Yep, and I'm still playing it after 4 years. In my main world I recently knocked down my 2010 cobble bridge and am building a replacement as we speak. Whilst I wait for the trees to go I'm also starting another big project - knocking down my old church and re-building it. Bigger, better, taller etc. Work is going phenomenally fast.
You know, I've really been trying to avoid attempting to play this game and somehow I can see why my little brother likes it, among many others. I thought it was boring looking and pointless when I first saw it. But when we went to visit relatives my uncle had the Xbox version and me and my brother played it a lot of the time since we didn't have much else to do and it's been hard not to want to get the Iphone/IOS version
I think you've got to have a very creative mind to play this game. So many times on the official forum I see "I'm bored of Minecraft!", but honestly; I never get bored. I change my goals. I'm pretty much a builder, adventurer and miner. To a lesser degree Wizard (Making potions).
[*]Helm: Aqua Affinity, Respiration III, Blast Protection III Mending [*]Chest: Projectile Protection II, Blast Protection IV, Mending [*]Legs: Blast Protection IV, Mending [*]Feet: Feather Falling II, Protection III, Depth Strider I, Mending
[*]Bow: Power IV, Flame, Punch I, Unbreaking III, Mending [*]Crossbow: Piecing II, Mending [*]Trident: Loyalty III, Impaling I Mending [*]Sword: Looting III, Knockback II, Smite V, Mending [*]Sword #2: Bane of Anthropods IV [*]Pick #1: Efficiency IV, Mending [*]Pick #2: Efficiency III, Silk Touch, Unbreaking III, Mending (Stored: Fortune III diamond pick [*]Axe: Efficiency IV, Unbreaking III, Mending [*]Shovel: Silk Touch, Efficiency IV, Mending
Data packs:: 4 bark blocks, 12 trapdoors, anti-Enderman griefing, coal to ink, moar stairs and rotten flesh to leather, co-ordinates/nether co-ordinates hub
Gravel beaches begone!
So it's been a hot minute since I did an update - almost a month, but I had a little break; then did very small jobs before coming back and deciding what exactly I wanted to be getting on with. Just before I left Mount DOOOooom, I realised I had plenty of redstone lamps and sensors left over from the old roofs. Although it's not worth posting a picture I did fit them around the new roofs before I left.
There was also one little thing I wanted to do...
Previously I moved a passage door by the end of the minecart track inside DOOOooom as it was right by the door and very awkward accidentally stepping onto the pressure plate. So I moved the back wall of the passage back a few blocks and moved the door down a few places. Similarly I have had an annoyance getting off the minecart as it's right by a column:
A simple little alcove so it goes off round a corner to the right would suffice!
Moving on, I went on a harvesting spree at the oak and birch farms and turned all the birch logs into planks then sticks, filling up a single chest for spares. You can never have enough sticks! Eventually I new I wanted to go back and continue the Chunk Plaza having made a great progress on the exterior of the hotel more recently. But to do this I would need gravel to go with the sand already stored in a chest there at the Plaza.
Just beyond the horse/donkey and sheep barns there are some old gravel beaches left over from Beta that I've never been fond of and have though of doing something with for some time. So where better to get a mass tonne of gravel and replace it with dirt so it grows back over to nice grassland?
Went to the nether and began converting my tunnel to the nether fort (Towards the gold farm), reducing the tunnel from 6 width to five with a low over hang overhead and just a strip long of ice instead of strips to make it more efficient. This is when things went awry however, when I accidentally hit a pigman! It doesn't matter if I went 40 blocks away, they never de-angered. and I swore not to go back in there for a while!
Getting back to the Chunk Plaza, the reason why I needed even more lime green concrete was for the exposed side next to McDunky's. I wanted to make that fit the rest of the build obviously and not just look like the side of a chunk wall - which would require masses of green concrete.
I haven't decided yet with to do simple window sills or carry the girder effect on from the front?
I also decided at the far end of the junk wall to "Cap it off" to have a residents entrance as well as the main one/reception lobby, although this would mean cutting a big corner of the last of the chunk wall off - not that it was a bad thing though.
Usually when I got to fix my mending tools I always go to the most proficient, my skeleton farm down the long "Rib cage tunnel" from the 4th corner tower at the back of Mount DOOOooom. As well as an excess of bones (Which I converted all into bone blocks whilst I waited) I pick up tonnes of arrows and the 3 - 4 chests hidden in the wall between the paintings wasn't cutting it any more so just before it I dug out a small storage room:
[I chose here because i) it was near but ii) the original science lab used to be here in the old days before moving into the big cave at the back of storage where it is now. Turns out this storage is just under the enchantment room so it had to be a low room because of that above it and the library beneath it. It's very simple for now but will hold all the arrows I ever need.
Now I just need to transport all those bone blocks over from the skeleton farm...
Hoist: Hmm, I'm guessing nothing to do with Beast Wars or Armada, so either a sequel based in or around the first renegade rp trilogy or War For Cybertron? I'm guessing War For Cybertron!
Aug 25, 2021 11:58:46 GMT -5