|
Post by latyrx7 on Feb 11, 2005 23:22:36 GMT -5
[glow=blue,2,000]Drop it like its hot![/glow]
|
|
|
Post by Hoist on Feb 13, 2005 12:26:18 GMT -5
homepage.ntlworld.com/peter.stoneham/renegades/CD%20design/Indelible.jpg[/img] Name: Indelible Faction: Renegade Function: Engineer/Transport Chief Alt Mode: Spaceshuttle Size: Delux (1 point) Appearence: Black & white in both modes with the odd accent of blue) Theme Music: In the End Motto: Courage is knowing what not to fear. Strength: 7 Intelligence: 7 Endurance: 5 Speed: 8 Agility: 5 Fighting Skill: 6 Technical/Specialist Skill: 8 Profile/History: Personality: Personality: Indelible is a strong and fierce warrior with a strong amount of self-confidence and self belief. He cares about his commrades and would put his life before their's. He's not afraid of a fight and will rarely back down. A skilled commander and seasoned warrior, Indelible has the heart of being a great elder one day, he is deeply comitted to his cause and would gladly sacrifice himself if to protect another Renegade. Formerly the maximal IceBlade, Indelible was a mechanical engineer on Cybertron who helped repair machines and base facilities during the war but as the war intensified he found himself on the front line both as engineer and warrior. IceBlade was chosen for a routine mission to transport half a dozen stasis pods containing top Maximal Council members to Outpost 319 for a conference, he had been to otherplanets before and had to change his alt mode to suit the climate, but the mission the maximals were attacked by Predacons forces and crashed on a barren planet nearby.. Once on the surfarce the Predacons and the Maximals used the cyber beast technology to reformat their bodies to suit the environment. Iceblade chose a polar bear. During his time on the planet Iceblade/indelible helped try to recover the stasis pods, many battles were fought, and lives lost, and reborn including his great friend shadowwolf and his commander Primal Convoy. When the Maximals returned to cybertron IceBlade was heavily & critically injured and close to death, the only chance was be reformatted and thus IceBlade became a transmetal, whilst his alt mode retained it's clumsy form (Polar Bear) the transmetal parts gave him a longer life, but as soon as the beast Machines war was over, he vowed to get a new upgraded body again. Many vorns pa$$ed and times changed, unrest gre in the Autobot ranks especially with the return of Optimus Prime. Rumours and gossip frequently flowed around Cybertron about his return, even accusations that he wasn't the "genuine article" when, after several eons, his orders became more and more eratic and out of character by the day. A group of autobots even refused to server under prime anymore holding prime in contept because of his actions, and not just prime, it seemed the whole Autobot council had become volitile and corrupt. So these "Renegades went underground" and fought their own way, made even more highly supicious when an ex-vecon joined their ranks after saving them during batle. Meanwhile the remaining autobots fought on unil one day when done of the Autobot stations on cybertron was swarmed by Destruction forces (See my char: Vapour), before they surrended their base and evacuated it to Destructicon forces a single bot when to the med lab, he couldn't take the dormant form of iceblade with him and so did the only thing he could, ealed him up by collapsing the enterance to the room and the entire former mad bay itself. Later he would try and pa$$ a communication to the renegades, a plea, begging them to revive this bot one day telling them about this great warriror and how the emirate had refused to bring him back, it was a low act, begging, and if his transmission had been caught he would've been improsened under Autobot law for life. It was only devine intervention that thistranmission was recieved by the ex-auotbot and now Renegade, Hoist, that it was looked into, anyone else and it wouldv've most likely been dismissed.. Hoist had just finished work on reviving another old comrade to help aid their cause, an ex-autobot who would be ideal for this. So Hoist sent Steeblade (see my char: Steel Blade) to recover this bot, with his diamoned tipped drills he excavated unerdground a new tunnel to the former Autobot base until he broke through the med lab floor. After SteelBlade's intial scout and locating of the bot Hoist used the tunnels to get the bot himself, Although the med lab was sealed off completely via the exits, the base had been long abandoned by the destructicons anyway who had only pilveged it for suppiles and weaponry and anything else useful. Hoist towed the inamate bot back and checked him over once back at the Renegade Base, he was inn fine shape, whoever rebuilt him did a great job, almost worthly of Hoist himself. After consultation with Maximus and Latyrx7 IceBlade was given the matrix of life and with the databanks, given a new form, during which time Hoist got an insider to pa$$ word onto the bot that had contacted him, for Iceblade, or Indelible as he bacame known as, had many questions and refused to believe what had transpired with the Autobots, no renegade would've been able to Convince Indelible to join them given what had happened, so Hoist set up a meeting with his informant so Indelible could hear it himself from his old comrade. Although Indelible beieved what had happened after the long meeting he refused to join the Renegades, still wanting to return to Autobot ranks despite the risk of being put on trial by Hunt Convoy (For the death of His brother, Primal Convoy, and negligance to duty concerning the mission on the planet), but his old comrade explained that he shouldn't have even been alive and explained how Indelible wasn't given permission to be rebuilt. It was only Hoist explanation about what the Renegades were and how they just fought to restore Cybertron their own way that convincied, albeit with reservations, Indelible to stay with the Renegades. For a long time it took Indelible a long time to be convinced, still determined to return to the Autobots. But as time pa$$ed Indelible could see himself first hand that the Autobots had fallen from grace going into hiding whilst the renegades did all the work to help save Cybertron. This of course led to may questions by Indelible, to hilmself, about who he was and what he fought for anymore. During this time Indelible was recquistion at the approval of General Maximus to join the MCF with his top cla$$ information about his past and who he was (IceBlade, still wanted by Hunt Convoy). Whilst away from the home planet it gave him plenty of time to think about these questions of who he was and who he fighted for. In his spark he still had that Iceblade pa$$ion to do what was right, and every inch of his spark told him to stay with the Renegades and fight for them and for cybertron.. When Indelible returned a small group of rogue Autobots who had stood up and fought had become Renegades, and much had happened whilst he was away, with tales of treatchery and corruption from the Autobots before going underground. These "Renegades" had grown considerably in number and forces and Indelible new what side he had to choose..He accepted command as Renegeade Transport Officer, and went on to help save Cybertron.. Abilities/Weapons: Heavy Blaster (3 points), sword (2 points - the freebie points) In spaceship mode Indelible can travel inter-stellar throughtout the galaxy and reach speeds of 800,000 miles per hour with a range of 2 billion kilometers and can even carry transwarp cells to extend his range. His cargo bay can transport and deploy various satellites and probes and also has enough room to transport 6 Renegades in moderate comfort. The only drawback being he needs a good length to take off (Think astrotrain in TF:TM transforming to steam engine to spaceship at the end of the battle), but when in the air he can reach soaring speeds. In robot mode, he possesses a good strength, is flight-capable, he welds one very large titanium broard-sword that can cut through the toughest of metals. He also carries a heavy blaster but is equally capable in combat with his brute strength as well as his sword. Weaknesses: Can tire easily and try and keep on fighting when he SHOULD stop.
