enforcement of law and to perpare for war. HISTORY: The Original Guardians were created by the Quntissens to protect their cities from the renegade transformers. After the transformers won their freedom, most of the guardians were deactivated, but a few were kept active to protect transformer cities from possible Quntissen invasion. When the decepticons and autobots went to war, the autobots used the guardians to tip the odds in their favor. The decepticons eventually destroyed the guardians and balanced the odds. After the war, when the decepticons had won the planet, the decepticons found a factory devoted to creating guardians. They reactivated the factory and created a couple dozen guardians, but they were forced to deactivate the factory because it took to much energy to keep it and the guardians going. When the autobots took over the planet, they found the factory, but didn't bother reactitivating the factory, because there was no need for the guardians. When Armada and the decepticons started conquering the galaxy, the autobots activated the guardians and had them help stop Armada. Unfortuanutly, they were not enough to stop the onslaught and most of them were destroyed. After the decepticons were defeated again, the guardians were deactivated and forgotten. When the destructicons took over Cybertron, a destructicon named Scarrunner found them and reactivated them. When Armada found out about the factory,he ordered that it be reactivated and begin turning out new guardians. The guardians are now a large part of Armada's army, he uses them basically to hunt out the renegades along with his lion drones and his destructicon minions. UPDATE: Emirate Vector Primus has allowed the OS's to be redesigned to assist the Vice Units and to carry a crew on 2 within its head. (See Profile) Appearence: They are very large and basically resemble Omega Supreme, except it's blue. WEAPONS: Giant Claw, large missile launcher, cannon, x2 heavy blasters, flame thrower. (SPECIAL MOD CHARACTER) They're right arm is a claw with a flamethrower in the palm of it's claw. It's left arm has a weapon that doubles as a cannon and a large missile launcher. Their tank mode is basically a enlarged tank. Their shuttle mode is blue and white with two heavy blasters under it's wings. WEAKNESS: Slow speeds and ma$$ive blunk make these giants easy targets
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Post by latyrx7 on Apr 6, 2004 10:59:36 GMT -5
JOBSCHARACTERName: Jobs Allegiance: None Function: Worker Drone Alt mode: None Player: L7 Size: Half a Bumble Bee Appearence: See pic Quote: "Work is my life and my passion" Theme Music: Any blues music would do. TECH SPECSTR: 2 INT: 8 FPR: 6 END: 2 SPD: 4 SKL: 10 AGIL: 3 = 35 pts used BIOPROFILE:Jobs is an old guizer type who's charming and spirits never seem to fall. He seems to enjoy every second of life and is most happy when he's working on some type of project wheather it be a huge intergalactic space ship or a small circuit board. He's great for conversation and would make a great host of a party, seeing to all his guests. Extremely helpful and he can't stay still for one minute. HISTORY: He was once a Destructicon drone, working for the empire the same as all his kind did. Original he was made to serve a colony of explorors off in deep space until the destructicons found the planet they were on and decided the drones would be excellent slaves. But soon there usefulness was used up and the destructicons let them go to roam the second base moon for scrap parts in exchange for small bits of energon. That was until Jobs meet a small group of renegades with the mission to save there comrade. Jobs jumped at the moment to help them. ABILITIES AND WEAPONS:Weapons, two medium blasters = 4 pts Jobs is a robotic handy man. He packs all sorts of tools within his body, screw drivers, torches, drill, saws, laser cutter, blades and various repair tools. He has a scanner that can see all septrums from radiation to x-rays, making for an excellent scout. He's also armed with double laser blasters, Jobs has no alternate mode being he's not a cybertronian but gets around on hover jets. WEAKNESS: Jobs is no warrior and extremely weak.
