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Post by latyrx7 on Sept 3, 2003 0:08:56 GMT -5
[glow=blue,2,000]Name: Latyrx7 (L7, Dinobot Tamer) Allegiance: Renegade Function: Field Unit Commander/ Field Medic Alt mode: CyberCar/SpaceJet (Triple Changer)(1 pt) Player: Latyrx7 Size: Seeker (0 character pts used) Appearence: Red and White, Looks like a tall Topspin Quote: "The only thing better then winning is watching you lose." TECH SPECSTR: 7 INT : 7 FPR: 7 END: 8 SPD: 7 SKL: 8 AGIL: 6 (46 pts used on tech spec + 4 freebies pts = 50) BIOPROFILE:Confident, brave and wise beyond his years, L7 is an officer first, but does use a unorthadox style when getting things done. He has a strong sence of justice and traditional Autobot honor. Has a uncanny ability to attain respect from all, especaily from wild and aggressive warriors twice his size and strenght. Will put himself out first before a fellow autobot. He acts always in a calm fashion towards anything thrown his way due to years of experience of training (Think Obi-Wan). Know much about Cybertrons underground and the lowlifes that live there, maybe found in one of there bars drinking one of his favourite energon lagers. Currently ranks as one of the Renegades second in commands. HISTORY: L7 started out on cybertron as a field medic and worked his up the ranks of the autobots, putting himself in to a command position as the lead feild medic on certain missions in to the heart lands of the decepticons. His attitude towards his main function began to change as he witinessed time and time again decepticon destroying his fellow autobots, damaged and helpless,on the field of battle without mercy. He got himself up graded and trained as a warrior then as a BladeMaster. After this was done he set out to give back to the decepticons what they gave to the autobots,and began to learn the art of combat. On one of his rescue missions,he had to go off and help out the dinobots, who had encountered a large group of decepticons. Victorious in battle the Dinobots were but had suffered heavy damage. L7, and a few autobots was sent out to repair the group and came apon a very angry group of wounded dinobots who bent on revenge. It was L7 who kept them undercontrol with a no nonsence attitude and simplily wouldn't take there crap. Afterwards the dinobots came to respect L7 leading to his title of Dinobot Tamer. After the great war, Latyrx7 went on to travel deep space to combat rogue Decepticons who threaten to comeback to Cybertron. There he met General Maximus. Later this group of Autobots returned to Cybertron to live amoung the Maximals of the now peaceful Cybertron. Many years pa$$ed until a unknown group of Decepticons returned, the Destructicons. They ruined Cybertron once again and sent the few reamaining Autobots and Maximals in to the underground of Cybertron where the Autobot Matrix transformed them into Renegades. Latyrx7 became one of the second in command Renegades and is now looking after his team since the death of General Maximus. ABILITIES AND WEAPONS:Heavy Blaster (3pts) Sword with Energon Power Up (2pts + 2pts = 4pts) (8 Character pts used) Latyrx7 is strong and very intelligent. He has the ability to size up the situation on the battle field and make a quick and desisive desession. He carry a medium blaster with a ion blaster option freezing a opponets joints. Uses a sword with a energon power up that can rip apart opponets or defensives, and can even defect laser bolts. He also carrys special flash grenades he uses to blind opponets then moves in to finish them off with his blade. He is a expert in hand to hand combat but really shines in his use of a blade. In jet mode he uses the medium blasters aswell. He can exit Cybertrons atmosphere and travel for long distances, max speed is mach 2.1 with a range of 3000 miles. WEAKNESS: Latyrx7 will put himself in to the frontlines of battle and stick his neck out for his fellow Renegades. Even with his endurence raised while linked to Cybercon, L7 can still feel the pain inflicted even though his body remains undamaged. ************************************************* MINICONName: Cybercon Allegiance: Renegade Function: Warrior Alt mode: Space Jet mini-con ability: Increases Partners Endurence Partner: Latyrx7 Player: Latyrx7 Size: Mini-con Appearence: Light and dark blue. Quote: "Judge me by my size do you?!" TECH SPECStrength: 4 Intelligence: 6 Speed: 7 Endurance: 5 Agility: 7 Firepower: 3 Skill: 6 (40 pts used) PROFILE: Brave and proud. The most bossy out of the Minicons. Always on the go and ready to carry out any mission for Latyrx7. HISTORY: The two became friends after Cybercon and the Minicons were rescued by the Renegades. Cybercon saved Latyrx7 with his endurence giving powers during a battle. Since then they have been partners ABILITIES AND WEAPONS/MINICON POWER: Small Blaster (1pts) Minicon Power: Super Endurence (4pts) ( 5 Character pts used.) Gives extra endurence to whoever is using him. Is able to fly in any mode. Jet mode can sustain high allitudes but can't escape Cybertron's atmosphere, max speed is 350 mph. Armed with two blasters he can use in robot or jet mode. When attached to a mech he raises the endurence to extreme high levels. WEAKNESS:Besides his small Minicon size, Cybercon can sometimes do something without thinking which leads him in to getting into trouble. Due to the unquie nature of his Minicon link up, Cybercon can feel the same pain his partner does when attached due to the connection to that robot endurence capibilties. To see a Image of Cybercon... tfarmarda.proboards7.com/index.cgi?board=characters&action=display&n=1&thread=1046[/glow]
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Post by morpher on Sept 7, 2003 0:16:09 GMT -5
Name: Morpher Allegiance: Renegade Function: Special Ops Alt mode: Cyber Hover Car Player: Latyrx7 Size: Sideswipe (0 character pts used) Appearence: Looks like Nightbeat, darker blue Quote: "Never tell me the odds."
TECH SPEC
STR: 6 INT : 7 FPR: 5 END: 7 SPD: 7 SKL: 10 AGIL: 8 (46 pts used on tech spec + 4 freebies pts = 50)
BIO
PROFILE:
Morpher is as sneaky as they come. He is the James Bond type, extremeily confident and resourceful. He speaks in what a human would call a british accent (See resuced Autobot files on earth: Sub file earth languages) and with an upper cla$$ tone. Can be a extremeily skilled and dirty fighter if need be. His fellow Renegades know and respect his skills but find him abit vien and snobby. However they know Morpher can't help but fight for justice.
HISTORY:
At one time Morpher lived the high life due to his earning as a thief. Known as one of the best there was on Cybertron until he got caught. Instead of going to jail to sever a life time sentence, he was forced to join the Autobots at the beginning of the war where he met the first Vice Unit known as Vice 2 and Siphon, the state game gladitor. He left shortly afterwards and continued stealing though out the war but would a$$its the Autobot cause anytime they needed something stolen from the Decepticons.