|
|
|
Post by Perceptor on Feb 15, 2005 11:44:19 GMT -5
Name: Perceptor Faction: Renegades Function: Chief Science Officer Alt Mode: Scanning Electron Microscope/Artillery Platform Size: Normal Appearance: As per canon Player: Perceptor Voice: A slightly deeper version of Movie Perceptor Theme Music: Motto: 'Knowledge without insight is nothing'
Strength: 7 Intelligence: 10 Endurance: 6 Speed: 5 Agility: 5 Fighting Skill: 6 Technical/Specialist Skill: 9 (46 points + 2 freebies)
Profile/History: A veteran of Megatron's War, Perceptor served first under Optimus Prime and later as a Resistance leader under Emirate Xaaron. Chief of Resistance Operations in the Decepticon capital of Polyhex, Perceptor's band was responsible for the death of Straxus and the destruction of Darkmount Citadel. Since returning to Cybertron from Earth, Perceptor joined the Renegades, functioning as their Chief Scientific Officer. Teaming up with the liberated Minicon Im, Perceptor was a valued member of the Renegade team until his death on one of Cybertron's moons in the affair of the Unified Matrices at the hands of Armada. However, as he was communing with the Autobot Matrix at the time of his body's death, Perceptor's spark did not go to the afterlife. Instead it became trapped inside the Creation Matrix, able to observe but not interact with the outside world.Through practice however,Perceptor became able to communicate with whoever was carrying the Autobot Matrix, was able to manifest a 'spark ghost' effect and was even able to communicate with a former bearer of the Matrix through the residual link that existed. Adding to Thunderwing's megalomaniacal insanity,Perceptor found himself confronted with the unholy power of the Decepticon Matrix in an attempt to eradicate his spark. Through insight and sheer luck, Perceptor survived this, and was able to assist Max Convoy and the Wreckers in their efforts to stop Thunderwing. In an occurrence which proved that the Universe does have a sense of humour Perceptor was reborn in corporeal form - in Thunderwing's body. With his spark recently rehoused in a new, slightly more efficient version of his orginal form, Perceptor has vowed to become more active in the defence of Cybertron, more willing to put his scientific knowledge to practical applications. As a result of his experiences in both Matrices - having journeyed through heaven and hell, Perceptor has become a more rounded individual. Although still a keen scientist and armed with both a razor sharp wit and a formidable intellect, Perceptor has gained an almost spiritual wisdom that allows him to realise that knowledge is nothing without the wisdom to use it appropriately.
Abilities/Weapons: Barrel Cannon (functions as a sniper rifle, Firepower 8 - 4 points). Perceptor was the sabre fencing champion of his graduating year at the Altihex Institute of Advanced Sciences before the civil war began. Although his opportunities for practicehave dimmed of late he lovingly maintains his mono-molecular edged sabre from his student days (sword, pwr 5 - 2 points, total of 6). As well as transforming into a microscope, Perceptor has a rarely used, but potent third form - that of a field artillery platform which enables him to use his barrel cannon to full effect (alternate modes other than robot = 2, 2 character points). Perceptor also typically carries a portable computer pad and a dozen high capacity data crystals.
Weaknesses: Where Perceptor would once allow a scientific conundrum to distract him, sometime placng him in direct danger, his new insight means that he is more prone to spiritual contemplation on the wisdom of a course of action. Aside from not being a frontline combat trooper, Perceptor's primary weaknesses lies in his barel lenses. Damage to, or destruction of these fragile lenses can not only knock out his primary offensive weapon, but also render his microscope and sensor abilities useless.
Minicon: Sometime partner of Im, who is now leader of the Minicon Liberation Front [details to be posted at a later stage]
|
|
|
Post by Perceptor on Feb 15, 2005 11:55:57 GMT -5
Name: Aerie Faction: Renegades Function: Interceptor/Aerial Reconnaissance Alt Mode: Seeker jet Size: Large Normal Appearance: As per canon Player: Perceptor Voice: Claudia Christian (Ivanova from B5) Theme Music: 'Inama Nushif' from Children of Dune Motto: 'We have only now' Strength: 6 Intelligence: 6 Endurance: 6 Speed: 9 Agility: 9 Fighting Skill: 5 Technical/Specialist Skill: 5 (46 points) Profile/History: The lover of the Renegade Venator, Aerie was killed shortly after the outbreak of the Civil War, in an act which saved the life of Venator himself. The reason for Venator's obsessive quest for vengeance, Aerie's body floated in a stasis tube for several million years. The energy interactions of the Autobot and Decepticon Matrices in close proximity to her lifeless corpse somehow restored her to life after the defeat of Thundering. Aerie has had to adjust to the changed realities of modern day Cybertron, a world torn by war and almost unrecognisable from the paradise she once knew it to be. Although her lover, Venator was also resurrected, he underwent a complete breakdown of his neural net following the events which led to Aerie's rebirth. Although pained by Venator's problems, Aerie has resolved to use the new lease of life she has been given and to make a difference, as she resolved to do millions of years ago when Megatron launched the war. Abilities/Weapons: Twin upper arm mounted heavy blasters (FPW 7, 2x3 pts = 6) Weaknesses: Aerie is something of an anachronism in modern day Cybertron. A first generation Seeker model, she has been dead for millions of years. Triple changers, Minicons, Target masters and combiner robots are all new to her, as is the changed political and geographic structure of Cybertron. She must not only contend with a complete culture shock but with more modern versions of her own form which surpass her own abilities.