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Post by latyrx7 on May 23, 2004 21:27:56 GMT -5
CHARACTERCalibanName: Caliban Allegiance: The Order of Chaos Function: Minister/Leader Alt mode: None (Actionmaster) Player: L7 Size: Ironhide Appearence: See picture. Quote: "I am an instrument of thy Lord Chaos" TECH SPECSTR: 5 INT: 10 FPR: 8 END: 5 SPD: 2 SKL: 8 AGIL: 2 BIOPROFILE:A manipulative mech who's goal in to serve Unicron. Knows no compa$$ion or mercy. He is filled with hate and anger for all, even those he has brained washed to follow him. Highly intelligent but quick to anger and violence. He is knowlegdable of many autobot bases and there resources. HISTORY: Caliban started off as one of the few mechs, when created, couldn't transform. He was labled by many as useless and was refused many ocupations due to his inabilty to transform. Was unable to get any reformats of any kind during the great civil war between the autobots and the decepticons. He did manage to get a job with the autobots in one of their information departments due to his high intelligence. Here he was able to research Cybertron's past and all autobot resources from weapons to ships to equipment. However he was let go and got lost in the fold as many cybertronians needed a$$iatance being victems of the war. For Caliban it was the last straw. He grew bitter and began to hate the autobots. He knew he couldn't join the decepticons and was without a place to call home, until he happened apon a some mechs who convinced him to join them at one of there special meetings deep within Cybertron. Caliban then met the Order of Chaos. It was here Caliban learned about Unicron, the Chaos Bringer, the evil God they worshiped. At first he was full of fear when he heard the religious talks of a being so powerful; one that could revile Primus in power. But then his curiousity and need for knowledge got the best of him and he joined. His new life was a hard one, the bitterness did not go away but Caliban continued following the new Order and began to embrace it. Soon he was noticed by many higher officals in the order as well as some of it members. He began to rise in the ranks, even though his temper scared a great number of followers. Then the day came when Unicron would appear, the Order made its move against Optimus Prime to a$$asinate the autobot leader before Unicron arrived, but failed. Or in the case of the movie, the order tried to help Unicron by attacking the cybertron based decepticons out of pure maddness and devotion to their God. Either way the Order was destroyed leaving only a few members scattered. But Caliban survived. Other the next few days to follow, maddness over whelmed Caliban. He was locked in his own personal oblivion, not wanting to believe Unicron was gone. The fact that he may have wasted all these years on following Unicron consumed him. Until he was found by a few of the Orders members and learn that Unicron's head still exsisted, with the possible chance that the Chaos Bringer may still live. Caliban was treated but much of his maddness remained. However, as crazy as he was, he reformed the order with new members and old members who survived. As well, he refused to upgrade to a new body with a alternate mode out of pure bitterness. For years they kept them selves hidden underground, had secret meetings and grew in strength and in number. They kept quiet during the beast wars and the invasion of the Destructicons, no one knows of there existance. But Caliban has promised that Cybertron's day of wreckoning is soon. ABILITIES AND WEAPONS:Caliban has average strength and endurence. His weapons are all built in to his body. He is equiped with electrical bolts he can emit from his hands or optics with he uses mainly for defense but has been known to lead his followers on any raids for supplies. Subject is an excellent leader and has installed fear and respect in his followers. He is able to give modivation speechs to him followers and they obey every word he says. He has also been known his manipulating. Due to the fact that he has no alternate mode, subject is equiped with an anti-gravity device he can use to elevate him self. This ability is unknown to his followers and he offen uses it during his speechs as he claims he filled with the spirit of Unicron. WEAKNESS: His anger and bitterness is and will be his down fall. Subject can't transfor. Has average strength, endurence and low agility.
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Post by Aqualec on May 26, 2004 10:57:18 GMT -5
Name: Slog Alligence: Destructicons Function: Combat Artist Alternate mode: Monster Player: Epyon Size: Normal Appearence: See Slog Quote: “Destruction is the highest form of art” Voice: Jabba the Hutt Theme Music: Jabbas Palace Music
TECH SPEC
STR: 5 INT: 8 FPR: 7 END: 8 SPD: 2 SKL: 10 AGIL: 8
BIO
PROFILE: Slog is the most tasteful of his team-mates. When he was originally with the Decepticons they used his art skills, to produce sculptures and art pieces depicting the glory of the Decepticon empire. After awhile they realised he was a capable warrior as well.