During his days as a thief Morpher romanced amny femmebots until he came across the femmebot known as Jinx. She was an Autobot officer at the time who had tried to arrest Morpher but the two fell inlove instead. Morpher almosted conviced Jinx to come with him and leave the Autobots, but during one of the last Decepticon a$$aults it was thought that Morpher was killed when infact he survived. When he came about weeks later he saw that Jinx stayed with the Autobots. Morpher then went back to stealing.
But during one outing he was caught by Latyrx7. L7 told him he'd have a second chance if he joined him and General Maximus on there outer space outing instead of going to jail for the rest of his life. Morpher accepted and trained as a Specail ops for the Autobots and became one of the best.
Apon returning to Cybertron Morpher thought about contacting Jinx but the Destructicon invasion but everything on hold. During the invasion when Optimus Prime died, Morpher was given his Ghost power by the Matrix which helped him along as a spy.
Morpher has lead a few missions for the Renegades and even helped in rescuing the Minicons from the Destructicons which lead to his partnership with his Minicon Q.
ABILITIES AND WEAPONS:
Medium Blaster (2pts) Throwing Stars (3pts) Ghost Power (3pts) (8 Character pts)
Morpher is extremily agility and fast ,trained in hand to hand combat. He is also bright and skilled at infiltration, sabotage and information gathering. Armed with throwing stars that can cut in to the armour of most Transformers. But his greatest gift would be his ghost mode powers which allow him to turns invisible and can move through walls unseen or avoid weapon fire. In mech mode he carrys a medium blaster which he can use on top of his car hood.
WEAKNESS:
Morpher can't fight in ghost mode which also drains his energy quicker. Morpher can phase another person along with himself but then that person will feel the side effects of such an effort and become sick for awhile. Plus Morpher suffers from being slightly over confident which he can underestimate the situation. And of course, he has a weakness for femmebots like Jinx.
*************************************************
MINICON
Name: Q Allegiance: Renegade Function: Spy Alt mode: Flying Saucer mini-con ability: Increases speed and agility of Transformer Partner: Morpher Player: Latyrx7 Size: Mini-con Appearence: Black and navy blue. Quote: "You may not like what you find."
TECH SPEC
Strength: 2 Intelligence: 6 Speed: 5 Endurance: 5 Agility: 8 Firepower: 5 Skill: 7 (40 pts used)
PROFILE:
A very quiet mini-con who hardly talks. The perfect partner for Morpher staying quiet and watchs Morphers back. Q's quietness is because of the fact that he always has something on his mind, weather its something social or the next mission at hand. When subject does speak he comes off can be scary at times but has a offen sick and twisted sence of humour and is the meanest out of the Minicons.
HISTORY:
Was apart of the first Autobot made Minicons who escaped in to Cybertron's underground when the Destructicons attacked. He met Morpher when the Renegade found them in an attempt to rescue them before being captured by the Destructicons and brought to the Destructicon star ship the Nemisis. There it was Morpher who once agin found them. Q recongized him and decided to a$$ist the Renegade with helping free the Minicons.
ABILITIES AND WEAPONS/MINICON POWER:
Light Blaster (1pt) Smoke Bombs(2pts, Custom Weapon) Minicon Power: Speed and Agility (2pts) (5 Character pts used)
Q is a skilled spy and infiltraror with a impressive knowledge of undercover tactics. He can open the locking mechanizm on a door and hack computers for Morpher to steal information. In saucer mode he can travel at 400 mph for up to 1,200 milies and processes some amazing flying tactics due to his saucer design. When power linked to a Transformer subject increases speed and agility of partner. In mech mode he carrys a ice blaster which he uses to help in escapes rather then combat. In saucer mode he can use a light blaster. In both modes he is armed with smoke bombs which cause little damage but make large smoke clouds, once again another tool to a$$ist with escapes.
WEAKNESS:
Subject can take on too many things at once slowing his work speed down. Also he tends to get lost in his own world and loses his consetration if Morpher isn't there to remind him of his task.
To see Image of Q... tfarmarda.proboards7.com/index.cgi?board=characters&action=display&n=1&thread=1046
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Chaos (Steel)
RP Character
STR: 10, INT : 6, FPR: 0, END: 10, SPD: 7, SKL: 9, AGIL: 8[ss:Default]
Posts: 188
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Post by Chaos (Steel) on Sept 7, 2003 11:10:28 GMT -5
CHARACTER Name: Chaos Allegiance: Renegade Function: Shock Trooper / personnel carrier Alt mode: Dropship / A.P.C Player: Steel Size: Jetfire (3 character points) Appearance: Black / dark red / lightblue. Dropship and APC look like the ones from “Aliens” www.angelfire.com/mech/steel0/Chaos.jpgwww.angelfire.com/mech/steel0/Chaossig.jpg[/img] Quote: "what do you mean you'd rather walk?" TECH SPEC STR: 10 INT : 6 FPR: 0 END: 10 SPD: 7 SKL: 9 AGIL: 8 BIO PROFILE: Chaos’s personality is just that… total chaos. He has taken one too many hits to the head and now his personality chip fired and reboots when ever it pleases. He can me chirpy one minute and grumpy the next. He can start telling people about a terrible tragedy and then suddenly end it on a punchline as if it were a joke. Some time’s he is even heard talking to himself. The only time Chaos seems to be consistent is in battle. In the heat of the moment his personality seems to channel itself into the fighting machine he truly is. Danger brings out the best in him. Its boredom that he doesn’t like. HISTORY: Chaos was a Cargo haulier for the autobots way back during the great war. He always wanted to do more than just lug about armaments and supplies. He wanted to make a difference but he was always palmed off by the high command due to his strange phobia about using guns and missiles. He was always told that he was doing a fine job where he was and he should be proud of himself. He wasn’t though. He believed he was a great warrior despite not using ranged weapons. So he started to take part in illegal pit fights. At first they were just to prove to himself that he was a warrior but he soon began to gain a love of the crowd. As he won more and more matches he started to become cocky and arrogant. Now he was too good for a cargo haulier. He was a pit fighter. He tried to persuade the high command of his abilities but when the found out he was an illegal pit fighter then imprisoned him. During his time inside he took part in the inmates own prize fighting matches. Eventually he was one of the most feared and respected convicts. After his release he rented himself out as a thug for hire which eventually lead to his merc business with a few friends he met inside the prison. He changed his shuttle alt mode for something more suitable and military like. On one mission they encountered a Destructicon base. The whole mission ended up is disaster and Chaos was the only member who made it out still functioning. He swore vengeance that day and when he heard of the renegades he saw a perfect opportunity. ABILITIES AND WEAPONS: Piledrivers (5 points) Chaos possesses normal intelligence and is one of the strongest cybertronians ever built. His armour is highly dense and damage resistant. Despite