|
|
|
Post by DameJinx on Feb 15, 2005 15:10:34 GMT -5
[glow=blue,2,000]Drop it like its hot![/glow] As if you would get anything less from me ;D now this IS hot! Name: Jinx Faction: Renegade Function: Info Merchant Alt Mode: Cybercar Size: Arcee Appearence: Green,gold and white in color (see pic) Voice Demi Moore Theme Music: Motto: "Be good, or be good at it."
Strength: 6 Intelligence: 7 Endurance: 6 Speed: 8 Agility: 6 Fighting Skill: 5 Technical/Specialist Skill: 8 (46 pts)
Profile/History:
Was original made to be a decepticon spy but changed her status when she found the cons to be far too mistrusting. She is fast, crafty and sneaky. If confronted she fights as dirty as they come. She went on to become a independent spy and sold information to the highest bidder. She's extremely young and is consider by the Renegades as a lost spark that needs a way home.
Jinx was an Autobot warrior during the civil war. During that time she met a thief named Morpher who worked for the Autobots occasionally but was under orders to arrest him for not responding to comply with his mission. The two discovered after a while that they had feelings for each other and Jinx tried to convince Morpher to join the autobots premaritally. In a decepticon attack it was thought that Morpher was killed. Heartbroken, Jinx continued with the autobots.
In the destructicon invasion, she managed to escape death and went underground where she tried her best to protect others and just stay alive. After her escape from the Destructicons, she met up with Aqualec and Merlin. Upon later returning to Cybertron, with Aqualec and Merlin, they flew through the initial invasion and came to the help of some of the refugees at Iacon. Their ship was destroyed in the process and the band of three have fought off many dangerous threats. It was then she meet up with the renegades.
Soon Jinx and Morpher were reunited as she was now a renegade. But the two did not get back together as Jinx didn't forgive Morpher for not telling her that he was still alive. Morpher soon left on a secret mission that he never returned from. Jinx with Aqualec, Merlin and Stormcloud soon went on a rescue mission to save the renegade spy, form there Jinx discovered that she was beginning to have feelings for Aqualec. But she remained on her task to save Morpher and did.
Soon the group made a daring escape form both Quintessons and Destructicons to arrive at Cybertron with the autobots and renegade fighting the destructicons in what was to be a final show down. It was there Jinx was killed by Thunderwing and the Matrix.
Later revived along with all the other renegades, autobots and destructicons within the Terrordome, Jinx waits in a stasis pod until she is awaken form her slumber.
Abilities/Weapons:
Weapons: Medium blasters (2 pts) Powers: Invisibility (3 pts) Throwing Stars (3 pts) (6 char pts + 2 freebies= 8pts used)
Jinx is sneaky and fast to hide when she needs to. She is a master of concealment and trapping robots who may be wanted, this she learn with the Autobots. Her invisibility helps her here as she can disappear in less then a second and stay out of sight for a long time.
She can hack computer systems for the information she seeks as well or use her femmebot charms to get information of a stubborn street criminal. But properly one of she most recognized talents is her ability to boost moral in her team mates. She can liven the spirits of those who need it most, and her team mates are very protective of her.
She carries a H.U.S.-band 47 blaster that can is known for its medium size but fair amount of power that bust open the thickest of heads! She also carries a large amount of throwing stars that she can toss at the enemy and piece some of the thickest of hides.
Weaknesses:
She has no weakness for she is WOMAN.
*******
Name: Bushida Allegiance: Renegade Function: Warrior Alt mode: Cybertronian Hover Jet Ability: Allows partner to have increased Agility Partner: Jinx Player: Jinx Size: Mini-con Appearance: A Robot version of a Lucy Liu from Kill Bill, yknow that outfit she wears at the end of the movie. Theme Music: We are Siamese cats, if you please or however the song goes... Quote: "You may fall before you ever even see me......"
PROFILE:
HISTORY: Bushida helped Jinx to free Morpher and was liberated by the kind hearted femmebot renegade. Not much is known about her as she seems to be a mystery to all overs except for Jinx. It is believed she was constructed by the Destructicons as one of the origin Minicons.
ABILITIES/WEAPONS/POWERS:
Increased agility during Minicon link up. Can fly at 350 mph in jet mode. Razor Sharp Fan (One of those paper ones that you open up from a rectangular pieces) (1 pt)
WEAKNESS: Bushida's small body is her primary weakness, like that of all Mini-Cons.
|
|
|
Post by heavyassault on Feb 16, 2005 10:54:26 GMT -5
[glow=red,2,300]Name: Heavyassault Allegiance: RENEGADE Function: Enforcer/General Alt mode: Heavy Cyber battle tank Size: Deluxe Appearence: Tankor from Universe/BM Quote: "Thats the best you got!?" Voice: Rhinox Theme Music:
Strength: 10 Intelligence: 7 Speed: 3 Endurance: 10 Fighting Skill: 10 Agility: 4 Skill: 10
Canon Firepwer 10, Eye Blaster Firepower 6, Claws and one buzz saw.
PROFILE:Cool,calm and always collected.Willing to take control but prefers to simlpy follow orders.He is resourceful and patient.He has a military mind.It takes alot for him to blow his cool.If all else fails.He lives by,"Crash and Burn".
HISTORY: When his X-spark has vanquished due to a assault by the Matrix it folded in on itself and was return back to the Vok who were unempressed that he failed.He was granted yet again another chance to make up for his evil past.His personal goal is to take down Thunderwing by any means.......
