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Post by Jazzman Crothers on Apr 29, 2010 12:13:09 GMT -5
“Whats a bad girl like me doing in a nice place like this?" Allegiance: Autobot Sub Group: Renegades Place of Origin: Tarn, Cybertron Function: Scout Size: [/b] Small Deluxe Theme Music: [/b] Get this party started by PinkVoice: [/b] Katee Sackhoff Player:[/b] EL7 TECHNICAL SPECIFICATIONSStrength: [/b] 3 Intelligence:[/b] 7 Speed:[/b] 7 Endurance:[/b] 5 Agility:[/b] 7 Fighting Skill:[/b] 6 Technical Skill: [/b] 9 (44 points) Rank:[/b] 3 Courage:[/b] 7 PROFILEBiographyMischief is Tomboy's middle name. The innocent little femmebot needs to be entertained all the time or she gets bored to death. She is relatively young and join the autobots for a life of excitement. She volunteered for field missions seeing it as the best way to keep her interests up. She enjoys her function as scout but has at times, ventured out too far without reporting back to her commanding officers. This is where she gets into trouble... from biting off to much in a situation. But she is also known for getting into trouble at home from fights with malebots with attitude to pulling one or two jokes on her peers. Still, she is likable and many auto bots fine her attractive. in fact, her confidence can often make them feel uncomfortable. A power she enjoys using. HistoryTomboy used to be a low crime criminal. She was often stealing energon for herself and pulling illegal moves such as selling stolen goods or pulling small scams. The Autobots caught her one day and put her to work on a prison planet, where she had to mine for ore and other raw materials. When a tunnel collapsed in on its self, she was small enough and able to find survivors in the ruins, pulling them to safety. In accordance to the chance of getting off the planet due to good behavior, Tomboy was offer freedom and a chance to join the Autobots. Seeing that this was a good way to stay away from her old life, she took the opportunity. She became a resourceful Autobot and a creative thinker among their ranks. Like many Renegades, Tomboy went through the Tronbayashi Maru test and past. However, as much as she had stopped the enemy treat and made the hard decision in the test, she was responsible for the death of one of her team mates, though the actually death was in fact a fake and part of the test. While it counted against her and lowered her marks, completing the final stage of the test is what made her a Renegade. She has tried to put this behind her and continue with her new career path. APPEARANCERobot Mode: See image above or click link. Vehicle/Alternate Mode: Cybertronian Van ABILITIESRobot ModeSubject has an amazing ability to find the most obscure things and pays attention to detail. Her optics are made of a rare crystal material, allowing her to pick up small details. She can also view her surrounding using different spectrum readers in her optic system. This helps her to be an effective scout as she take the lead in front of an autobot convoy. She has a tracking system equipped with radar and inferred spectrum's of all kinds, she can detect movement from miles away and see in to the dark quite well at night. Vehicle/Alternate ModeShe is able to use her tracking equipment and weaponry in this mode as well. She can reach her top speed within 20 seconds for fast escapes and can maneuver rather well in this mode. Even at high speeds she is able to make out small details of things that she passes by. Weapons/Tools/Equipment/Special Abilities/PowersSmall Arm Canons with rapid fire capabilities x 2, Firepower 5 (3 + 3 = 6 points) Magnetic Powers (2 points) Extra Sensory Perception (1 point) Long Range Scanner/Early Warning System (2 points) (9 + 2 freebie points = 11) Subject is armed with 2 arm canons on her forearms. Each fires laser bolts with rapid fire action. Tomboy is equipped with magnetic powers that can magnetically throw a robot around or knock them off balance, depending on their size. Subject can see and detect things further away then normal, with her extra sensory perception powers and can detect objects or the enemy with her long range scanners. In terms of combat, subject isn't very strong and must rely on her weapons and agility in combat. WEAKNESSEven though subject has an uncanny knack to spot things out of the ordinary, she takes no notice of herself. She'll ignore orders, warnings, threats, danger and even her own damage. She has also been known to bite off more then she can chew, which leads to her being unable to defend herself due to low strength and offensive capabilities
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Post by Highram on Apr 30, 2010 11:36:59 GMT -5