After the end of the great war when their was peace, Slog and his team mates found they had no use for themselves and roamed the galaxy. Slog tried to continue his art, but found there was no acceptance of it and he gave it up, becoming lazier and enjoying his pretender mode more.
Then as luck would have it, they came under the radar of Armada, as he was preparing for domination of Cybertron. He found the Monstercons would be useful in protecting and guarding his weapons and manufacturing factory on a world he had recently conquered.
Slog and his team-mates accepted his offer and are now there protecting the base and waiting for a chance to get into battle again.
ABILITIES AND WEAPONS: Subject possesses great intelligence and exceptional skills talent and skills as an artist. He is a surprisingly effective warrior. Subject’s outer shell has harder-than-diamond talons capable of cutting through almost anything. Inner robot is armed with a magnetic rifle that can be set to fire waves that repel or attract; it can even make its targets’ bodies repel themselves, tearing apart metallic opponents.
Combines with fellow Pretender Monsters to form Monstructor
WEAKNESS: Has bouts of depression that can make him useless in combat
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Post by orisprime on Jul 15, 2004 7:14:56 GMT -5
Name: Oris Prime Allegiance: Dark Spark/who ever he sees fit Function: double agent Alt mode: Manta ray/king crab Player: (Player's Name) Size: Optimal Optimus Appearence: like depthcharge from beast wars exectp with Rampages claws whare his fins were his right leg is Rampages right leg his left leg is from depth charge Quote: "Grab the bull by the horns but you brab me and I'll plow you into the ground" Voice: combination of Dethcharge abd Rampage Theme Music: None things fall scilent other than his fusion cannon going off
TECH SPEC
STR: INT: FPR: END: .
SPD: SKL: AGIL:
BIO
PROFILE: Oris Prime or Just oris is the most netorious trator of all. he really dosn't care what side he is on all he cares about is his money who ever pays more he will follow
HISTORY: brought on line on the small planey Kay Kon the home of the dark sparks as a defence against Unicron after Unicron's defeat in the tf movie he was set free he betrayed the dark sparks and wanted to destroy the Cybertronian hero {My trollogy} Gigantatron. to do so he had to side with Cherron who failed so he travelled the universe making agreements with every one who dosn't like the beings on Cybertron. he eventually got his wish to battle Gigantatron but he made a pact with gigantatron he becomes second in command for more money Gigantatron execpted but Oris still acts as hif he were to betray.
ABILITIES AND WEAPONS: Oris made his most devestating weapon out of quasar energy it is called his fusion cannon it can blitz most opponents. his HYperbeem cannons are the crab claws on his back can level entire his sward can cut any material with just one touch. In space, ea or on land Oris will give chase with unparrelled speed. he even gets stronger after every fight {one part of being a Dark Spark}, He is also held together by Magnets mking it easier to blow him apart but easier to recover after a battle or taking damage
WEAKNESS: Oris' biggest weakness would be his left eye it is damaged from a battle long ago though he can see through it he mut depend on ir currents to know whare the enemy is
could someone please help me finish off his TECH SPEC
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Post by [LLX]Bolt-Hole on Jul 26, 2004 0:11:40 GMT -5
[glow=grey,2,300]Name: Swarm, The Allegiance: The Swarm Function: Wouldn't You Like To Know Alt mode: A Swarm of normal sized organic spiders Player: LLX Size: Sideswipe (0pts) Appearence: In robot mode Swarm resembles a adrogonous black robot mad out of balls Quote: "The Swarm mut survive, yesssss."