He was refitted and placed in a stasispod then sent back to Cybertron.The Vok werent done with there experiment.......
ABILITIES AND WEAPONS: Armed with powerful crushing claws which boust lock and unlock mechanism.His armour is built from polarized,magno-dipped tungsten casing and impacted gravity-folded alloy casing making him on tuff Renegade(Prime and Megs armour).His legs have enhanced shock distribution system for high altitude drop/impact absorbers.He has very limited flight ability with the aid of his backthrusters.
Gauss canon that fires a solid projectile at high speeds.Optic blast is highly accurate.Arm saw have been known to cut throught the strongest armour.
WEAKNESS: Is slow in tank mode and not very agile.[/glow]
|
|
|
Post by latyrx7 on Feb 17, 2005 23:46:25 GMT -5
Name: Aqualec Allegiance: Blademasters Function: Tranformer Knight Alt mode: Cybertronian Ship Player: Epyon Size: Seeker Voice: Hugh Grant Theme Music: "Battle Without Honor or Humanity" By Tomoyasu Hotei Appearence: Aqualec When in Robot mode looks like a knight (Refer to Signature). While in Ship mode he looks like Padme’s ship from Episode 1 (But with Weapons). Quote: "As long as one innocent being is threatened none are truly free" TECH SPEC Strength: 7 Intelligence: 7 Endurance: 7 Speed: 6 Agility: 6 Fighting Skill: 7 Technical/Specialist Skill: 6 BIO PROFILE: Aqualec was at first an unsure Autobot. This unsureness cost him his spot on the Ark. He also blamed himself for not being there when the ark disappeared. This added to his unsureness made him into a bit of a loner. When he found info bout the Ark he sped away at top speed. During his time in Camelot with Merlin he became good friends with the knights of the round table and his confedence grew, causing him to come out of his shell more, and become a greater fighter and leader. During his adventures with Merlin in space he became more of a Hero, Leader, helping to eradicate evil throughout the universe. HISTORY: Aqualec was an autobot that missed his chance when the Ark Set sail for its search for new energy. When he learned that the ark was lost he began a search that would spand a great many years. Finally he came upon some information that showed that the Ark might have crashed on Earth. He got the fastest available ship he could find and set a course for earth. As he was heading down though earths atmosphere. His ship was ‘unavoidably greeted’ with one of The Sorcerer Merlin’s Experiments. The ship crash landed near Merlins sanctuary which wasn’t far from the Castle of Camelot. The crash caused Aqualec to go unconscious’s, while Merlin began to investigate what he had caused. Aqualec’s ship began a self repair of himself. The ship scanner went out for things to scan. It scanned the ship Aqualec had come to earth in and it scanned King Arthur’s Sword Excalibur, His shield, and his suit of armour. Aqualec now looked like a Knight in robot mode, and had two modes of transformation. A small version of the ship he came to earth in, and a separate sword and shield. Aqualec got up and opened the door to go outside. He was greeted by Merlin who believed he was a Magical Knight. He asked Aqualec to stay with him in Sanctuary. Aqualec accepted Merlins Hospitality. Aqualec revealed himself to Merlin about who he was and everything about his race and cybertron. Merlin already knew about other planets and space, but did not know about Cybertron. At the same time Merlin explained earth culture and everything about England, Camelot and King Arthur. During his stay with Merlin Aqualec also met King Arthur, but explained that he was from a faraway Land where the Knight were very large. Aqualec became good friends with Arthur and Merlin. During this time Aqualec began the long tedious repair with Merlin of his ship, and also copied into his programming the way in which knights fought with swords (becoming a greater swordsman himself). Near the last years of his stay in Camelot Aqualec began to distrust King Arthur’s sister Morgan le Fay. She began to be tutored in the ways of sorcery by Merlin. Aqualec believed she had a darker purpose. Sure enough she did. She and her son Mordred began a crusade of evil against Camelot. In the Last Battle of Arthur Pendragon, Morgan le Fay was ultimately defeated by Merlin and her son Mordred was fatally wounded by Arthur Pendragon but not without a cost to Arthur’s life, and Merlins life as well. As Merlin was dying, he told Aqualec to take to a hidden chamber in his sanctuary. Aqualec did as Merlin said. In the room, he found what looked like a human sized robot. Merlin told him he had created it slowly on secret from plans he found on Aqualec’s ship. Merlin asked Aqualec to put him close to the robot and to stand back. Merlin did his final spell. It transferred his conscious into the body of the robot. Merlin got up slowly and with Aqualec they went to his ship. There Aqualec and his ship finished what Merlin had started on his robot body. After that they left earth to head for Cybertron. As they were heading close they noticed that Shockwave had taken control of Cybertron. Aqualec decided there was nothing to do. He and Merlin decided to travel the Universe looking out for Autobots that might have left Cyberrtron during Shockwaves Take Over. On their many adventures they have met Jinx. Aqualec, Jinx and Merlin decided to return to cybertron. They flew through the initial invasion came to the help of some refugees at Iacon. Their ship was destroyed in the process and the band of three have fought off many dangerous threats. Recently Aqualec was destroyed by the maniacal Thunderwing. He has since been revived and put into service against his will for Thunderwing. Aqualec having always fought on the side of good, will for the first time taste evil. Will this consume him whole or will he be able to get through it with his spark intact. ABILITIES AND WEAPONS: Steel Sword - 4 pts (Firepower = 5) 2 x Medium Plasma Blasters (Located inside his hand – shots shoot out of palm) - 4pts (Firepower = 5) Energon Shield (Reward Approved By L7) (Total 8pts 6 + 2 freebie) Aqualec is strong and fast. He carries in his back compartment his Plasma Sword and Heavy Plasma Blaster. Due to his time with the Knights of the Round table he is an expert in Hand to Hand combat, ranging from swords, spears, etc but mostly excelling in the art of swordsmanship. Aqualec expresses dominance in the sky with speeds ranging from 1600-1800mph (Mach 2.37). WEAKNESS: Although his compa$$ion might be in the right place, it makes him more vunerable to ruthless destructions.