 Hypershot Allegiance: Autobot Sub Group: Renegade Place of Origin: Function: Soldier (has no real speciallity as he's not trained in any particular field) Size:Deluxe (a little shorter though) Theme Music: Voice: Player: Highram TECHNICAL SPECIFICATIONS Strength: 5 Intelligence: 7 Speed: 7 Endurance: 7 Agility: 6 Fighting Skill: 5 Technical Skill: 4 (41) Rank: 3 Courage: 8 PROFILE Biography A brash young Autobot who has alot to learn and has the potential for it but doesn't appear to have the patience. He takes things as they come and feels the present is important. He's outspoken, confident, hard headed, naive and has a short temper. His short attention span means he won't listen for long unless he's genuinley interested. He can hold grudges for long periods of time and trys his very best not to ask for help. Hypershot has a rather black and white view of life also. Despite all his problems, he has morals and the best intentions in mind. History He started off as an Autobot recruit and did rather well as far as training went but didn't do so well with some of the other soldiers, causing many fights. Eventually this led to him being stuck on monitor duty for most of his short career, meaning that his has no experience outside training.Though he spent alot of his time in the shooting ranges. When his short attention span couldn't take it anymore he left, choosing to join the Renegades instead. APPEARANCE Robot Mode: He's reasonilbly shorter than a Deluxe sized Transformer and sports the colours of his vehicle mode, also he wears a white visor and has blue optics. Vehicle/Alternate Mode: A cybertronian vehicle that resembles a car. It has an orange and white collouration and four wheels.http://i352.photobucket.com/albums/r325/Beonrex/Hypershotflats.png (top image) ABILITIES Robot Mode He's a sharp shot and is good at firing fast and accurately at multiple targets. Vehicle/Alternate Mode It can reach high speeds and is good at turning corners sharply as well as being able to stay on the ground... most of the time. Weapons/Tools/Equipment/Special Abilities/Powers 2 Transformable Arm Blasters (6 points) Energon shield (3 points) thermo energy dagger (1 freebie) WEAKNESS His inexperience means he's limited in abilities and what he can do/contribute. APPROVED And you still have about 5 points left to spend on your tech spec if you so desire.
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Post by Jazzman Crothers on May 7, 2010 9:52:50 GMT -5
“Death is but an test to experience."Allegiance: Interstellar Assassin Guide Sub Group: None Place of Origin: Unknown Function: Assassin, Bodyguard Size: [/b] Voyager Theme Music: [/b] Metallica - Enter SandmanVoice: [/b] TMNT's Shedder Player:[/b] EL7 TECHNICAL SPECIFICATIONSStrength: [/b] 5 Intelligence:[/b] 5 Speed:[/b] 6 Endurance:[/b] 6 Agility:[/b] 9 Fighting Skill:[/b] 9 Technical Skill: [/b] 6 (44 + 2 freebie points = 46) Rank:[/b] 9 Courage:[/b] 10 PROFILEBiographySilence and angry, Neuroblade is the classification of the quiet storm. He rarely speaks but when he does it's with such intensity one can't help but wonder if he's going to explode in to a violence display of words or actions. He is constantly supious and on the prowl, his focus is unbreakable and his devotion to his task is strict. His is loyal to his master and will die for him, he is the perfect soldier and the ultimate warrior. HistoryNot much is known about Neuroblade except that he comes from an ancient group known as the IAG (Interstellar Assassin Guide). What is suspected is that Neuroblade is not his real name. What is known is that a young robotic life form was found on the planet of Korberg as a slave by the IAG and freed. However, the price of freedom was that he would have to fight for his life in combat. He was pitted against another slave that almost costed him his life. He had been stabbed in the chest area several times but continued to survive. The fight was stopped to preserve Neuroblade's young life and to make him into a warrior, the reason being that if a simple slave had the strength to resist death like a warrior, then he should be made into one so he can die like one. Years past and Neuroblade earned his name and his sword. Afterwards, a Cybertronian named Atlas came to the IAG, looking for a bodyguard. Atlas was impressed with Neuroblade and wanted him. Neuroblade refused, claiming that only those that trained him earned the right to be his master. Atlas suggested that the two should duel to decide. Neuroblade agreed. It turned out that Atlas was excellent with the sword and could hold his own against Neuroblade but Neuroblade would win in the end. Atlas knew this and summited to