Autobot Law Enforcer
Str:7 Int:7 Spd:5 End:7 Agl:6 Tch:7 Skl:7
Post by Vice-6 on Aug 22, 2005 13:19:50 GMT -5
[glow=blue,2,300]Texana have you got those files on the officers I asked for yet?[/glow]
[glow=red,2,300]I'll have them on your desk in a minute Chief[/glow]
[glow=blue,2,300]A minute?! I wanted them yesterday girl![/glow]
Please post all techspecs in here using the usual rules.
Autobot Law Enforcer
Str:7 Int:7 Spd:5 End:7 Agl:6 Tch:7 Skl:7
Post by Vice-6 on Aug 22, 2005 13:23:35 GMT -5
AKA: Vice, V6, The Chief
Previous Incarnations: Vice-1, 2, 3, 4, 5
Function: Commander in Chief of Autobot Military/Policing
Alt mode: Cybertronian Car
Size: Lrg Normal (seeker/trailbreaker)
Appearence: See pic
Quote: "Where there's paperwork that needs completing you'll find me!"
TCH SKL: 7
46 points used
PROFILE: The definitive square. Vice has memorised the Autobot code back to front. He can site every Cybertronian law and coding that has ever been written and a few that haven't. He has based his beliefs on these codes and he clings to them, believeing no one has the right to break them be it Autobot, Decepticon or Renegade.
He takes it as a personal insult when rules or orders are disobeyed and won't tolerate anyone under his command who won't work as a team player.
HISTORY: Profile/History: Vindicator-1 was created by Rainstorm as an early attempt at forging the ultimate Decepticon warrior. Later experiments would lead to the creation of many formidable guinea pigs such as Siphon, Nightraven, Viracon, Cy-cho, Prodigy and many more.
With V-1 Rainstorm researched the longevity of the transformer spark. By implanting an indestructable V chip in a body the memory engrams of a transformer would be recorded, then when that host expired the chip could be re-implanted into a new form and the new host would have access to all its predecessors experiences and memories.
The first host was Vindicator-1 or V1, a transformer that turned on the evil and twisted Rainstorm and joined the early Autobot resistance movement. A raid on one of the scientists labs left V1 all but destroyed, yet the intervention of his comanding officer Sarge led to the chip being implanted in a new host spark. Thus Vice-2 lived on, at first serving a sone of Iacon's greatest officers and then joining Sarge's Autobot training corps alongside the criminal Morpher. He met his end battling the against the deadly warrior Fracture and the gigantic Cyberplex war machine, sacrificing himself to stop the apocalypse. Yet once more the V chip legacy lived on in a new host.
Vice-3 journeyed the this dimension after batlting Rainstorm and worked with Vector Primus to make Iacon a safe place for all those that lived in it. He met his end at the hands of the Destructicon Darth Will during Rainstorm'sa bid to destroy the city. Reconstructed as V4 he found himself with a new body and the power to make even more of a difference and he put it to good use battling the Destructicons. Under Emirate Primus’ direction Vice-4 gladly took a more militant edge to the organisation of the V-units and made clear to them what he expected in future. This led to the ‘zero tolerance’ moniker in the V-HQ locker rooms but the professionalism of the V-units kept them in line.
It was only the arrival of the Decepticon 'god' Thunderwing who cost him his life as he battled Darth Will once more in a battle that nearly levelled Iacon itself.
His v-chip buried in the ruins of Iacon Vice was lost until an omnipetent being known as the Guardian swooped in and took him off as he had done during his life as Vice-3 on an even grander mission as Vice-5. Working with Siphon and the Autobot known only as Fencebreaker he thwarted Rainstorm once again at the cost of his own life. His work completed the Guardian returned his v-chip to his home dimension to rest...
Additional History: Now in the wake of the reign of Thunderwing he has a newly constructed body and a new charge. Vice-6 has been given greater jurisdiction by the Council to with bring law and order to all of Cybertron. His powers of arrest have been extanded across all of Cybertron so he can work under all heads of state for the good of the planet.
And Vice has some ideas up his sleeve, starting with the condesncing of the V-unit force and the formation of his new elite special response unit...