TECH SPEC
STR: 1 (It dang hard to do damage as a swarm) INT: 6 FPR: 0 END: 10 (its dang hard to hurt a swarm) SPD: 10 (its dang hard to hit a swarm) SKL: 5 AGIL: 10 (its dang hard to hit a swarm) total: 42
BIO
PROFILE:
The swarm is cold, errily so, often punctating its words with a darn out hissing yes. It seems to serve the Autobots but have worked the other side, the Swarm has no insignia and its true aligience and motives are a mystery. HISTORY:
Swarm was a experiment in small scale Gestalts that didn't go as planted, the Cyber Organic spiders quickly multiplied and each generation was linked in a hive mind to the rest. As no robot mode had been programed at the time the mini bots were considered no threat until the scietists who built the Swarm discovered them forming together into a singular shape. While lackingthe cohesion to due any damage the Swarm still proved to be a threat as it flowed over its creator and consumed him like a river of lava.
ABILITIES AND WEAPONS:
The Swarm's only ability is the fact it can digent cybertronian metal meaningthat the bugs can swarm you and nibble you apart over a long period of time.
WEAKNESS:
Physically the swarm is rather easy to crush and destroy and has no real physical strength to speak of. Hoever their are deadly efficient in their cooperation [/glow]
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Post by latyrx7 on Jul 26, 2004 3:27:44 GMT -5
[glow=blue,2,000]Sorry, this profile won't do. If you can think of another one, please do.[/glow]
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Post by [LLX]Bolt-Hole on Jul 27, 2004 0:19:18 GMT -5
what no brain eating hive minds?
what part don't you like?
The Brain eating? The hive of collective mini bots? the talking in plural? The consuming of its creator?
hummmm hows about then...
a Seige Tank Bot its hovers, it has a decent cannon, but can also "plant" itself in one spot and do powerful vollies sorta like the tanks the Terrans use in Starcraft?
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Post by latyrx7 on Jul 27, 2004 2:50:19 GMT -5
[quote author=[LLX]Bolt-Hole link=board=rpg&thread=1064234572&start=12#0 date=1090905558]The hive of collective mini bots?[/quote] [glow=blue,2,000]Bingo. I can see power gamish potential here... post the other character and I'll have a look.[/glow]
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Post by [LLX]Bolt-Hole on Jul 27, 2004 10:20:46 GMT -5
Name: Siege Allegiance: Autobot Function: Heavy Bombardment Alt mode: Futurustic Hover Tank Player: LLX Size: Ultra (2 pts) Appearence: A imposing blocky tank bot simmilar to HA except that the "turrent" becomes his detachable hand weapon. Quote: "Get off of my back" Theme: Duhasmich
TECH SPEC 4 STR: 10 INT: 7 FPR: 10 END: 10 SPD: 1* SKL: 5 AGIL: 1* total: 46 * When is Seige mode Seige is imobile.
BIO
PROFILE: Looming over smaller 'bots Seige is a imposing figure, in robot mode his ma$$ible cannon is the size of most smaller autobots and just as powerful, while not the most agile 'bot out there their a palpable aura of destructive potential.
HISTORY: A grizzled war vetran Seige has always but intelligent despite aperances and a devout leader. However he has also bee devoutly religious and a worshiper of Primus. With a strong sense of morals he would always server his comanders as long as his actions and those of his allies would not unjustly harm Cybertron, and wo be it to those who damage the planet and draw his vengence.
ABILITIES AND WEAPONS: Seige is capable of 2 "modes" in alt mode, but their not really forms. "Seige" mode is effectily the same as normal mod except that he becomes stationary and he gains higher range on his primary gun. His Fire Power is atributed to a single powefurl, heavy recoil and slow to recharge firearm. Both true modes use the same heavy gun. Semi-Automatic: Rapid fire weapon. 3 pts (Firepower = 1-3/4-6) Total points 49 Seige also has a hand held acelerated slage thrower or semi automatic pistol for attacking more rilably. WEAKNESS: Slow as a brick, half a agile, and specilized with only one weapon.
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