the superior Neuroblade. Neuroblade saw that Atlas truly understood the way of the warrior code and agreed to be his servant. APPEARANCERobot Mode: See image above or click link. Vehicle/Alternate Mode: CyberJet ABILITIESRobot ModeNeuroblade is tall and slim, making his movements hard to track when he's in motion. He is extremely flexible and agile, he can move around in a dancing like motion when in combat and can strike out with any of his limbs is a quick snap like strike. He is often standing completely still when not in battle and will make use of the shadows to cover his body. he's light on his feet, making his climbing abilities excellent as he's quick and quiet. Its not known what martial art he practices but his hand to hand combat skills are to be taken seriously. He's been known to strike those under his command for failure before they can explain themselves. Vehicle/Alternate ModeSubject transforms into a cyber jet. He can go as fast as 300 mph for a range of 4000 miles. He's as agile in the air as he is on the ground and uses unorthodox moves when in aerial combat. Weapons/Tools/Equipment/Special Abilities/PowersThermo Energy Long Sword, Power 7 (3 points) Arm Blades, Power 4 (3 points) Throwing Stars, Power 5 (2 points) Extra Sensory Perception (1 point) Subject carries a thermo energy long sword. Capable of reducing a Transformer to spare parts and burning even the heaviest of armor. His arm blades come in handy for close combat though they don't have thermo energy powers. Neuroblade also carries throwing stars, that he likes to use on foes to far for his blade. He is also equipped with extra sensory perception for spotting intruders. WEAKNESSNeuroblade is intelligent but the one thing on his mind is complete and utter devotion to the master he serves. Independent thought is not something he wastes his time on.
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Post by Jazzman Crothers on May 7, 2010 9:53:36 GMT -5
“Those in my way end up left behind and forgotten."Allegiance: Mercenary Sub Group: none Place of Origin: Kaos, Cybertron Function: Enforcer Size: [/b] Deluxe Theme Music: [/b] Limp Bizkit - My Way of the HighwayVoice: [/b] Rough and boisterous Player:[/b] EL7 TECHNICAL SPECIFICATIONSStrength: [/b] 7 Intelligence:[/b] 3 Speed:[/b] 8 Endurance:[/b] 7 Agility:[/b] 4 Fighting Skill:[/b] 9 Technical Skill: [/b] 8 (46 points) Rank:[/b] 6 Courage:[/b] 6 PROFILEBiographyLoud and annoying, mean and vicious, Stinger is a bully who likes to make sure the weak gets pushed around. No one is safe from him unless they are stronger then he is. He hates those weaker then him and considers them his entertainment. Whether it's cracking jokes or physically dominating those under his rank, Stinger is a sociopath who likes to act out his every impulse when he can. HistoryStinger started off as a criminal. Petty thief grew to large heists. He was never every good at stealing and was often caught. He began to earn his keep as a bounty hunter but that even turned unsuccessful as he killed too many of his targets by mistake. It wasn't until he was hired by Atlas. Atlas needed an enforcer to keep those under his command loyal and inline. Stinger was the one for the job. APPEARANCERobot Mode: See image above or click link. Vehicle/Alternate Mode: Cybertronain Race Car ABILITIESRobot ModeSubject has above average strength and sub par intelligence. His speed in robot mode isn't great and he lacks fineness. However Stinger is a fighter who uses underhanded brawler tactics. His endurance is high and can take some punishment. His focus on fighting, or rather his focus on wanting to make someone feel a lot of pain and humiliation is what makes him good at his job. Vehicle/Alternate ModeSubject transformers into a Cybertronain race car. He's extremely fast goes up to speeds of 380 mph for a range of 6000 miles. He is equipped with a turbo booster for quick get aways. Weapons/Tools/Equipment/Special Abilities/PowersMedium Blasters x 2, Firepower 5 (4 points) Thermo Power Axe, Power 7 (3 points) Rocket Pack, Speed 4 (2 points) Subject is equipped with a rocket pack he purchased years ago for making quick escapes. Now he uses it to travel around the areas he's in charge of. Subject likes to enforce using his thermo powered axe, burning those under his command who have fell behind on their tasks. Stinger uses two medium powered blasters in both modes. WEAKNESSNone of his comrades like Stinger. Those he treats badly wish to one day get back at him. He's burned a lot of bridges and made a lot of enemies. And considering he's not the smartest or powerful of Transformers, it will catch up to him no matter how easy it is for him to escape.