ABILITIES AND WEAPONS: Does not transform into a V series space hover car like all who have come before him but now forms a slightly larger emergency vehicle truck. It lacks some of the speed and handling of the hover car but iis more highly armoured.
Unlike his hip wearing blaster predecessors his left hand can retract to form a paid fire energy blaster. V6 has discarded the shoulder mounted x-ray scanners employed by his former selves in exchange for a small missile launcher mounted on his shoulder in robot mode.
He still carries the standard V-unit cuffs and a energon baton from his police days. Can project an energy based riot shield from his right forearm module. V6 also carries an officer's holo badge.
Can combine with the elite Vice squad to form Jury.
He is an expert cop and still harbours many contacts from his past selves crime busting days, the best and most reliable of which is still the self proclaimed 'transformer pimp daddy' Cliffdiver.
Rapid-fire energy blaster fpw5 : 3pts
Small Missile Launcher (4 missles) fpw5 : 2pts
Baton (energon coated) fpw4 : 2pts
Energon shield: 3pts
WEAKNESS: His less amicable more militant edge has tended to sour former friends of V-3 that would otherwise have supported him till the ends of the Earth (figure of speech). That said he is a loyal and trust worthy Autobot and apart from a lack of speed in vehicle mode has no real physical weakness..
Did I fire 49 energy shells or 50. Well the question really is if you feel lucky, well do you.. punK
Post by Magnum Force on Aug 22, 2005 13:25:51 GMT -5
Name: Magnum Force
Alt mode: Vice Patrol Bike
Appearence: See pic (to come)
Quote: "Did I fire 49 energy shells or 50. Well the question really is if you feel lucky, well do you... punk?!"
TCH SKL: 4
46 points used
PROFILE: Believes that sometimes the laws need to be bent to preserve the public peace. This can put him at odds with Vice from time to time and the two often have hjeated arguments during the midst of busts as well as about Magnum's actions afterwards.
The young cop from the sonic canyons in quite impressionable and has taken a liking to some of the Vice Officers, enjoying a practial joke with them off duty.
Reknowned for being somewhat of a femmebots man he spends all his off duty time in the local bars much to the dismay of Vice-6 and enjoys shooting pool, downing a few whiskeygons and generally looking out for the local talent.
ABILITIES AND WEAPONS: Magnum transforms into a high speed bike and is the fastest land Autobot, a fact he reminds everyone of.
He carries a medium blaster (2pts) in robot mode and carries a cartidge of ion shells as well to bring perps down for questioning. (2pts)
Magnum also carries two sidearm light blasters (2pts) for close quarters shooting on stakeouts and busts.
WEAKNESS: Can get on the wrong side of his team mates let alone anyone else with his cocky young nature. Also he is lightly armoured for speed and vunerable to taking toom much damage.
Post by Steel on Aug 23, 2005 9:11:11 GMT -5
Alt mode: Off Road Race Car
Appearance: See pic
Endurance 6 (8 for Shell)
Fighting Skill 7
Tech Skill 7
47 points used
PROFILE: Starting off as a guard unit, Sentry got increasingly tired off his monotonous occupation. When a burglar broke into one of the warehouses he was guarding Sentry went above the normal level of dedication you would have expected from a guard, when he tracked down the burglar and uncovered a small thief guild.
His actions caught the eye off Vice-6, who offered too train him up as a Vice officer. Sentry jumped at the chance too prove himself and is determined too show he is more than just some rookie.
ABILITIES AND WEAPONS: Sentry is fairly adept all over the board. An excellent all round trooper and a solid tracker with beast pretender shell (4 points, Claws, teeth are free) and advanced sensors (1 point) that can pick up trace energon and heat emissions even a few hours after a scene is cold. He can get an exact match on existing culprit if he has their emission reading logged in his memory and track them down with great accuracy.
He carries a standard blaster (2 points) and is skilled at operating his pretender unit while still performing other tasks.
His Alternate form is built for off road racing and can traverse some very tough terrain, just like his pretender shell.
