Post by The Five on Dec 3, 2004 10:24:17 GMT -5
Name: Zectole
Faction: Alcolytes
Function: Group leader and Heavey weapon suport
Alt Mode: None (insectile body)
Size: Leader class
Strength:9
Speed:0
Agility:7
Intelligance:8
Fighting Skill:8
Tech Skill:3
Endurance:9
Special Ability:2
Total: 46
Profile/History: It is unknown were the Alcolytes come from or what they truly are. More than mear creatures they posess abilitys that rival... and if not surpass that of Cybertronian design. They apear to be native to this planet. Creatures evolved to beings of great intelligance and ability.
The one thing you can be sure of is their goal... the destruction of intruders on their planet.
Zectol is the leader of this small group. The others follow his orders with blind loyalty... but more so. Like a group of friends banded together.
Zectol shows equal loyalty and compassion for his fellow team members and is highly protective towards the planet and its strange beings.
He fights with the intencity and burning desire of a zelot.
Abilities/Weapons: Heavey Beam Cannon fired from the crystal on top of his head. (6 points FPW 10) Claws (3 FPW) and Mandibles (3 FPW)
The Heavey Beam Cannon is the most powerful weapon of all the Alcolytes, capable of incinarating virtualy anything it hits. Its only weakness is the 10 second charging time between shots.
Zectol can work in a symbiotic relationship with Elegen. Alowing the mass electric power his fellow Alcolyte can create to fule the Heavy Beam Cannon so it needs to charge time. Fortunatly they rarely use this technique as it take the full concentraition of bother members. Its unknown if the sybiosis can be taken further.
Zectol has the ability to fly and is well protected in his heavey outer shell. He is durable to energy blasts inperticular although his tough shell is highly resiliant to concusive force aswell.
He is increadably strong but rarely seems to engage the enemy upclose. He tends to stay in the distance and blast his oponent while they are trying to deal with the three close quarter specialists in the group.
This also tends to suprise oponents when they realise how agile he really is for such a stocky framed being.
Weaknesses: None of the Alcolytes are very Technical minded as they use none themselfs. Zectol can open doors and perform basic functions like jabbing buttons but little else.
Appearance: homepage.ntlworld.com/davenport123/Guyver%20Site/Small/Zxtole/zxtole.htm
Faction: Alcolytes
Function: Group leader and Heavey weapon suport
Alt Mode: None (insectile body)
Size: Leader class
Strength:9
Speed:0
Agility:7
Intelligance:8
Fighting Skill:8
Tech Skill:3
Endurance:9
Special Ability:2
Total: 46
Profile/History: It is unknown were the Alcolytes come from or what they truly are. More than mear creatures they posess abilitys that rival... and if not surpass that of Cybertronian design. They apear to be native to this planet. Creatures evolved to beings of great intelligance and ability.
The one thing you can be sure of is their goal... the destruction of intruders on their planet.
Zectol is the leader of this small group. The others follow his orders with blind loyalty... but more so. Like a group of friends banded together.
Zectol shows equal loyalty and compassion for his fellow team members and is highly protective towards the planet and its strange beings.
He fights with the intencity and burning desire of a zelot.
Abilities/Weapons: Heavey Beam Cannon fired from the crystal on top of his head. (6 points FPW 10) Claws (3 FPW) and Mandibles (3 FPW)
The Heavey Beam Cannon is the most powerful weapon of all the Alcolytes, capable of incinarating virtualy anything it hits. Its only weakness is the 10 second charging time between shots.
Zectol can work in a symbiotic relationship with Elegen. Alowing the mass electric power his fellow Alcolyte can create to fule the Heavy Beam Cannon so it needs to charge time. Fortunatly they rarely use this technique as it take the full concentraition of bother members. Its unknown if the sybiosis can be taken further.
Zectol has the ability to fly and is well protected in his heavey outer shell. He is durable to energy blasts inperticular although his tough shell is highly resiliant to concusive force aswell.
He is increadably strong but rarely seems to engage the enemy upclose. He tends to stay in the distance and blast his oponent while they are trying to deal with the three close quarter specialists in the group.
This also tends to suprise oponents when they realise how agile he really is for such a stocky framed being.
Weaknesses: None of the Alcolytes are very Technical minded as they use none themselfs. Zectol can open doors and perform basic functions like jabbing buttons but little else.
Appearance: homepage.ntlworld.com/davenport123/Guyver%20Site/Small/Zxtole/zxtole.htm