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Post by Jazzman Crothers on May 7, 2010 9:53:58 GMT -5
“Everything is target practice. "Allegiance: Mercenary Sub Group: The Union Place of Origin: Polyhex, Cybertron Function: Enforcer Size: [/b] Voyager Theme Music: [/b] The Good, the Bad and the UglyVoice: [/b] Lee Van Cleef Player:[/b] EL7 TECHNICAL SPECIFICATIONSStrength: [/b] 4 Intelligence:[/b] 7 Speed:[/b] 5 Endurance:[/b] 5 Agility:[/b] 8 Fighting Skill:[/b] 7 (+2 = 9 for Targetmasters) Technical Skill: [/b] 8 (44 points) Rank:[/b] 8 Courage:[/b] 5 PROFILEBiographyPointblank is an old mobster from Cybertron. He has worked in organized crime since the days when Megatron was wheeling and dealing the gladiator pits. Pointblank was a dirty hustler who would stop at nothing to get the best of what there was to get illegally. He's fairly grumpy all the time and keep to snap at anyone getting on his case. He has no problem pulling out his Targetmaster gun, Blastmaster, on anyone. Blastmaster is a small time crook who met up with Pointblank after the civil war. He was bullied into becoming a targetmaster by Pointblank but doesn't regret it. He has seen his shall of wealth and enjoys the protection he gets from Pointblank's associates. Plus, Blastmaster is actually very lazy and loves the good life, so blowing away a couple of no bodies every once in a while is no problem for him. HistoryPointblank and Blastmaster's history is pretty much the same, organized crime. They originated on Cybertron and moved to other worlds all over with the help of the Union organization. Pointblank built himself a home on planet Scarmecha in the form of a mansion, there he lives the high life of good energon drink, riches beyond anyone's dreams and female from across the galaxy. It wasn't until a robot from Cybertron approached the Union for some illegal business dealings. Pointblank saw his chance at making a few more credits and offered his services as a gun for hire. He is now one of Atlas' enforcers and captains. APPEARANCERobot Mode: See image above or click link. Vehicle/Alternate Mode: Cybertronain Jet ABILITIESRobot ModeSubject has below average strength and is very intelligence. He's quite old and looks frail but his reflexes for shooting are quite good. Matched up with Blastmaster and he's not someone you want to get into a shoot out with. Vehicle/Alternate ModeSubject transforms into a cyber jet that travels at a top speed of 210 mph for a range of 2000 miles. His agility in the air is limited. Weapons/Tools/Equipment/Special Abilities/PowersTargetmaster, Firepower 8 (3 points) Medium Blasters , Firepower 5 (2 points) Light Blaster, Firepower 3 (1 point) Shoulder sniper rifle, Firepower 8 (3 points) Subject is all about guns. Back home his chambers are full of wall to wall guns. While his aim and speed increases with Blastmaster, without him he's still a force to be reckon with. He carries a medium blaster by his side, a light blaster he keeps hidden and shouldered sniper rifle for distance shots. WEAKNESSOld age is a problem for Pointblank but it hasn't affected his aim. Only his lack of hand to hand combat skills. Blastmaster's laziness to get to Pointblank in time for a shoot out can severely leave Pointblank defenseless.
