Van
Cassette 
Omen isn't a fair warning. So, it's imperrative you stay on your toes[ss:Sexy Sci-Fi[ss:Sexy Sci-Fi]
Posts: 131
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Post by Van on Feb 26, 2009 18:00:57 GMT -5
Evening bots n' cons.
Enlistment begins per as usual. Yes, there is the distress call that anyone may answer to, any faction. Though, keep in mind, you may also play as an inmate.
Inmates are of both factions, healthy-or sick. Station personnel is allowed, as well.
Generic Character sheet. (If I could find the link for the High-Med-Low sheet, I'd prefer that)
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Van
Cassette 
Omen isn't a fair warning. So, it's imperrative you stay on your toes[ss:Sexy Sci-Fi[ss:Sexy Sci-Fi]
Posts: 131
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Post by Van on Feb 26, 2009 18:14:56 GMT -5
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Post by Neo Calrissian on Feb 27, 2009 3:28:05 GMT -5
Name: Airstream Faction: Autobot Function: Warrior Alt Mode: Mechanical Lung Dragon Size: Voyager Voice: Heith Ledger Theme Music: Nickelback- Someday Motto: “Don’t. Look. NOW.”
TECH SPEC: (0 - 5 poor, 5 -6 average, 7 = good, 8 - 9 = V.good, 10 = exceptional) Strength: 6 Speed: 5 Intelligence: 9 Endurance: 7 Agility: 10 Courage: 5 Firepower: 6 Skill: 9
Profile & History: Airstream is rational, sometimes cold, and prone to make decisions based solely on facts and figures. He is not, however, totally emotionless: he is prone to panic attacks when his numbers fail him, and can be brooding and easily roused if he fails his numbers. Airstream was once a Decepticon, a renowned assassin and tracker named Filefinder. However, he was mortally injured during an assignment, and would have died if not for the intervention of the Autobots. He has no memory of his dark past; though he feels connected to the psychologist Blindspot, and his new comrades refrained from telling him of it. He looked to a logical solution to fill the gap, and numbers are as logical as you get. Today, he fights side by side with the Autobots, striking down all in his path with his twin blades.
Weapons: Jaws - Powerful jaws that can chomp into Cybertronian metal. (Alt mode only.) (Power = 1) Claws - Claws in a beast mode or robot mode that can dig deep right into metal tearing Cybertronian armor. (Power = 1) (X2) Short Sword - Exactly what it says, for close encounter sword fighting or attacking. (Power = 3)
Abilities: His alt mode, although not hugley fast, is massivley agile in the air, and can turn its length. It is equipped with powerful jaws and claws, capable of slicing through cybertronian metal.
In bot mode, he is also very agile, and very skilled with his swords. He is proficient in most firearms, if the situation arises for him to use them.
Weaknesses': He is disliked among certain Autobots because of his logical ways of thinking, and if he is confronted by something that defies logic, he will panic.
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Post by Hoist on Feb 27, 2009 16:01:24 GMT -5
 Name: Fusion Faction: Autobot Function: Decoy Alternate mode: Size: Normal Deluxe Voice: Armada Red Alert Theme: Someday by Nickleback Quote: "No sacrifice, No glory." Tech Spec: Special ability: Profile & history: A no-nonsense warrior, Fusion knows what he's all about and would willingly stand in the firing line for another Autobot. Very compassionate about the safety of his team mates, Fusion could one day very well and truly end up in the hall of greats. A truely dedicated fighter, he never let's the war get him down and treats every battle like it might be his last and has great respect amongst the Autobot ranks. An old friend of Bluestreak back from the early days of the War on Cybertron, Fusion helped get vital defense plans back from a Decepticon base, taking a hit from Buzzsaw to bide time for Bluestreak to jump the massive gap across the freeway bridge. Ever since that day, Bluestreak has been indebted to Fusion, but the bot who saved him refuses to call up that debt. Fusion backed up and flew across the ridge himself, transforming in mid air and landing right on the edge of the other side, literally hanging for dear live from the underside. As Buzzsaw came in for the kill, and with fusion unable to grab his blaster, the Autobot launched himself onto the bird-bot, sending both of them spiraling downward. With Fusion being too heavy for Buzzsaw to be able to shake of, Fusion manipulated the situation and used his wings like a flyer, enabling him to land safely on a roof top. Buzzsaw was last seen taking a blast in the skies from Fusion and hurtling further down, deep into Cybertron. Weapons: Medium ion blaster, fusion bombs Abilities: Fusion takes the form of a futuristic car and can reach verh high speeds with angled precision turning and acceleration.. In robot mode Fusion has average strength, but what he lacks in strength he makes up in sheer endurance and determination. Whether using his ion blaster to craft carefully placed shots or launching fusion bombs into the air via two catapult like struts on his back in robot mode, Fusion is a seasoned warrio0r and a crack shot determined to make each one count. He also uses part of his armour as shielding, and whilst it can withstand shots - it's not an energy-based shield and is not completely impenetrable. Weaknesses: Needs to learn that even he is not expendable.