his bulk and height he is surpassingly fast and agile. He is a highly skilled at hand to hand combat and his arms have in built piledrivers which further augment his punching ability. He possessed probably the most powerful punch ever recorded for a non gestalt or base transformer. He can generate quakes of up to 7.2 on the ricter scale by hammering his fists into the ground. His Dropship mode can survive a drop through an atmosphere and fly at speeds of up to mach 2 fully loaded for about 5000 miles. In this mode he can carry up to ten normal sized cybertronians and shift to his A.P.C mode with out them exiting his hold. In A.P.C form he can reach speeds of up to 100 mph over some of the roughest terrain and ram though most obstacles with out slowing down. WEAKNESS: His Shifting personality tends to make him highly unpredictable and unapproachable by most who don’t have the patience to work him out. Having no projectile weaponry he has to rely on others to defend him in carrier modes. Sometimes his earthquake punches can harm himself as he is always at the center of the quake ************************************************* MINICON Name: Apollo Allegiance: Renegade Function: Warrior Alt mode: Sports car mini-con ability: Enables partner to have Energon coated fists Partner: Chaos Player: Steel Size: Mini-con Appearance: Red, White and Blue www.angelfire.com/mech/steel0/apollo.jpgQuote: “I will knock you DOOOOOOOWN!!!” TECH SPEC Strength: 5 Intelligence: 5 Speed: 9 Endurance: 6 Agility: 7 Firepower: 0 Skill: 8 (40 points used) PROFILE: Apollo is a ex- lightweight boxer. The only thing faster than his fists is his mouth. He frequently just fires of insults to people he has just met. He’s arrogant, over confidant and vain but he really doesn’t care. HISTORY: Apollo is actually a minibot who had a long run as the cybertronian lightweight boxing champ. He was only interested in fame, money and femmebots. He killed a fellow boxer in the ring due to his energon fist upgrade. Although it was accidental he was still lost everything and was imprisoned for murder. He met Apollo in jail and the two formed a friendship. Later on he retooled himself into becoming a minicon. ABILITIES AND WEAPONS/MINICON POWER: Energon coated Fists (4 points) Ability Transferance (1 point) Apollo is a expert boxer and is very fast on his feet. His alt mode is a flashy sports car which he uses to cruse the streets. When attached to a partner he enables them to use his energon fist modification, increasing punching power 3 fold Weakness: Apollos arogance and fast mouth lead him into constant trouble. Also as he posesses no ranged weapons he can be brought down from a distance. Any damage to his shiny body will anger him imencly
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Post by maverick on Sept 24, 2003 23:44:03 GMT -5
[glow=red,2,000]Name: Maverick Allegiance: Renegade Function: Aerial Defence Alt mode: Cyber Jet Player: Latyrx7 Size: Sideswipe Appearence: Looks like Fireflight with more reds Quote: "Step my way and it may be your last step."
TECH SPEC
STR: 6 INT: 6 FPR: 5 END: 6 SPD: 9 SKL: 9 AGIL: 9 (46pts + 4pts = 50pts used)
BIO [From the Datatracks of Latyrx7; Field Unit Commnder]
PROFILE:
Being over eager is an understatement for describing Maverick. He's a young Autobot I met when we started to rebuild our army and Cybertron when the Destructicons left. His desire to fight is relentless and anyone can see he's daring, infact he's an excellent flyer. Problem is he's inexperienced and rash as they come. This gets him in to alot of trouble. I don't know what it is thats eating away at him from inside but its going to tear him to bits in the end and hurt himself. But besides that he is rather well liked by the others and gets along with everyone, he just needs to relax and cool down.
HISTORY:
From what he's told me, he started out at the aerial accadamy years ago, not too long after he was created. He trained at first to be a stunt air devil and was taught many different aerial manuvours. He lead a life of dazzeling Cybertronians with his air tactics. But it was then on that fateful day that the Destructicons came back that his life was no doubt turned upside down. He doesn't talk about it when the subject is brought up, but I know that the accadamy he trained at was destroyed along with many of its students. When I met him he was in find health but I could tell that he had undergone some major repair work from the almost mismatching body parts. Besides taking to our ranks fast as a aerial pilot, and the occasional arguement, he's an ok kid.
ABILITIES AND WEAPONS:
2 Medium Missile Launcher (3 pts + 3pts = 6pts) Medium Blaster (2pts)
The kid is fast. He can reach mach 5 for 1,500 miles, he's faster then myself and a few of the Gades. And his agility in the air is incredible, its enough to break my fuel pump. He has average strength and endurence so he's much better suited up in the air. In jet mode his is able to fire missiles from 2 launchers he's armed with. In both modes he is able to use his medium blaster and fly about using his rockets in his leg compartment. He's deadly in a dogfight but as a precausion, and with much protest from Hoist, I installed in him my teleporter device given to me by the Matrix. He can instantaneously teleport to a distance of 2.5 miles in one jump. Since I can't be there all the time to save his exhaust pipe I hope he has enough sence to use it.
WEAKNESS:
Like I said, he's rash and inexperience. He seems to forget that he has only average strenght and endurence for fighting on the field. He's going to get himself killed if he's not careful.
MINICON
I believe that a Minicon is far too powerful for Maverick to handle and has been denied one.[/glow]
[glow=blue,2,000]OOC: Update, Maverick can no longer teleport![/glow]
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Post by Aqualec on Oct 1, 2003 10:10:57 GMT -5
Name: Aqualec Allegiance: Renegades Function: Resident Tranformer Paladin (Knight) Alt mode: Triple Changer. Ship, Sword and Shield, and Robot mode. (1 point for extra mode) Player: Epyon Size: Ultra (2 points) Voice: Hugh Grant Theme Music: "Battle Without Honor or Humanity" By Tomoyasu Hotei Appearence: Aqualec When in Robot mode looks like a knight (Refer to Signature). While in Ship mode he looks like Padme’s ship from Episode 1 (But with Weapons). As a Sword and Shield, he looks like Excalibur and a Grand Shield (that is bout half the size of a Deluxe Transformer height). Quote: "As long as one innocent being is threatened none are truly free"
TECH SPEC
STR: 8 INT: 7 FPR: 8 END: 6 SPD: 7 SKL: 7 AGIL: 7 (46 + 4 freebie points)
BIO
PROFILE: Aqualec was at first an unsure Autobot. This unsureness cost him his spot on the Ark. He also blamed himself for not being there when the ark disappeared. This added to his unsureness made him into a bit of a loner.
When he found info bout the Ark he sped away at top speed. During his time in Camelot with Merlin he became good friends with the knights of the round table and his confedence grew, causing him to come out of his shell more, and become a greater fighter and leader. During his adventures with Merlin in space he became more of a Hero, Leader, helping to eradicate evil throughout the universe.
HISTORY: Aqualec was an autobot that missed his chance when the Ark Set sail for its search for new energy.
When he learned that the ark was lost he began a search that would spand a great many years. Finally he came upon some information that showed that the Ark might have crashed on Earth.