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Post by Jazzman Crothers on May 7, 2010 9:54:33 GMT -5
“Power flows to the one who knows how, desire alone is not enough."Allegiance: Omega Kingdom Sub Group: none Place of Origin: Polyhex, Cybertron Function: Leader Size: [/b] Leader Class Theme Music: [/b] Voice: [/b] Jonathan Rhys Player:[/b] EL7 TECHNICAL SPECIFICATIONSStrength: [/b] 10 Intelligence:[/b] 10 Speed:[/b] 6 Endurance:[/b] 8 Agility:[/b] 9 Fighting Skill:[/b] 9 Technical Skill: [/b] 9 (GM character) Rank:[/b] 10 Courage:[/b] 8 PROFILEBiographyTheir are two kinds of people in the galaxy, those that serve and those who rule. And Atlas wants to dominate. He has the social attitude of an arrogant leader of state. Every where he goes, with his body guards and entourage, his presences demands attention. He speaks as if every statement was a speech and believes his words are poetry in motion. Atlas is convinced that he is the grandest creation in the universe and is perfection at it's finest. He believes that everyone should respect him as the best of Primus' children. Followed by this insufferable persona is a temper that knows no boundaries. Anyone caught in his unforgiving wrath is as good as dead. HistoryAtlas was created with the intentions of becoming an Autobot general. It was in the academy that he began to see himself differently. He was superior to his class mates in every respect, in all subjects he rained supreme and was the champion fencer of his city state and then Cybertron. Instead of enrolling with the Autobot military, he decided on a far more selfish plan. He wanted to gain riches and rule in place of the Cybertronian council. He began to study more and more of Cybertron's history and politics and learn about Megatron. Soon, the Decepticon rebel became his hero and he began to scheme on how to take over Cybertron. Instead of brute force, he would use true deceptive methods of action and began to take over business after business across Cybertron. If a hostile take over wasn't enough, Atlas resorted to murder. After years of secretly building his power, his latest plan has brought him to a point where he may well accomplish his dream of total domination of Cybertron and politics turn it into his own kingdom. APPEARANCERobot Mode: See image above or click link. Vehicle/Alternate Mode: Cybertron Shuttle ABILITIESRobot ModeSubject is incredibly strong. He has spent the credits to build himself up to a leader class robot with the strength and endurance of a mega voyager Transformer. His combat skills are surprisingly good for a robot who never attended the Autobot military training camps. The years of fencing and competing in fencing tournaments has made him an expert swords bot. His mind is sharp with the knowledge of Cybertronian politics, history and business. Vehicle/Alternate ModeSubject transforms into a Cybertronain shuttle. Though rather slow, the shuttle mode is well armed and can travel for a range of 10,000 miles across space. However, Atlas is capable of light speed. Weapons/Tools/Equipment/Special Abilities/PowersThermo Energy Ultra Sword, Power 9 Energon Shield Heavy Shoulder Blasters x 2, Firepower 7 Subject is armed with a massive thermo energy ultra sword. Not many Transformer can use this weapon properly due to it's size and weight. It renders most transformers in to complete scrap upon contact. Atlas is equipped with an energy shield to avoid getting assassinated. While many believe he carries some sort of a heavy blaster, they only know for sure that he is equipped with two heavy shoulder blasters. WEAKNESSSlow in vehicle mode and quick to anger seems to be the only real weaknesses that Atlas has. His arrogance can get the best of him however Atlas' quick planning skills often prevents his arrogance to be his undoing.
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Post by Bomblast on May 11, 2010 13:22:53 GMT -5
D-FIB- “Shiny!" [/b] Autobot Sub Group: Renegade Place of Origin: McAddam City Function: Medic Size: Voyager Theme Music:Voice: Jewel Staite Player: Bomblast[/ul] TECHNICAL SPECIFICATIONS[/b]7 Intelligence: 10 Speed: 7 Endurance: 5 Agility: 4 Fighting Skill: 3 Technical Skill: 10 (44pts + 2 freebies) Rank: 4 Courage: 8[/ul] PROFILE[/b] D-Fib could well be the happiest cheeriest member of the Renegades. Nothing ever seems to get her down. She is always ready to help any of her team-mates in any way she can. Some bots may describe D-Fib's constant state of happiness as annoying, others see it as a welcome morale boost, and others describe her as having the perfect bed-side manner. D-Fib has an emotional attachment to fellow Renegade Deadbolt, though she would never admit it to anyone, barely even admitting it herself. HistoryEver since she came online, D-Fib wanted to help her fellow Autobots, which lead her to train as a Medic. During her training, she was taught some some of the best medics in the Autobot ranks, including First Aid. More than his training rubbed off on her, causing her to be a pacifist of sorts. D-Fib vowed only to use a weapon when absolutely needed. After she had completed her training, she was assigned to a small Autobot task force, one member of which was Deadbolt. D-Fib was left in charge of their make-shift base while they were out on a mission. She was beginning to get bored when two of the members of the team came back carrying Deadbolt, who was in bad shape. D-Fib managed to get him stabilised and patch him up before they were evac'ed. Once they were safe, she was able to fully fix up her team-mate which lead to her having an emotional attachment for him. Many years later, they had gone their separate ways. D-Fib began hearing things about the Renegades and started to research them as best she could. After much poking around in various archives, she eventually found herself being recruited into their ranks as a much needed Medic.