|
|
|
Post by Hoist on Feb 18, 2005 8:05:26 GMT -5
Name: Hoist Faction: Renegade Function: Medic/Transport Alt Mode: Cybertronian land carrier Size: normal large (ie trailbreaker height, 0 points) Appearence: as above Voice: Timothy Dalton Theme Music: Boulevard Of Dreams - Green Day Motto: "You have to be before you can be fighting" Strength: 8 Intelligence: 8 Endurance: 5 Speed: 4 Agility: 6 Fighting Skill: 7 Technical/Specialist Skill: 8 Profile/History: Confident and sometimes rash.Brave,tough and loyal. Has leadership qualitys but would rather not be in command,however others let him take the lead.A gentleman with a sence of humour,loved by autobots despite Renegade outlaw status, respected and feared by decepticons.Has a uncanny ability to attain respect,especaily the Dinobots.Will put himself out first before a fellow bot. Like most renegades he knows the only way to win is to fight, but Hoist is an adept maintence bot/medic and can fix em up as good as he can destroy them He is loyal and likes to be part of the Renegade team. Everybody must submit to his maintenance schedule, even Optimus Prime, and no excuse is ever good enough for Hoist. And he has a good reason for being so strict: even though his job usually keeps him away from the front lines, he knows how important it is that all the Autobot warriors are operating at peak eflficiency when they engage in battle. He genuinely enjoys his job, as indicated by the jovial manner in which he performs it. And he's good at his job, too; whether the problem is a full engine overhaul or the smallest leaky gasket, his comrades are confident that Hoist will find it. Before his renegade days, Hoist had served on Cybertron during the early wars but after meny thousands of vorns, Cybertron was dry of Energon, a resource needed to keep transformers working and keep the planet revitalised after the war. After a long time, the Autobots decided to leave the planet to find more sources that could be turned into Energon, so he, (along with 5 other Autobots) allowed Optimus Prime to encode his mind into a crystal before leaving Cybertron. These Autobots were selected for preservation in case Optimus Prime needed reenforcements on his mission. When the Ark crashed into Earth four million years ago because of two asteroids that collided with each other, the crystals remained intact Hoist and the other four Autobots, Tracks, Grapple, Skids and Smokescreen, were awakened after the Autobots suffered heavy casualties in battle with the Decepticons while recovering the lost head of Optimus Prime. Wheeljack constructed new bodies for the five warriors and on the command of Optimus Prime transferred their minds into their new forms to help replenish the Autobot ranks.It was from this time that his new alt mode took a more earthen form). Hoist was among Grimlock's crew of Autobots that eventually left the Earth when the Ark was repaired. He was present at the proposed execution of a group of human children by Grimlock, which was really just a ploy to flush Blaster, whom Grimlock had deemed a traitor, out of hiding. When Optimus Prime returned to Cybertron Hoist had already been on "the home planet" for a while, like the others he had no idea That Optimus Prime was a clone. The ex-decepticon HA challenged Prime but Hoist had a feeling something was wrong despite, despite his distrust of HA (See "R.A.W."). Unhappy with Prime's "Out of character" orders Hoist joined the small faction, the Renegades. With the joining of the "framed" Latryx7 and trailbreaker, hoist also became incriminated by being part of the Renegades. Hoist has served with the renegades for a long while, and has tried his best to uphold to the Renegade spirit. He is as much a warrior as he is medic. Above all he has a sense of duty and always tries to be there for his buddies L7, HA and Trailbreaker., hoist also became incriminated by being part of the Renegades. Hoist has served with the renegades for a long while, and has tried his best to uphold to the Renegade spirit. He is as much a warrior as he is medic. Above all he has a sense of duty and always tries to be there for his buddies L7, HA and Trailbreaker. He Applied himself on various Renegade missions like behing behind the scenes rescuing the mini cons from the destructicons, and helped try to heal the sick along with Perceptor's help, who were the result of Rainstorm's virus which almost consumed many civilians. After the invasion wars when Hoist had patched the wounded up, he attended a celebration at Jekka Amiptheatre with the other reneages, to honour them for fighting of the destructicons once and for all. But after all those months troubled suddenly loomed when the Destructicons returned to cause some carnage. After the dust settled the reneagdes, along with the other factions were called by a myserious force offering utopia to all. This led them all to a planet where they discovered a cystal with great transformer religious quailites, during worship the Autobots & Renegades were interupted by the timely arrival of the decpticons, a great battle broke out and many lives were lost. But from within the crystal a great force gave them back their leaders Armada & Max Conv0y resuurected by the formatting by the two matrixes. The decepticons were seperated from the bots and gades by the entity and splitting off of the cave and the forementioned bots & gades returned home The Autobots sought allience with the gades so Hoist, Ventanator, banshee and sharpshot went to icaon on a diplomatic mission to build fences between the faction. After dealing with a mysterious sniper who tried to warn them off and to go home. The following day the renegade party were invited to Mirage's Castle for Vector Primus's speech, unknowingly Death's Head had returned to eliminate Vector Primus. Although he failed, choas broke out at the castle as all three factions fought and also tried to stop DH. Although they managed to get the better of the bounty hunter, sorry, intergalactic peacekeeper, the castle was wrecked and burnt to the ground. When the party returned home to base, they had found it had been in a heavy seige by the destructicons, but had been defended, just barely. With not much time to rest, Hoist was back out in new Iacon as the new super-powered destructicons (ushered to rainstrorm's lab via lust and recharged, repaired and increased in power tenfold by rainstorm , who was apparently viacron all this time) tore shreds of the city, causing heavy damage. During the struggle Hoist was badly beaten and interveined to stop snap taking on Armagedeon again aftar