He got the fastest available ship he could find and set a course for earth. As he was heading down though earths atmosphere. His ship was ‘unavoidably greeted’ with one of The Sorcerer Merlin’s Experiments. The ship crash landed near Merlins sanctuary which wasn’t far from the Castle of Camelot.
The crash caused Aqualec to go unconscious’s, while Merlin began to investigate what he had caused. Aqualec’s ship began a self repair of himself. The ship scanner went out for things to scan. It scanned the ship Aqualec had come to earth in and it scanned King Arthur’s Sword Excalibur, His shield, and his suit of armour.
Aqualec now looked like a Knight in robot mode, and had two modes of transformation. A small version of the ship he came to earth in, and a separate sword and shield.
Aqualec got up and opened the door to go outside. He was greeted by Merlin who believed he was a Magical Knight. He asked Aqualec to stay with him in Sanctuary. Aqualec accepted Merlins Hospitality. Aqualec revealed himself to Merlin about who he was and everything about his race and cybertron.
Merlin already knew about other planets and space, but did not know about Cybertron. At the same time Merlin explained earth culture and everything about England, Camelot and King Arthur.
During his stay with Merlin Aqualec also met King Arthur, but explained that he was from a faraway Land where the Knight were very large. Aqualec became good friends with Arthur and Merlin. During this time Aqualec began the long tedious repair with Merlin of his ship, and also copied into his programming the way in which knights fought with swords (becoming a greater swordsman himself).
Near the last years of his stay in Camelot Aqualec began to distrust King Arthur’s sister Morgan le Fay. She began to be tutored in the ways of sorcery by Merlin. Aqualec believed she had a darker purpose.
Sure enough she did. She and her son Mordred began a crusade of evil against Camelot. In the Last Battle of Arthur Pendragon, Morgan le Fay was ultimately defeated by Merlin and her son Mordred was fatally wounded by Arthur Pendragon but not without a cost to Arthur’s life, and Merlins life as well.
As Merlin was dying, he told Aqualec to take to a hidden chamber in his sanctuary. Aqualec did as Merlin said. In the room, he found what looked like a human sized robot. Merlin told him he had created it slowly on secret from plans he found on Aqualec’s ship.
Merlin asked Aqualec to put him close to the robot and to stand back. Merlin did his final spell. It transferred his conscious into the body of the robot. Merlin got up slowly and with Aqualec they went to his ship. There Aqualec and his ship finished what Merlin had started on his robot body.
After that they left earth to head for Cybertron. As they were heading close they noticed that Shockwave had taken control of Cybertron. Aqualec decided there was nothing to do. He and Merlin decided to travel the Universe looking out for Autobots that might have left Cyberrtron during Shockwaves Take Over. On their many adventures they have met Jinx.
Aqualec, Jinx and Merlin decided to return to cybertron. They flew through the initial invasion came to the help of some refugees at Iacon. Their ship was destroyed in the process and the band of three have fought off many dangerous threats.
ABILITIES AND WEAPONS: Plasma Sword 4 pts Crossbow - Shoots Energon Arrows 3pts (Approved by L7) Energon Shield (Reward Approved By L7)
Aqualec is strong and fast. He carries in his back compartment his Plasma Sword and Heavy Plasma Blaster. Due to his time with the Knights of the Round table he is an expert in Hand to Hand combat, ranging from swords, spears, etc but mostly excelling in the art of swordsmanship. His Heavy Plasma Cannon can be used whilst in ship mode. Aqualec expresses dominance in the sky with speeds ranging from 1600-1800mph (Mach 2.37).
Alternate Form Resizing. (1 + 2 = 3 points)
WEAKNESS: Although his compa$$ion might be in the right place, it makes him more vunerable to ruthless destructions. *************************************************
MINICON
Name: Merlin Allegiance: Renegade Function: Advisor and Scientist Alt mode: Cybertronian Racing Car Ability: Allows partner to shoot force beams from hands. Partner: Aqualec Player: Epyon Size: Mini-con Voice: Sir Ian Mckellen Theme Music: "Into The West" (LOTR ROTK by Annie Lennox) Appearence: A Robot version of a Wizard (Think Aplha Trion) Quote: "Logic is a power not to be abused", "Logic is the ultimate weapon"
TECH SPEC
Strength: 2 Intelligence: 8 Speed: 6 Endurance: 5 Agility: 6 Firepower: 6 Skill: 7
PROFILE: When Merlin was near Death he decided to cheat death and become a robot. To travel the univers and go on adventures with his good friend Aqualec. He is not a minicon yet but this will change soon.
HISTORY: Refer to Aqualecs History above
ABILITIES/WEAPONS/POWERS: 1 Medium Blaster 4pts Ability Transferance (3pts)
Before he became a minicon Merlin was one of the most powerful wizards on earth. He was an expert in Science, Astrology, and many other forms of science and magic. He also helped King Arthur, by providing helpull information in battle, everyday life, and with his ruling of his kingdom.
During Battle Merlin is able calculate and a**es weakness's, strength, and possible advantage point for succes with a mission.
WEAKNESS: Subject is not as strong as other mini-cons, but makes that up in Intelligence and SKill. Subject can often ignore his surroundings due to his immersment in work.
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Post by Hoist on Oct 2, 2003 5:36:42 GMT -5
[glow=green,2,300][glow=green,2,300] Name: Hoist Allegiance: Renegade Function: Maintenance Alt mode: Tow Truck Player: Hoist Size: normal (0 character pts used) Appearence: green with orange wing panels and knee joints.
TRANSFORMER
Weapons: 1 small missile launcher (2 points) medium blaster (2 points) sword (2 points)
Tech Specs Strength: 8 Intelligence: 8 Speed: 5 Endurance: 5 Firepower: 6 Skill: 8 Agility: 6
CHARACTER DESCRIPTION
Character: Personality: Confident and sometimes rash.Brave,tough and loyal. Has leadership qualitys but would rather not be in command,however others let him take the lead.A gentleman with a sence of humour,loved by autobots despite Renegade outlaw status,respected and feared by decepticons.Has a uncanny ability to attain respect,especaily the Dinobots.Will put himself out first before a fellow autobot. Like most renegades he knows the only way to win is to fight, but Hoist is an adept maintence bot/medic and can fix em up as good as he can destroy them He is loyal and likes to be part of the Renegade team.