[/ul] APPEARANCE[/b] D-Fib is very sleek and slender in appearance and she is taller than the average bot, but still smaller than most other bots in her size class. Her armour is primarily a pristine white, with highlights of red and blue underneath. She has a red cross on her helmet crest and bright blue optics. Vehicle/Alternate Mode: D-Fib transforms into a Cybertronian truck. In this mode, she retains the same colour scheme and the red cross appears on her bonnet. The rear potion of this mode detatches and forms her mobile repair bay.[/ul] ABILITIES[/b] In this mode, D-Fib is at her most useful, being able to repair just about any injury. Both of her hands are able to transform into a number of surgical tools. She also has magnetic powers in this mode. Her right hand is positively charged and can attract metallic objects and her left hand is negatively charged and can repel them. Using both in different different strengths, she can manipulate almost any object with a suprising degree of dexterity. Vehicle/Alternate ModeD-Fib is able to reach impressive speeds in this mode, allowing her to get to those who need her quickly. She is also able to use her magnetic powers in this mode, letting her clear blocked paths without needing to transform. Weapons/Tools/Equipment/Special Abilities/PowersRepair Platform - 2 pts Surgical Attachments - 2pts Magnetic Powers - 2pts Medium Blaster (Rapid Fire) - 2pts + 1pt (9pts total)[/ul] WEAKNESS APPROVED
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Post by Onix Solo on May 20, 2010 18:33:49 GMT -5
Quickshot - "Sometimes lives must be sacrificed to ensure that lives are saved."Allegiance: Autobot Sub Group: Renegades Place of Origin: McAddam City Function: Scientist Size: Deluxe / Voyager Theme Music: Voice:Player: Lord Onixprime TECHNICAL SPECIFICATIONSStrength: 3 Intelligence: 10 Speed: 8 Endurance: 5 Agility: 6 Fighting Skill: 6 Technical Skill: 8 (46 - 2 Freebies) Rank: 5 Courage: 7 PROFILEBiographyQuickshot used to be a high roller. A genius, sleek and sexy, and the object of every femmebots fantasy. This got him in trouble. He cheated, extorted and lied his way into a corner. He was violently beat when he was found out and his mentality began to crack under the weight, but his mind of logic and problem solving was still in tact. Anyone who sees him now would think that he has blown a circuit, and perhaps he has. His optics are dim and he always look like he hasn't gone in for a sleep cycle in ages. Quickshot can be a short fuse, and confuse everyone with his rants of incoherency. He makes up for it with an inventive mind. Quickshot has two alternate modes. Each mode is inherently him and him being is shared between the two. While most consider his car mode to be his physical self, he actually exist as both of them. When one takes damage, quickshot feels it. He can survive if one gets destroyed, but it is unknown what effect it would have on his already shaky psyche. HistoryQuickshot was brilliant from conception. He was lured into the bright lights and exotic entertainment that McAddam City had to offer and he became quite the popular guy amongst the highest crowds. He was a high roller, and spent all of his time gambling, drinking, talking up the femmebots, and getting rich. He quickly found himself in illegal high stakes games and backroom gambling with some of the nastiest people on Cybertron. His intelligence finally did him in when he was accused of using illegal formulas to win. It was a steep fall from there. He was beat into a coma and after that his mental state decreased. He ended up living on the streets in the city he once thought he owned. He searched hard for a place that would have him and after barely passing the Psyche exam he made it into the Autobot Military. He was interested in science, and more so, inventing systems for implementation to make the lives of soldiers and everyday people more enjoyable. Some of his inventions have gone wrong, and he has had a few subjects hurt. People think he is mad. Quickshot was still uneasy about his physical prowess. He now has two separate alternate modes. He retains his sports car mode, but also has a Tractor Trailer mode that he combines with to form a large, stronger robot mode. He still retains his smaller robot mode, but prefers the safety he feels when both alternate modes are combined. APPEARANCERobot ModeRegular robot mode seen above. Tractor Trailer combines and makes up most of the bulk of his body Making him stand as tall as the tallest voyager sized robots. Vehicle/Alternate Modewww.doobybrain.com/wp-content/uploads/2007/09/lamborghini-reventon-01.jpgimage.shutterstock.com/display_pic_with_logo/493/493,1126661470,1/stock-photo-white-semi-truck-isolated-on-a-white-background-551504.jpg The Semi has the car carrier trailer. It adds to the bulk of his robot mode, but not much being there isn't much too those trailers. ABILITIES Robot ModeTrailer Armor: For Yoyager, Leader and Ultra sized Transformers with trailers, endurance boost of 2. (3 points) Vehicle/Alternate ModeDuo Ability: The ability to separate from one robot into two different vehicles. (2 points) Weapons/Tools/Equipment/Special Abilities/Powers1x Heavy Arm Canon Firepower 7. Like Ironhide's arm conon in the live action TF movie. Attached to the arm. (3 points per canon) WEAKNESS Quickshot is a bit unstable and insecure about his physical prowess. This is due to the trauma he experienced back in McAddam and his subsequent fall to poverty. He can become erratic but with the fine counseling from the military Psyche counselors, he has learned to manage his anxiety. Another weakness is caused by his shared conscience with both vehicle modes. It affords him better control over himself, but if one vehicle is taking damage it can be a strain on his mental state. He feels the pain of one mode, and while it may not directly effect the other mode, it effects his overall performance. APPROVED