a serious beating already, but was stopped by the destructicon twins who combined to form Speedster. The giant crushed Hoist in his hand but Hoist managed to get free thanks to snap and sniper... Having no choice but to fall back, Hoist, sniper, snap and Sharpshot retrned to the renegade ship, The Rebel Storm, but their plans were foiled as Scarrunner had other plans about bringing the ship down aboard the destructicon vessel. The ship had alreeady sustained Criitcal damage so Hoist orded an evac, but decided to stay himself to try and bring down the ship safely. Once the ship was vacant bar Hoist, the maintenence bot tried to land the ship but scarrunner struck again and the ship lost control and plummeted to the ground of New Iacon.. Hoist who sustained critical damage tried to vacate the doomed ship, but knew if he did he'd be risking the life of even more civillians in Iacon, as his life on cybertron flashed before him, Hoist decided to resume his plan and stayed with the ship to try and bring it down safely, but the ship was critical and Hoist couldn't pull up intime as the vessel crashed into the ground and ripped across the city landscape.. Hoist tried to stop the ship and slow it down but the ship was too badly damaged and crashed into the Autobot sentate building with the renegade inside, both ship and Hoist were destroyed and the rest of the ship exploded leaving nothing but a shell and the scattered remains of the maintence renegade once known as Hoist. A couple of vorns later the bodies of the dead were found at the terrordome under control by Thunderwing who had wiped all factions out, among them Hoist, barely enough pieces to form a body. But when the wreckers launched an all out attach on the terrordome, the pods were ejected into cybertron's atmosphere to be recovered, the last hope of Hoist's ressurection now lies in the balance with his pod being found. Abilities/Weapons: Weapons: 1 small missile launcher (2 points), medium blaster (2 points) Abilities & weapons: Hoist can haul up to 400,000 pounds. In robot mode, he was one of the strongest of the Autobots. From his wrist sockets, he can launch heat-seeking missiles up to 4.5 miles, he also can retract replace with a normal hand and has a welding equipment attachment he can use to fix other Renegades. The full spectrum multi-sensor module behind his head can determine an object's composition, density, tensile strength, energy properties and often even its function with a mere sweep of its triple beams. The beams have an operating range of 1200 yards, making Hoist an effective and valued scout at times. In his alt mode, a cybertronian carrier, he can accommodate 2 - 4 people easily (2 points) and his alterrain wheels can adapt to rough land, a drawback is this new alt mode has a slow speed, but given his loast form, hoist is used to it and doesn't see the difference. Weaknesses: slow vehicle mode.
|
|
|
Post by Black and Snow Plow on Feb 20, 2005 22:03:02 GMT -5
Name: Black Allegiance: Renegade Function: Demolition Alt mode: custom 78 Lincoln continental Player: goldwolfnhn Size: large normal 0 pts Appearance: in vehicle form he is all black with chrome spoke rims, a chrome blower sticking out of the hood, and 8 straight 3in diameter pipes for exhaust, and the symbol on his chest is in the shape of a circle with two wolf heads howling at a smaller circle with spires sticking out of it. Quote: “Nothing is impossible just improbable” Voice: a deep bass. Theme Music: place in this world by Michael W Smith
TECH SPEC
STR: 6 INT: 6 END: 7 SPD: 10 FGT SK: 6 FNC SK: 6 AGIL: 5
BIO
PROFILE: Black likes to be by himself and likes to work by himself but will work with others if he has to but he hates taking orders and usually won’t follow them unless he has to, and he only wants to fight if he has no other choice. One of his bad habits is that he doesn’t care about rank and he’ll talk the same to someone of the lowest as he does to someone of the highest rank mainly because he doesn’t care for ranks, but if he does refer to someone by their title, that is how he shows respect or you have proven to him that you deserve the rank you have.
HISTORY: All Black remembers is standing in a clearing when a freak electric storm comes up. ABILITIES AND WEAPONS: He is highly trained in explosives but is also very good when it come to hand to hand combat, and melee, his weapons are a heavy blaster 7 (3pts), and a Axe 7 (3pts), and he is extremely fast for his size which makes most people underestimate his abilities and gives them quite a shock when he beats them in a race.
WEAKNESS: Blacks main problem is the amount of noise he makes when in his car mode due to the eight straight pipes and also the fact that most of his electronics are out dated and antique.
Name: Snow plow Allegiance: Renegade Function: Assassin Alt mode: An ext cab duel rear axle pickup truck. Player: goldwolfnhn Size: large normal Appearance: Snow plow looks like an 84 gmc truck with two rear axles with four wheels each and a brush guard on the front with a plow that has metal spikes welded to it and he is all black with flames on the hood and front fenders, and the symbol on his chest is a circle with three wolf heads howling at a smaller circle with spires sticking out of it. Quote: “A true leader cares more about his men then himself and would die to protect them” Voice: quiet yet authoritative, and sorrowful Theme Music: Bring it on by Steven Curtis Chapman
TECH SPEC
STR: 6 INT:5 END: 10 SPD: 5 FGT SK: 7 FNC SK: 8 AGIL: 5
BIO
PROFILE: likes doing things with his hands, he knows how to use odd things to his advantage as well as how to make weapons out of seemingly innocent things due to his function.
HISTORY: Snow plow was at first a destructicon but turned when his commanding officer ordered him to assassinate a merchant who was helping get civilians out of a city that was under siege by the destructicon’s but instead of killing the merchant he killed his commanding officer and then went into hiding until recently.
ABILITIES AND WEAPONS: Snow plow has an Axe 7 (3pts) and a fireball launcher 7 (3pts), when in his bot form his plow splits in half and one half is on the side of each arm so that he can use them as shields, and due to his body and frame being reinforced he can take an extreme amount of beating and still function fine.
WEAKNESS: Snow plows weak spot is his left knee because he took a blank point bullet in the back of his knee when he was running away from the destructicon base after he killed his commanding officer, and he hates being told to do numerous things at once.