History of Character: Everybody must submit to his maintenance schedule, even Optimus Prime, and no excuse is ever good enough for Hoist. And he has a good reason for being so strict: even though his job usually keeps him away from the front lines, he knows how important it is that all the Autobot warriors are operating at peak eflficiency when they engage in battle. He genuinely enjoys his job, as indicated by the jovial manner in which he performs it. And he's good at his job, too; whether the problem is a full engine overhaul or the smallest leaky gasket, his comrades are confident that Hoist will find it. Hoist was originally given life in the ark by Optimus Prime, one of the new generation of autobots to be created on earth. Along with Grapple, smokescreen, skids and Tracks, they were given life using 4 million year old engram. When Optimus Prime returned to Cybertron Hoist had already been on "the home planet" for a while, like the others he had no idea That Optimus Prime was a clone. When the ex-decepticon HA challenged Prime Hoist had a feeling something was wrong despite, despite his distrust of HA (See "R.A.W."). Unhappy with Prime's "Out of character" orders Hoist joined the small faction, the Renegades. With the joining of the "framed" Latryx7 and trailbreaker, hoist also became incriminated by being part of the Renegades. Hoist has served with the renegades for a long while, and has tried his best to uphold to the Renegade spirit. He is as much a warrior as he is medic. Above all he has a sense of duty and always tries to be there for his buddies L7, HA and Trailbreaker. Applied himself on various Renegade missions and helped try to heal the sick along with Perceptor's help, the result of Rainstorm's virus which almost consumed many civilians.
Apperance: Tall, green, meduim build. Has sensor spectrum in the back of his head and a gun-arm. His alt mode is an earth tow-truck.
MINICON PROFILE
Name: After-shock Allegiance: Renegade Alt mode: beach-buggy mini-con abilitie: Gives partner weapon boost Partner: Hoist Player: Hoist Size: Mini-con
TRANSFORMER
Weapons: sonic-disruptor
Tech Specs Strength: 5 Intelligence: 6 Speed: 7 Endurance: 7 Firepower: 4 Skill: 6 Agility: 5
CHARACTER DESCRIPTION
Character: After-shock may be a too confident, but it is by no means his weakness. He prides himself on his firepower acuracy and is a little cocky too.
History of Character: Unknown
Appearence:[/glow] [glow=green,2,300] Small, with grey body and arm joints, deep blue shoulders,arms and legs (also head). Has a black visor whick kinda looks like sungl a**es from a distance![/glow] 22/01/04: 1 firepower added to skill fore realism on firepower (and skill)
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Post by Hoist on Oct 2, 2003 5:44:02 GMT -5
[glow=red,2,300] Name: StormCloud Allegiance: Renegade Function: Recon Alt mode: Earth Jet Player: Hoist Size: Large Normal (seeker) Appearence: red white & black, more black in bot mode, see pics at bottom
QUOTE: "Time makes all things possible"
STRENGTH- 7 INTELLIGENCE- 6 SPEED- 8 SKILL- 6 ENDURANCE- 5 FIREPOWER- 7 AGILITY- 7
PROFILE: StormCloud is a strong warrior but more than any other ex-con that join the 'Gades is very much the outcast. He will follow orders albeit with a grumble and can get uptight to ssome of the more "goody" Renegades. StormCloud can be uptight, irretable and have a sharp tounge when it comes to retorts...
HISTORY: A former seeker and bro to Scarrunner and Rainstorm, StormCloud always knew he was different from the other seekers. During a search and destroy mission he was badly injured and left for dead by his fellow seekers. Had it not been for Hoist, FireStorm and Vendetta he would have died. Despite Vendetta's wish to vapourise him, it was Hoist and FireStorm's good nature that allowed him to live and repaired him with the understanding that he be allowed to get his revenge on his fellow seekers. But his brothers power and closeness to the leader Armada, made all three of them too much of a force to be reckoned with. Following the major upset and atempted coo, StormCloud was forcibly exhiled from the decepticons/destructicons and seeked sanctuary with the Renegades, a feat that he did not find comfortable in doing...
WEAPONS: Medium blaster: 2 points, Ion blast: 1 point & Teleportation: 2 points.
ABILITIES: StormCloud is a fast flyer, reaching speeds up to Mach 2.8. He can climb to sub-orbital altitudes of 52 miles and nose-dive down to near ground level in mere minutes. . His null-ray rifle can interrupt the flow of electricity in any circuitry it hits for periods of up to two minutes, effectively preventing the operation of many machines dependent on those circuits during that period.
WEAKNESSES: His over confidence[/glow] [glow=red,2,300] MINICON PROFILE:
Name: SparkFire Allegiance: Renegades Alt mode: Spacejet mini-con abilitie: Partner: StormCloud Player: Hoist Size: Mini-con
TRANSFORMER
Weapons & abilities:: Light blaster (1 point) Meele stars. Speed boost.
Tech Specs
Strength: 5 Intelligence: 5 Speed: 8 Endurance: 6 Firepower: 4 Skill: 5 Agility: 7
CHARACTER DESCRIPTION
Character: Sparkfire is a right moody little mini-con, he doesn't like anyone or anything, not even his master Stormcloud. It's only his anger and destructiveness that makes him obey his orders. Unliked by others, but not bothered by the fact, he will follow orders if under protest.
History of Character: One of the many mini-cons scattered across Cybertron, Sparkfire seperated from his group to find places for cover and but never returned. Feared dead, the group contined with their mission. Despite Sparkfire's enhanced radar he could not find them either and so wandered cybertron trying to lay low where he came across another "lost soul": StormCloud. At first the two didn't get on but when Stormcloud got into a fight at a local drinking bar and Sparkfire was knocked into Stormcloud in vehicle mode (whilst shooting the enemy) and accidently powerlinked.. StormCloud immediatly felt the power surge through him and finished his opponent off, but this new power went straight to Stormcloud's head making feel all so powerfull and commanded thatwhen he fights, sparkfire must powerlink when he [StormCloud] commands. Of course they're was some arguments over this at first but they eventulaly came to agree with one another and stayed together since.. The arguments however, still remain...
Appearence: Black Red and white, very much matching that of stormcloud almost. Transforms into a white/black spacejet with red engines.[/glow] 22/01/04: Firepower stands at 7 dependant on Ruling on ion blasts.
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Post by blaster on Oct 5, 2003 14:30:41 GMT -5
[glow=red,5,300]Name: Blaster Allegiance: Renegade Alt mode: AM/FM Stereo Cassette Deck Player: Blaster Size: Normal.
Weapons: Med Blaster rifle, Sonic Weapon
Strength: 6 Intelligence: 9 Speed: 3 Endurance: 10 AGIL:7 Firepower: 6 Skill: 9
Character: Blaster likes to turn it up loud. That goes for the way he does everything: fighting, talking, playing- living! If Blaster is involved, he makes his presence known. He is in the forefront of any situation. But aside from the things he normally does in the course of being an Autobot, he has a special passion: Rock 'n' Roll. His ability to monitor radio transmissions has exposed him to many Earthen musical styles, all of which he finds interesting. But it is rock music- good, hard and loud- that really sparks his circuits. He'd much rather be lost in the sound of a searing guitar solo than fight Decepticons. However, when called upon he will do what he must for the Autobot cause, albeit reluctantly at times. As Blaster likes to point out, "I hate changing channels in mid-song.”