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Post by Highram on Jun 1, 2010 8:24:56 GMT -5
Uplink - "If you want a job done properly you've got to work hard"
Allegiance: Autobot Sub Group: Renegades Place of Origin: Function: Computer programmer and Electronics technician Size: Minibot Theme Music: Voice: English accent Player: Highram
TECHNICAL SPECIFICATIONS
Strength: 4 Intelligence: 9 Speed: 7 Endurance: 4 Agility: 7 Fighting Skill: 7 Technical Skill: 9 ( 2 freebies + 1 remainder from size) Rank: 5 Courage: 8
PROFILE
Biography She's enthusiastic about what she does but doesn't talk about her work. She likes to have fun and enjoy herself and can relax very easily. She's cool under pressure and can handel a delicate situation well if it's within her expertise. She's careing, hardworking and likes to help out but also likes to tease others a little bit.
History An expert in her field, she knows all the tricks of the trade. She was a freelance technician and programmer up until the point where she joined the Autobots. Uplink hoped for a challenge but was dissapointed because she could access their restricted files within a couple of seconds. She managed to boost their security systems alot but didn't feel like she was using even half her skills. After finding the Renegade programme Uplink decided she'd try it out and see if they'd put her skills to the test.
APPEARANCE
Robot Mode: She has a lean build with Light and dark blue colouring with black stripes. Her optics are yellow.
Vehicle/Alternate Mode: A cybertronian motorbike. One black stripe going down both sides. Above the stripe is a light blue, below the stripe is a dark blue. Yellow headlights.
ABILITIES
Robot Mode More brains than brawn, Uplink is more one for evasive manouvers. She also needs to get fights done quickly as she does not have much in the way of durability. Though her determination has gotten her out of a couple of tight situations.
Uplink is more of a close combat melee fighter. Able to perform a number of physical movements that can render an opponant immobile or disarmed.
Vehicle/Alternate Mode Can reach high speeds.
Weapons/Tools/Equipment/Special Abilities/Powers 2 thermo energy daggers (2 points) 1 thermo energy short sword (2 points) 1 light blaster (rapid fire) (2 points)
Daggers are primarily used for extream close combat and backup weapons. short sword and blaster are her Primary weapons.
WEAKNESS
Get her working on a project she enjoys and she'll do little else. She can't last long in a fight and has to get things done quickly.
APPROVED
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Post by Jazzman Crothers on Jul 6, 2010 19:43:56 GMT -5
Omega City Police Force (OCP) - "Serve, protect and breaking necks."Allegiance: Omega City Sub Group: N/A Place of Origin: N/A Function: Police Force Size: Various Theme Music: Nine Inch Nails - And All That Could Have BeenVoice: -- Player: EL7 TECHNICAL SPECIFICATIONSStrength: Average Between 6-8 Intelligence: ab 3-7 Speed: ab 7-8 Endurance: ab 6-8 Agility: ab 3-5 Fighting Skill: ab 5-7 Technical Skill: ab 7-8 Rank: ab Various Courage: ab Various PROFILEBiographyThe Omega City Force are shrouded in mystery. The OCF stay within the limites of Omega City all the time so no one on Cybertron can state that they really know any of them. What is said is that they're suppose to be ex-Autobots, trained and combat experienced. However their is no proof of that. History. The OCF was instated a year after Atlas took over Omega City. Each OCF troop was given a new, combat ready body when they joined the police force. APPEARANCERobot Mode See Images above Vehicle/Alternate Mode Police cars or jets ABILITIESRobot ModeOCF troops are all trained in hand to hand combat and can subdue criminals quickly. Their strength various between each troop but nothing going over to extreme measure of strength. The armor on OCF officers can deflect most heavy blaster fire and some artillary fire. Their agility is somewhat low and average. Vehicle/Alternate ModeOCF troops that transform into car can reach speeds up to 275 miles per hour for a range of 3000 miles. Flyers can fast as fast as 425 mph for a range of 5000 miles. Flyers agility is some what average but they can hover in mid air. Weapons/Tools/Equipment/Special Abilities/PowersFirepower: ab 4-7 Special Arm Weapons (SAW). The saw is a combination of weapons inside a fusion canon looking device. Its part blaster, nuller ray stun gun, net shooter, and a electric shocker. Some other SAWs have other functions. These weapons can be used in either mode. Also all OCFs can use smaller blasters in their alternative modes. WEAKNESS Due recieving new bodies, many OCF officers, both land and air forces, have trouble adjusting to the new bodies that they are not yet used to, resulting in slow and sometimes clumsy movement and reflexes.