Ok I think I got the numbers right this time.
|
|
|
Post by X-BOT on Feb 20, 2005 22:06:05 GMT -5
CHARACTER KILATRON Name: KILATRON Faction: RENEGADE Function: Warrior Alt mode: TRANSFORMS INTO A US ARMY BRADLEY TANK Player: (xbot) Size: g2 Megs Appearence: (A YOUNG MEGATRON) Quote: ONCE THE PARTICLE BEAM STARTS FIRING, ALL PLANS ARE OUT THE WINDOW Voice: Gary Sinise Theme Music: Rabbit Run TECH SPEC (2 freebies used here) STR: 10 INT: 7 END: 7 SPEED: 4 AGIL: 6 FSK: 8 TEKSKL: 6 BIO As future leader of the Decepticons Kilatron was a born leader, His battles are extreme and his execution flawless, The Decepticons were lucky to have Kil on their side. Kil was bored of being a con but had no intentions of leaving his comrades. Tired of all the blotched battles and poor execution of his plans he left the decepticon faction and he joined the Renegades a melting pot of Transformers who's sole purpose is to keep balance in the universe.He holds the rank of Warrior and was soon promoted to Battle Staff where his attack plans helped defeat the enemy.Kilatrons ambition to win is unmatched, His Brother Fronline is also a Renegade During a battle in EP6 Kilatron goes from fighting to going into a stasis pod where he awaits re-animation PROFILE: Very sarcastic and oozing machismo, Has no morals, believes in victory at all cost, is know for over prepping and under manning the preps that can cause stress within the force. His attention to detail is uncanny and He will tear every flaw apart. HISTORY: Kilatron attended West Point on earth before he became a Decepticon and was the first transformer to graduate with honors from West Point with a masters in Battle Focus Training and a minor in Phycology. Kilatron is poised for greatness but destined to potential status as a Decepticon Warrior He has now joined up with the Renegades and hopes to be a vital part of their existance and survival ABILITIES AND WEAPONS : Kilatron has excellent aiming, during qualifications scored a HawkEye on the Photon Range scoring an impressive 50/50, Can manipulate characters with plans and and begin wars with words. Other abilities include Steel Armor Weapon is a photon blaster.While in robot mode A chestplate that deploys Grenades is at his command.He can engage anyone from 800 yards away with precision targeting. Heavy Blaster: Most powerful blaster. 3 pts (Firepower = 7) Gernade Launcher: Fires a high-speed gernade at targets. 5 shot limit. 3 pts (Firepower = 6) WEAKNESS: Slow in tank mode. No speacial abilities..IE Flying or teleporting and a BIG MOUTH!
|
|
|
Post by Hoist on Feb 23, 2005 5:24:53 GMT -5
Name: StormCloud Faction: Rengade Function: Recon Alt Mode: Earth Jet Size: Normal Large (0 points) Appearence: Red White jet, Ditto bot mode, black upper legs, arms and pelvis. Voice: Deeper starscream voice (but still whiney) Theme Music: "Here i go again" - Whitesnake Motto: "Time makes all things possible"
Strength: 6 Intelligence: 6 Endurance: 7 Speed: 8 Agility: 7 Fighting Skill: 6 Technical/Specialist Skill: 6
Profile/History: StormCloud is a strong warrior but more than any other ex-con that join the 'Gades is very much the outcast. He will follow orders albeit with a grumble and can get uptight to ssome of the more "goody" Renegades. StormCloud can be uptight, irretable and have a sharp tounge when it comes to retorts... A former seeker and bro to Scarrunner and Rainstorm, StormCloud always knew he was different from the other seekers. During a search and destroy mission he was badly injured and left for dead by his fellow seekers. Had it not been for Hoist, FireStorm and Vendetta he would have died. Despite Vendetta's wish to vapourise him, it was Hoist and FireStorm's good nature that allowed him to live and repaired him with the understanding that he be allowed to get his revenge on his fellow seekers. But his brothers power and closeness to the leader Armada, made all three of them too much of a force to be reckoned with. Following the major upset and atempted coo, StormCloud was forcibly exhiled from the decepticons/destructicons and seeked sanctuary with the Renegades, a feat that he did not find comfortable in doing...
Abilities/Weapons: Medium Blaster (2 points, firepower = 5), Ion blast (2 points, firepower = 3), Seeker guns (Light blaster equivalent, 1 point each) under each wing.
StormCloud is a fast flyer, reaching speeds up to Mach 2.8. He can climb to sub-orbital altitudes of 52 miles and nose-dive down to near ground level in mere minutes. . T The Ion blast from his firearm can interrupt the flow of electricity in any circuitry it hits for periods of up to two minutes, effectively preventing the operation of many machines dependent on those circuits during that period. Also the has 2x small light laser (equivalent) seeker blaster under the wings for stafeing runs (plane mode only) In bot mode He uses the medium blaster regularly and for when he's in deep trouble, an ion shot.
Weaknesses: his over confidence AND his arrogance.
|
|
Snapper
RP Character
The First Renegade Maximal
FInally rid of that annoying do-gooder personality!
Posts: 237
|
Post by Snapper on Feb 23, 2005 9:39:27 GMT -5
Name: Snap AKA: Snapper Allegiance: Renegade Former allegiance: Maximal, Predacon Function: Aqua Warrior + Saboteur Alt mode: Techno-oraginic turtle Player: Rainstorm Size: BW basic so teeny, mini-bot for the sake of argument Appearence: BW Snapper Quote: "Making up for crimes? I’ve done that!"