History of Character: Blaster was all ways loyal to Optimus Prime, but when Blaster Found out that Optimus was a Clone, that really broke his Trust in the Autobot ranks. Blaster felt that he could never trust an Autobot again. Then one of his close Autobot friends called Hoist left the Autobot ranks to join the Renegades. Once Hoist had left the Autobots, Blaster found that there was no one that he could never trust any more, so Blaster came to the Renegades Ranks.
Now after the death of Blaster's leader, Blaster has returned to the Base, lost with his thought's. Blaster is angry and wants to get back at all the Con's for whats happened.
Blaster also feels bad, as he didn't play a big part in the last Battle with his leader.
Now all Blaster wants to do is get back into the action...
Appearance: Blaster is one of the normal sized Autobots. Once Transformed he turns into an AM/FM Stereo Cassette Deck. Blaster all ways loved listening to Elvis. The God Of Rock “n” Roll. [/glow]
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Post by Perceptor on Oct 6, 2003 17:52:24 GMT -5
[glow=blue,2,300]Name: Perceptor Allegiance: Renegade Function: Renegade Chief Scientist Alt. Mode: Electron Microscope / Field Artillery platform Player: Perceptor Size: Normal Appearance: As per traditional continuity except he is black and red. Quote: "One's ultimate truth can be found in one's molecular structure"
TECH SPEC
Strength: 5 Intelligence: 10 Firepower: 9 Endurance: 6 Speed: 5 Skill: 10 Agility:5
PROFILE: Having led a sheltered academic life before the War, Perceptor is not the total warrior that some other Renegades are. The struggle has hardened the scientist into a soldier, and sometimes a leader, but at heart he will always be a scientific genius, more at home with algorithms and laboratories than weapons and bombs. A vicious sarcastic wit, intellectual detachment and easily distracted demeanour are all hallmarks of this scientist turned Renegade
HISTORY: Before the War, Perceptor was one of Cybertron’s leading scientific minds. When the war came, like many of the planet’s inhabitants, he hunkered down and went into hiding. As the years pa$$ed he turned his intellect more and more to helping errant Maximals in need of a$$istance. This eventually brought Perceptor into contact with the Maximals leadership where he worked to improve their military equipment. When Optimus Maximus used the Matrix to transform the Maximals into the Renegades, Perceptor was among them. Sent on a secret mission to test new technologies out in the Wastelands, Perceptor was thought lost for a long time. In reality, Armada’s minions had captured him. During the storming of the Nemesis, the Renegades rescued their colleague and returned him to Cybertron.
[updated 12/09/04] During the search for the Creation Matrix on one of Cybertron's moons, Perceptor joined with the Matrix for a short time and convinced the Autobot Matrix to split from its Destructicon counterpart as the two had merged. Following this separation, Perceptor was severely injured by Destructicon missiles but was repaired and used as a physical avatar by the Autobot Matrix to turn the tide of battle in favour of the Renegades. After a few minutes however Perceptor was obliterated by the returned Armada. Nothing was left but a few shards of armour and his barrel cannon. Curent Status: Destroyed.
ABILITIES & WEAPONS: Barrel Cannon (sniper rifle equivalent), Energon Sabre (sword). (8 pts)
WEAKNESSES: Perceptor can be the epitome of the absentminded scientist when he’s occupied with work. He has a tendency to overanalyse situations and problems. He often operates under the a$$umption that everyone else is as interested in science as he is.
* Modified 16/10/03 to include the 4 unused freebie points - upgraded Agility and Speed by 2 each *************************************************
MINICON
Name: Im Allegiance: Renegade Function: Scientist Alternate Mode: Electromagnetic scanner array Ability: Enhances Perceptor’s barrel lens’ to scan all wavelengths of the electromagnetic spectrum. Partner: Perceptor Player: Perceptor Size: Minicon Appearance: Jet black and silver Quote: "Violence is the last refuge of the moron. That explains Armada then"
TECH SPEC
Strength: 2 Intelligence: 10 Speed: 5 Endurance: 6 Agility: 5 Firepower: 2 Skill: 10
PROFILE: Reserved, insular and somewhat nervous, Im prefers engaging in scientific research to combat. Since joining with Perceptor, he has lightened the mood of the scientist turned warrior and reminded him of the joys of scientific research. Im has never entirely forgotten his early slavery though and when his back is to the wall, he will fight with the ferocity only a former slave can muster.
HISTORY: Like the other Minicons, Armada created Im. He was originally a$$igned to a Seeker patrol leader to augment the Seeker’s ability to pick up Renegade targets. Perceptor shot down the seeker over the Wastelands. The Scientist recovered the minicon and liberated it. In gratitude to his liberator, the minicon elected to aid Perceptor’s research and took the name of Im - when the two combine, they jokingly refer to them selves as Imperceptor – being able to pick up the otherwise imperceptible frequencies of the electromagnetic spectrum.
[Modified 12/09/04] Following Perceptor's death on one of Cybertron's moons, Im became increasingly frustrated with Perceptor's Renegade colleagues and the little minicon even had stand up arguments with Heavy Assault. After some soul searching and a contingency message recorded by perceptor, the former slave decided to set out on his own. His last reported location was near the Wastelands, getting involved in tavern brawls at a mini-transformer bar. His current location and status is unknown.
ABILITIES/WEAPONS/POWERS: Im was designed to enhance the sensor capabilities of his designated partner. Although configured to fit a Seeker leader, he was easily able to connect to Perceptor’s barrel mount. Whilst merged, Im bestows upon Perceptor the ability to view the entire electromagnetic spectrum. He also gives Perceptor the ability to project energy along those frequencies as well. Although naturally timid, Im does possess a compact laser pistol, which would probably do little more than sting a larger robot. [/glow]
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Post by Finally the Shot HAS COME BACK on Oct 20, 2003 1:49:47 GMT -5
[glow=blue,2,300]Name: Sharpshot Allegiance: Renegade Function: Tactical Sniper Alt mode: Hyper Car Player: Sharpshot Size: Sideswipe (0 character points used) Appearence: Green and Black camouflaging with fire on his chest. Quote: “Every time I shoot, a scream silences.”
TECH SPEC
STR: 7 INT: 8 FPR: 7 END: 5 SPD: 8 SKLL. 5 AGIL: 7
(=46)(+1 Freebie)
BIO
PROFILE: Sharpshot is a distanced Renegade. He keeps much to himself however despite his lack of involvement on a social level in battle he very much gets involved and is usually the first one to charge into battle or first to volunteer for any mission. Sharpshot has a great sense of honour and comp a**ion towards his fellow Renegade. He is both proud and fearless, which means he will forget his won safety to make sure a mission is completed or that his comrades stay alive. He knows much about the ways of Cybertron and can navigated around it almost effortlessly.