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Post by ethanthunder on Nov 15, 2010 18:27:34 GMT -5
< cyberstore.decepticon-matrix.com/images/idw/tfspotlight_hotrod_1a.jpgLightningGade "They say Lightning never strikes twice. They obviously never met me." Allegiance: Decepticon Sub Group: Renegades, Place of Origin: Earth Function: Special Ops Size: MiniBot Theme Music: Falling in the black Voice: Voice of Tyson Ritter from All American Rejects Player: Ethanthunder TECHNICAL SPECIFICATIONS Strength: 5 Intelligence: 6 Speed: 5 Endurance: 4 Agility: 4 Fighting Skill: 6 Technical Skill: .4 Rank: GM assigned Courage: Lots of courage, Like, As much as a robotic heart can have. PROFILE Biography LightningGade is really really dark and unforgiving, And he hates to spend too much time in one place which is why he moves rapidly, He has really no intentions of good which is why he joined the Decepticons, And he has a utter hate for Autobots. History LightningGade was a Camaro (2009), But was remodeled into a sleeker car with no name when he was put in contact with Energon, Originally he was a mindless drone built to follow the orders of the person who brought him to the energon which at the time was at earth, When he died, LightningGade became inactive until new programming was installed at the beginning of the Omega Kingdom launch, He went into space seeking his master (whom he had no idea died at the time), And found two factions, The Autobots and Decepticons, And he saw his oil of darkness began to become evil, Ever since he has been an operative of the Decepticons APPEARANCE Above in the banner is his robot look Vehicle/Alternate Mode farm2.static.flickr.com/1155/848600678_0bdadb87e0.jpg?v=0(Ignore Autobot Badge) ABILITIES Robot Mode LightningGade in robot mode has a sence to view the trails of robots like him, Though it is mostly wrong, It can track energon affected robots affectively Vehicle/Alternate Mode In vehicle mode LightningGade can still track robots like him. Weapons/Tools/Equipment/Special Abilities/Powers Transformable Arm Blaster Firepower 9 (5 Points down the drain!) 2 Arm Canons Firepower 5 WEAKNESS LightningGade has an unexplained weakness to Energon, His data files begin to shift and while in a range of 10Feet of it he becomes a mindless drone once more. HowdidIdo?!
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Post by Jazzman Crothers on Nov 16, 2010 1:28:56 GMT -5
Sorry, sign ups for this rpg are closed. If you want to give the TTF rpg style a go, try the Battle Carnage forum where you can slug it out with another player or a GM. Thanks!
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Post by ethanthunder on Nov 16, 2010 8:49:39 GMT -5
I stayed up ALL night just to be declined? Yes, I stayed up to understand the TechSpecs.... I overloaded my twitter... For a decline? New Tweet from Ethanthunder: Definently never roleplaying again.
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Post by Onix Solo on Nov 16, 2010 9:05:00 GMT -5
We are actually right in the closing scenes of this episode, after which we take a break for the GM's to start brainstorming the next episode. Don't take it as an insult. If it was early in the RPG than introducing a new character is easy, but we are in the final fight. Our RPG's don't run non-stop.
We do encourage you to stick around, get to know us, post with us and when something else starts up, we'd be happy to have you.
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Post by ethanthunder on Nov 16, 2010 9:29:20 GMT -5
But when the new chapter starts do I enter?
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