TECH SPEC
STR: 5 INT: 6 END: 8 SPD: 9 SKL: 7 AGIL:8 TECH: 3 TOTAL:46
BIO
PROFILE/HISTORY: Snap fought for a long time as a Maximal, believing he was one of the good guys fighting for a just cause. It came as a worse shock when he discovered the Predacons had planted him as a volunteer spy in the Maximal ranks complete with a false memory and personality. They recalled him and went to reinstate his sadistic and evil Snapper persona and extract the valuable information he had acquired as a Maximal. He managed to escape before the process was complete but was left with a memory image of all the evil deeds Snapper had done, forever reminding him of what he once was in another life. He returned to the Maximals, explaining the whole thing to high command. Wary of a supposedly brainwashed Predacon in their ranks and lacking in any trust in such a fragile time he became shunned by his former friends and comrades. Soon he left and lived in the toxic sludge swamps alone for a long time before Cybertron was attacked by the Destructicons and he joined with the Renegade resistance, wanting to atone for the crimes of Snapper and save the planet. Also no one in the Renengade force is aware of his previous life meaning no one will judge him save his own guilt and conscious... unless someone tells them.
Snap feared he would lose control in battle and place his allies in danger so left the Renengades abruptly. He returned to the toxic sludge swamps and once more led a solitary existence till having a epiphany (L7's uber cool Origin of the Warrior rpg at TF@TM) and came to realise he had a responsibility despite whatever weaknesses he thought he had. Snap journeyed out to return to the Renegade base.
He joined the fight against the Destructicons once more and accompanied Maverick and the others into New Iacon where they were captured and unwittingly uncovered a sinister plot by Deaths Head and Baal Rafar. Helping foil the attempt Snap felt at home once again doing some good for Cybertron and making up for what he felt were his past mistakes.
Time passed and Snap found his headaches becoming more and more apparent affecting his mood somewhat. It was brought to the fore as an attack from within the Renegade base nearly caused the faction’s entire destruction. An encounter with the former Vehicons Shadowstalker and Obsidian brought his temper out again and Snap felt himself starting to lose control… He escaped with the others but barely and immediately found themselves thrust into battle in new Iacon itself as the genocidal Rainstorm launched his ultimate gambit to use both matrixes for his own purposes. During the battle a voice in his head returned once again whispering in his proverbial ear. Snap feared the worse as al his nightmares started to come true, Snapper was becoming stronger and soon would be powerful enough to take control permanently. Knowing that he could not unleash the monstrous Predacon on the world again the former Maximal and Renegade raised his blaster to his head and fired…
The universe was rid of Snapper… or so it thought until now.
In the wake of Thunderwing’s arrival Snap’s body was brought in with the other dead Renegades. No one was thw wiser to the inner battle that had taken place and he was assumed to be ‘another dead Gade’ to be hauled into the labs under Thunderwing’s orders. The scientist Zion managed to repair the mass cranial damage to Snap and he was placed back in stasis as per his instructions. Now awakened Snap is changed, perhaps as a result of the suicide, maybe the reconstructive surgery or maybe something has happened to either of his personalities as a result of both of these.
No one is quite sure where the little Renegade stands now. For the majority no one knows of his past still, but his new attitude and actions belie some kind of alteration…
ABILITIES AND WEAPONS: His shell is immensely tough and cannot be damaged easily (snap on armour 4pts) Being techno-organic hios shell and skin itself can regenerate relatively quickly in comparison to metal TF who have to be rebuilt when damaged, a testament to the old downsizing program of the great upgrade. His turtle mode also has a set of sharp serrated claws and a vicious curved beak (claws =free) He is equipped with a medium blaster, which can be fired from a retractable compartment in his shell when in turtle mode. (2pts) Quad thrusters in turtle mode produce amazing speed bursts for a short time (as per Snapper tech spec) ‘sends him screaming though the murky swamps like a heat seeking missile’. Not manoeuvrable but almost unmatchable for speed in a straight line. He also has a visor that resembles a set of shades (squirtle squad ones to precise) that allows him to see in a variety of spectrums, night/heat vision as well as target with his blaster slightly more accurately. (2pts freebie)
WEAKNESS: Having never been reformatted back up to normal size he retains his Maximal/Predacon size and hence is short by mini-bot standards. Obviously this makes him considerably weaker than others. His attitude has some comrade worried as it is very un-Snap like. Indellible in particular is keeping an optic firmly on him for any sign of his worse half…
|
|
|
Post by Banshee on Mar 7, 2006 17:42:50 GMT -5
Name: Banshee Faction: Renegade Function: Warrior Alt Mode: Jet Size: Large Normal Appearence: Starscream but in blue, yellow and white. Check my sig for more details. Voice: Armada Sideways Theme Music: Down with the sickness - Disturbed Motto: 'Well, I can probably sell you for scrap afterwards'
Strength: 5 Intelligence: 6 Endurance: 5 Speed: 8 Agility: 9 Fighting Skill: 7 Technical/Specialist Skill: 7
Profile/History: Banshee began life as a naive if somewhat cocky Renegade with stars in his eyes and a burning desire to get to grips with the Decepticons that had made his life as a child such hell. Having been a Renegade for some time Banshee went MIA and was eventually rediscovered, trapped inside the Renegade base and deactivated. He was resurrected and sent on an ill-fated reconaissance mission that again saw the young hot-shot vanish from the scene leaving his comrade's in arms short-handed. For nearly a year there was no sign of Banshee. Now however, he has returned.
The truth of his absences is clouded in mystery. What is known of it is that Banshee spent his time away trying to come to terms with some great secret that weighed heavily on his conscience. It is believed that the truth behind his initial de-activation is linked to this and some speculate that Banshee had in fact tried to take his own life in an attempt to conceal or control whatever is secret is. All that is certain is that during his wandering period something happened to Banshee that changed him. Not only in physical terms but also mentally. While he still retains the arrogance that characterised him as young Renegade he now seems far more sinister and serious about everything, a far cry from the care-free and fun-loving Banshee that joined the Renegades so long ago. His secret is still his own but as he rejoins his Renegade comrades one must ask how long it can remain a so.
Abilities/Weapons: Heavy Blaster, Sonic Disrupter - the one thing about Banshee that remains constant. His guitar-shaped sonic cannon that can fire utilise sound to fire kinetic energy balls as well as emit sonic disruption rays, Sword (2 freebies)
Weaknesses: Retains the chronic over-confidence and occasional pangs of arrogance that characterised him in the past and is also a little unpredictable.
|
|