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Thunderclap
Minibot  
Thunder and a little Lightning![ss:Default]
Posts: 348
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Post by Thunderclap on Mar 8, 2009 17:15:21 GMT -5
Name: Caimen Faction: She doesn’t really remember. She has no real memory of which side she was on, and can lean on either side. Depends on who can persuade better. xD Function: Scout / Warrior / Hunter Alt Mode: Mechanical Nile Crocodile Size: Normal, if at all on the slightly smaller size. Appearance: LINK-CLICKEY Unfortunately, she’s got a bunch of scratches, scars and open wounds where a lot of the ‘stripes’ are. The ‘stripes’ are a darker type of metal then the rest, giving it that darker shape. There are scars almost everywhere, and to many open and bleeding ones to count. Theme Music: The Batman Main Theme. LOL From 'The Dark Knight'. XD YAY Motto: "BACK OFF! I'm both bark and bite..." TECH SPECStrength: 6 Intelligence: 6 Endurance: 8 Speed: 5 Courage: 9 Firepower: 5 Skill: 9 Profile/History: Snappy. She’s got quite the temper and sometimes has a hard time trying to keep her ‘snappiness’ down to a somewhat reasonable level. But she fails. Caimen is often very sarcastic and very independent, although she has no troubles working together in a group or sometimes getting along with others. If they can put up with her snappy, sarcastic ways, there’s hope for a possible friendship or alliance. She’s very endurant, having lots of unrepaired wounds, but she lives with all of them and can take the pain. She’s almost never afraid, and is known to sometimes eat other mechs for energy if need be. If Caimen takes an arm, you’re most likely never to see it again. She keeps her past locked up away as much as possible, and to tell you the truth, she doesn’t remember half of it. Each scar or wound is a story to tell, each one seeming to go ‘waaaaay back’. She remembers once being happy, a friend who then betrayed her, then everything goes blank and she remembers only what happened years later. Since then she’s been snappy and hot headed. She’s a little defensive at times, and will keep others far away if it means keeping her scars. Abilities/Weapons:Just like a crocodile, she can snap her jaws shut with bone shattering force and keep it there with locking teeth that have been serrated at the edges to act as long steak knives. She can lock her jaws on someone, then flip and twist over and over again and eventually rip it off if she’s lucky. The spines down her back are sharp, like little tiny teeth that can make dents in armour and scratches when she whips her tail against you. She’s a strong swimmer despite being metal, and her tail is strong enough to propel her threw almost all liquids with terrifying speeds. Even on land, she sometimes gives that extra kick and can speed ahead for a really short amount of time, yet it can come out of the blue... fast and strong. She can get a little bit of energy by eating other mechs, but only a little. If the case ever happens, she can hold her breath for hours at a time. When others need to breath, she doesn’t. She can take pain, and is fairly endurant. Weaknesses:She can break threw armour easily, yet if someone were to hold her jaws together, it is harder to get them forced open. Her jaws are meant for slamming down, not opening back up strongly again. She’s pretty slow on land, having to put a lot of effort to keep up with other mechs, and her temper is a toughie to get a hold of; often getting frustrated or angry easily.
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Thunderclap
Minibot  
Thunder and a little Lightning![ss:Default]
Posts: 348
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Post by Thunderclap on Mar 8, 2009 19:29:42 GMT -5
Name: Cyberwolf Faction: Autobot Function: Pretty flexible, young but with a few talents. Scout / Hunter Alt Mode: Mechanical Wolf (Pup ... you could say) Size: Small, she’s very young, just a wee sparkling. Appearance: Picture coming soon! But she’s blue and grey armoured, with small little cracks in between that seem to glow different colours depending on her mood. It’s like a bright light covered in armour. Normally, she’s a bright green, but when angered the colour turns red, or sad is blue, etc. Her armour is designed in a way that there are little metallic plates sticking up from her back, making her almost soft to the touch. A lot like fur, yet allows that smooth, easy flexibility. Voice: She talks really fast sometimes, getting really excited. Her voice can range in many different octives when excited or really nervous. Theme Music: ‘Devil’s Dance/ end Title’ by John Williams and ‘The Witches of Eastwick’. Motto: “I don’t have a short attention span! What are you talking about! I just – oh look a kitty!”
TECH SPEC Strength: 5 Intelligence: 7 Endurance: 5 Speed: 8 Courage: 8 Firepower: 6 Skill: 7
Profile/History:
Cyberwolf is quite the odd one. Most of the time she knows where she is and what is happening, but she often stares off into space and misses most of what others are talking about. Her mind, even though she is young, is slowly beginning to tear itself apart. She often struggles to control feelings or actions, and has a hard time interacting with others. She cannot survive alone, not only for the basic needs, but company. She cannot live alone, and gets very afraid when all by herself. She had mood swings major time, being angry or furious one moment, then bright and happy a few minutes later. Her memory is faulty, and most of the time doesn’t work. Most of the time she won’t remember you, and has nightmare glimpses of her past. She sometimes even speaks of random things, most of the time she doesn’t know what they are or when but just babbles them. Many think she is crazy.
Abilities/Weapons:
Claws and teeth! Even though she seems mad, she knows how to bit and scratch and will do so willing to help friends or defend herself. She knows she has ‘em, and knows how to use ‘em.
Despite her fear, she has a lot of courage and will stand along side you in almost any situation. Scared easily... yet brave. She’s also smart... when she puts her mind to it.
Weaknesses:
She doesn’t remember a lot of things, and you could be talking to her one minute, and she’d forget you by the time she left. She’ll come when called, obediently, but obedient out of fear. She’ll listen if you can scare her enough to. She often can’t decide what’s right and what’s wrong, plus starring off into space a lot of the time doesn’t help either.
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