WEAKNESS: Although average... too slightly above all over the board, Sentry isn’t exceptional on any level. He also suffers from the usual Pretender side affect of being vulnerable too the pain inflicted on his shell.
Master of The Plushies
"By the Power of Grayskul! I have the Power!"
Post by Aqualec on Aug 23, 2005 10:16:54 GMT -5
Function: Warrior Spy
Alt Mode: Futuristic fighter planer
Appearence: See Sig
Fighting Skill: 7
Technical/Specialist Skill: 7
(46 + 1 freebie point)
Epyon has been a warrior and a spy for as long as he could remeber, he was in service before Prime was even around. He used to be more trusting and a warmer bot until one day on a mission from prime, he was betrayed, tortured and left for dead.
He doesn't speak much about that day, but their is a scar left across his left optic that will be an everday reminder of how trusting someone and letting his guard almost cost him his spark.
Epyon is calculating, commanding, strong and intelligent. Much of these assets help make him a great spy and help him get into and out of any situation that arises.
With precise accuracy he can deflect shots away from himself with his blade, although he often prefers the sound of gunfire from his own gun barrel. His maximum speed while in alt mode is mach 2 for a range of 2500 miles.
Medium Blaster (2 Points)
Sword (2 Points)
Energon Shield (3 Points)
(6 + 1 Freebie Point)
Past experencies with Destructicons and Decepticons sometimes will cloud his judgement when it comes to trusting others, or when its time to end a battle.
TTF Site Owner
ALWAYS & FOREVER lean & green!
RP Faction: RENEGADE
Post by Hoist on Sept 4, 2005 10:26:33 GMT -5
Primary Function: RSD
Alternate mode: Armoured Police Car
Voice: Sergant John Burnell (TV's: World's worst police chases)
Quote: "Saddle up, we've got company!"
Profile & History: A relaxed character but has a tendecy to babble on and on... Like if he sees a good cop human cop fight, he'll relay the details to you again and again with the most annoyingly accurate details! He wass fascinated by the concept of human law/justice service, he is also a bit vein when it comes to his armour and getting damaged.
When he arrived from Cybertron, he landed in Detroit USA (hense the name). Detros was witness to a major Earth crime in the neighbourhood, and watched a stake-out by local police. Detros became fascinated by the local law enforcement and so scanned a local cop car for his vehicle mode (as his cybertronian mode would be too outta place, so he needed a new 'guise)
After prowling the streets and sucking in the local streetlife, Detros ran into three decepticons who upon seeing his insignia, swore to destroy him. What detros didn't know was that the police car he scanned was actually an armoured cop car with re-inforced body and window work...
After a very long drawn out fight the cons couldn't believe there eyes, how was he even still standing? Eventually they retreated in cowardice amazed at the durabilty of this 'Bot. It was then that Detros realized there was something special about his bodywork..
A bit shot-up but in fine working order, Detros became a trusted member, despite the number of times he raved on about his armour and beat three cons!... After leaving Earth he lost that same interaction he never had back home but conpinsated himself by stilll using it. Detros was so used to Earth's custom's and language it almost became part of his programming. Some found him higly annoying, others just took him lightly but knew he was good battle. Even back home he still went into fine details about anything and everything now peppered with human customs and speak.
Once back on the home land he hoped to return to his old job as part of the ppilcing network. It was the general lowest level of the forces with the Vice squad being high at the top. But when he returned home the Vice squad had pretty much taken over all the law & order, much to Back-ups annoyance, especially against Vector Primus, but continuies in his own right as an officer, still a freah recruite with only a few thousand years experiance on him.
Abilities: In vehicle mode he has an average land speed, but his durable armour can take most forms of fire & explosives. Hiswindows are all govered with a grid like mesh with re-inforced glass underneath for the windows.
In bot mode he has a medium blaster and also carries a hand-held photon launcher, whilst he has an average strength he is pretty agile and light on his feet, always moving around due to his endurance levels.
Weaknesses: Doesn't always concentrate on the job at hand as much as he should and can tend to think he's a bit infalible because of his extremly tough armour, and so can be a bit vain. Always in the workship getting his bodywork re-touched up![/glow]