HISTORY: Sharpshot was once under the command of Ultra Magnus and fought many a battle under the former Autobot leaders command. Sharpshot was renowned for his bravery and constant concern for all his comrades. He once purposely got himself captured so his friends could escape, suffering much torture and damage. Sharpshot is an extremely accurate sniper and was responsible for the a** a**ination of Dark Scrap, a Decepticon General. Sharpshot once fought alongside Optimus Prime in an a**ault on Iacon, however Optimus Prime only knew him as another soldier. Sharpshot was given his minicon, Sniper, to him by Ultra Magnus. Magnus had been leading a retreat from the a**aulticons. To ensure everyone survived, Magnus made all his troops take refuge in small outpost that became the Renegade base. Unfortunately Magnus had to defend the outpost all by himself from the outside and was inevitably killed. Sharpshot went to save him and before Magnus died he gave Sharpshot his minicon, for he knew it would unlock Sharpshot's true power and ensure his troops survived. But among the attacking a**aulticons was Armada and all the Autobots were killed mercilessly, all except Sharpshot. He barely survived, however the Renegades found him and repaired him into a Renegade, so once again he chose to fight in the war and restore peace to Cybertron.
ABILITIES AND WEAPONS:
Sniper rifle: 4 pts Med Blaster: 2pt Medium Missile Launcher: 2pt Ice Blaster: 2 pts Axe: 1 pt
(8 points + 3 freebie points)
WEAKNESS: Sharpshot unfortunately lacks upper body strength so is not much use in hand to hand combat and his much preferred position is sniping over head. Also he does not boast much firepower so is ineffective and giving cover or being a heavy hitter.
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Minicon/Targetmaster Profile
Name: Sniper Allegiance: Renegade Function: Spy Alt mode: Robotic Arachnid Ability: Increases Strength and Endurance Partner: Sharpshot Player: Sharpshot Size: Mini-con/Targetmaster Appearence: A small silver robotic like spider creature. Quote: “The Incy wincy spider is watching you…”
TECH SPEC
Strength: 5 Intelligence: 10 Speed: 10 Endurance: 5 Agility: 5 Firepower: 0 Skill: 5
PROFILE: Sly and sneaky, the one minicon you always need to keep your eye on, because usually his eye is on you.
HISTORY: Sniper was originally Ultra Magnus’ minicon forged by the matrix of leadership, but was given to Sharpshot by Ultra Magnus as he lay dying.
ABILITIES/WEAPONS/POWERS: Sniper can move without being detected however has no weapons meaning he is defenseless in a fight. He gives who ever uses him the power of the Matrix, more Strength and Endurance. However not everyone can handle this power. (5 points used on power)
WEAKNESS: Sniper has no weapons so can easily be beaten. [/glow]
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Post by heavyassault on Oct 30, 2003 21:48:59 GMT -5
[glow=red,2,300]Name:Heavy a**ault Allegiance:Renegade Function:Enforcer Altermode:Hover tank Size: Deluxe(1points) Appearance: Orange and Green heavy battle tank(Tankor) Quote:"Come correct or dont come at all!"
Str:10 Int:4 Fpr:8 End:10 Spd:2 Skil:6 Agil:8 (48 points)
Character Personality:Heavy a**ault can be the poster bot for ruthless aggression.He has a bad temper and believe in overkill.He does not care if the innocent have to be killed in order to take out a Con.He fears no one except Primus himself. The only thing that keeps him from going over the edge is L7 who is one of the first Renegades.Although hated by many he does not care.He loves to combine with ShadowStalker his spark brother.
History:After the fall of the Vechicon Empire Heavy a**ault was cast into space where he flaoted for many years intill he was discoverd by the Vok.They showed him the errors of his way and gave him a X-spark making him lethal in combat.Once released back into to space he drifted intill a Space unit lead by Maximus and L7 found him.
Abilties and weapons: Optic blast(2pts) HeavyBarrel(3pts) Spinning arm blade(3pts) Teleportation(3pts)
In combat he uses his arm saw for hand to hand combat combined with his strength.He keeps his energy level up with his energy reciptors located on the back of his forearm and shoulders giving him the ability to fire his HeavyBarral contineusly.He also has a thruster on his back that he use to leap great distances giving him the appears that he can fly.He is amazingly agile for being a heavily armored bot.
Weakness:Slow in tank mode.[/glow]
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Post by DameJinx on Nov 6, 2003 11:04:33 GMT -5
OOC: sorry it took me so long to put this here... ... but at least I'm here now ;D
Name: Jinx Function: Information Merchant Allegiance: Renegade Alt mode: CyberCar Player: Jinx Size: Normal Quote:"Knowledge is power and energon." "Be Good. Or Be Good At It"
TRANSFORMER
Weapons: 1 heavy blasters (3pts) Powers: Invisibltly (3pts) Throwing Stars (4pst) (8 char pts + 2 freebeis= 10pts used)
Tech Specs
Strength: 6 Intelligence: 7 Speed: 8 Endurance: 7 Agility: 6 Firepower: 7 Skill: 7
CHARACTER DESCRIPTION
Personality:
Cocky with alot of attitude. Brave, a real go getter, especially when there's information and money involved. Has a big heart and cares for her fellow Cybertronians.
History of Character:
Was originally made to be a decepticon spy but changed her status when she found the cons to be far too mistrusting. She went on to become a independent spy and sold information to the highest bidder. She's extreemly young and is consider by the Autobots as a lost spark that needs a way home. The autobot spy Morpher knows her very well and feels for her. She is fast, crafty and sneaky. If confronted she fights as dirty as they come. Jinx was an Autobot warrior during the last years of peace on Cybertron before the Destructicons invaded Cybertron. She managed to escape death and went underground where she trys her best to protect others and just stay alive. After her escape from the Destructicons, she met up with Aqualec and Merlin. Upon later returning to Cybertron, with Aqualec and Merlin, they flew through the initial invasion and came to the help of some of the refugees at Iacon. Their ship was destroyed in the process and the band of three have fought off many dangerous threats.
Apperance: Looks like a meaner,sexier Arcee.Dark red and orange.
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Post by Infector on Dec 5, 2003 14:58:36 GMT -5
Name: Railbuster Allegiance: Renegade Function: Transport Alt mode: Old steam locomotive. (base takes shape of more train cars) Player: Infector Size: Large Normal Appearence: Think Rapid Run, only old steam-locomotive-style, with the smokestack behind his head. When he has the snap-on armor on, he looks like a G1 Combiner, with two cars making up his lower legs and feet, two cars making up his lower arms and hands and two cars making up his upper body armor and helmet Quote: Out of my way, pedestrian!
TECH SPEC
Strength: 10 Intelligence: 5 Speed: 4 Endurance: 8 Agility: 4 Firepower: 9 Skill: 6
BIO
PROFILE: Railbuster is a large, burly transporter of goods. He believes in hard work, and that’s what he does. If there’s goods to be transported, call Railbuster. He isn’t particularly bright, but he’s not entirely stupid either. He has immense physical power, but is very slow, particularly due to his alternate mode and the train cars he drags along all day.
HISTORY: Railbuster used to work for nobody but himself, as he transported goods for all three parties. He loved his job, until he was attacked by the Autobots when he was transporting Destructicon goods. A Renegade patrol found him, and since then he devoted himself to the Renegade cause. A friend of his, Glitch, who was with him at the day of the attack, has gone missing. Railbuster is currently searching for him.
ABILITIES AND WEAPONS: (Base with Snap-on armor: 4 points. An energon, powered sword: 4 points.
Railbuster’s huge size and enormous strength are his main weapon, but he has more. For one, he can use the train cars he lugs around as armor, enhancing his defense even more. For close combat, he is equipped with a huge, energon scimitar, capable of doing astounding damage. For long-range attacks, he uses his Targetmaster buddy, Glitch, who can form into a weapon he calls “The Bot-crusher” It couldn’t be more aptly named, as it fires small pellets of supercompressed gravity at his enemies, doing surprising damage to their armor.
WEAKNESS: Railbuster is enormously slow. He also has poor maneuverability, which can be taken advantage of, but he compensates by his very heavy armor.
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Snapper
RP Character
The First Renegade Maximal
FInally rid of that annoying do-gooder personality!
Posts: 237
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Post by Snapper on Dec 28, 2003 17:22:43 GMT -5
Name: Snap AKA: Snapper Allegiance: Renegade Function: Aqua Warrior + Saboteur Alt mode: Techno-oraginic turtle Player: Rainstorm Size: BW basic so teeny, mini-bot for the sake of argument Appearence: BW Snapper Quote: "I will make up for HIS crimes - I swear it!"
TECH SPEC
STR: 6 INT: 8 FPR: 4 END: 8 SPD: 9 SKL: 7 AGIL:8
(4 freebies used)
BIO
PROFILE: His friendly look on life is hiding a dark and destructive temper. Maybe left over from his Snapper persona or a side effect of the memory implants. Either way some wires aren’t crossed properly and he can fly off the rails over seemingly insignificant things then return to a happy self minutes later. Very likeable most of the time and can generally get on with most bots. Hates the Destructicons with a passion as he sees them as what he once must have been as a Predacon. Secretly he fears he will lose himself and become Snapper again and will do all he can to atone for what he believes are his crimes against the innocents of Cybertron despite Snapper being an effectively separate entity, deep down though he accepts the truth that he is not Snap haunted by Snapper’s past he is Snapper possessed by Snap for a better future.
HISTORY: Snap fought for a long time as a Maximal, believing he was one of the good guys fighting for a just cause. It came as a worse shock when he discovered the Predacons had planted him as a volunteer spy in the Maximal ranks complete with a false memory and personality. They recalled him and went to reinstate his sadistic and evil Snapper persona and extract the valuable information he had acquired as a Maximal. He managed to escape before the process was complete but was left with a memory image of all the evil deeds Snapper had done, forever reminding him of what he once was in another life. He returned to the Maximals, explaining the whole thing to high command. Wary of a supposedly brainwashed Predacon in their ranks and lacking in any trust in such a fragile time he became shunned by his former friends and comrades. Soon he left and lived in the toxic sludge swamps alone for a long time before Cybertron was attacked by the Destructicons and he joined with the Renegade resistance, wanting to atone for the crimes of Snapper and save the planet. Also no one in the Renengade force including his own Mini-con is aware of his previous life meaning no one will judge him save his own guilt and conscious... unless someone tells them.
Update following episode 3: Snap feared he would lose control in battle and place his allies in danger so left the Renengades abruptly. He returned to the toxic sludge swamps and once more led a sloiatry existence till having a epihany (L7's uber cool Origin of the Warrior rpg at TF@TM) and came to realise he had a responsibility despite whatever weaknesses he thought he had. Snap journeyed out to reaturn to the Renegade base.
ABILITIES AND WEAPONS: His shell is immensely tough and cannot be damamged easily (snap on armour 4pts) Being techno-organic hios shell and skin itself can regenerate relatively quickly in comparison to metal Tf who have to be rebuilt when damamged, a testament to the old downsizing program of the great upgrade. His turtle mode also has a set of sharp serated claws and a vicous curved beak (claws =free) He is equipped with a medium blaster which can be fired from a retractable compartment in his shell when in turtle mode. (2pts) Quad thrusters in turtle mode produce amazing speed bursts for a short time(as per Snapper tech spec) ‘sends him screaming though the murky swamps like a heat seeking missle’. Not manouverable but almost unmatchable for speed in a straight line. He also has a visor that resembles a set of shades (squirtle squad ones to precise) that alloow him to see in a variety of spectrums, night/heat vison as well as target with his blaster more accurately. (2pts)
WEAKNESS: Having never been reformatted back up to nomrla size he retains his Maximal/Predacon size and hence is short by mini-bot standards. Obviously this makes him considerably weaker than others.
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Post by Infector on Jan 4, 2004 15:07:28 GMT -5
Name: Enjin Allegiance: Renegade Function: Warrior Alt mode: SUV Player: Infector Size: Deluxe (1pt) Appearence: Think RiD X-Brawn in vehicle mode, but with RiD Hot Shot's colour scheme, including the flames, and with a large, Japanese/Chinese symbol of fire on the hood. In robot mode, he still looks like X-Brawn, but has orange arms and legs instead of aqua green. His head is shaped like that of RiD Skid-Z, but with a black helmet, orange face and glowing, yellow eyes. Quote: Burn, I say! BURN!!!
TECH SPEC
Strength: 10 Intelligence: 5 Speed: 6 Endurance: 6 Agility: 5 Firepower: 7 Skill: 7
PROFILE: Enjin is a powerful warrior with a fiery personality and a hot temper. Due to his hot-headedness, he has a VERY short patience span, and is extremely easy to antagonise. However, once you get him mad, head for the hills. He is the guy who charges right into the enemy forces, no matter what, and ploughs through the opponent, determined to scorch through them in a blaze of glory.
HISTORY: Inacessible
ABILITIES/WEAPONS/POWERS: Enjin's huge left arm is equipped with a powerful hydraulics system, as well as a fiery force field. This allows him to deliver extremely powerful blows to whatever he's facing, utilizing temperatures of over 2750 degrees centigrade. He also has two other weapons. A large, blazing sword, whose blade is equipped with a similar field as his left arm, and a Napalm Buster, which fires small-sized fireballs that explode on impact in reasonably rapid sucession. (piledrivers with fire field(5pts in total) + energon-coated sword(4pts total) + flamethrower(2pts). Used 3 freebie points. The latter two weapons look like black versions of X-Brawn's weapons with translucent yellow rails)
WEAKNESS: Enjin's hot temper and ferocity in battle have made him very prone to wandering right into an ambush. Also, he's a bit poor at maneuvering well due to his giant left arm.
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