Spectre is the leader of a band of Cloakers who call themselves the Ghost Riders. Spectre and his crew are nothing more then a bunch of wildcards who have decided to work for the Decepticons as the Autobot won't allow their kind of violent conduct to run freely across Cybertron. Spectre is a fiend for chaos and confusion. A sadistic meachanoid who will attack his victim unsuspectingly then become visible at the last second to reveal to his victim who their murderer was. He cares nothing for honour or the lives of others, not even his fellow teammates. His indifference towards all scares many as they know he is not one to be trusted.
All that is known about Spectre is rumoured. There are stories that he was a thief and served time for violent crimes. How he become a cloaked is unknown, the Decepticons know that he didn't come form their camp and many believe that he could never have been an Autobot in the past.
Spectre is a very sneaky individual. He can hide in shadows and come up behind most individuals undetected. And he offends does the same to friend and foe alike. He has average strength and is rather agile when it comes to melee combat. He relies more on hit and run tactics and is considered a dirty fighter. Spectre will gladly sneak up on someone while cloaked and use his Energon Scimitar on them. If he can't get that close, his plama canon is all he needs to blow away any resistance.
Subject transforms into a CyberCycle. He can reach speeds up to 185 mph for a range of 700 miles. He uses machines guns in his mode to chase down Auotbots or to aid any escapes he makes. Also his thermo mines can be used in this mode to make anyone think twice about chasing him.
Fire Arm: Plasma Cannon Melee Weapon: Energon Scimitar Power: Cloaking Vehicle Weapon: Machine guns Three Grenades: Thermo Mines
Being the leader of his own group of cloakers doesn't sit well with most Decepticons. Megatron sees Spectre and his gangs usefulness but he would rather kill the arrogrant and untrust worthy Spectre if he could only gain control of his wild gang of criminals. Spectre isn't exactly battlefield brave or smart. His average frame doesn't have a lot of weight so in melee battle he can he pushed or even tossed around a lot.
Name - Metalingus "I Destroy Autobots by Choice, not Command!"
Allegiance: Decepticon Place of Origin: Sonic Canyons (Near Kalis) Function: Space Warrior Size Class: Flyer Voice: Vin Diesel Player: Epyon/Aqualec
Strength: 6 Intelligence: 6 Endurance: 7 Function Skill: 7 Combat Skill: 8 (27 + 1 from taking lower strength)
Armor: 5 Speed: 8 Agility: 8
Courage: 7 Rank: 2
Metalingus enjoys violence and carnage. Some say a little too much. Most times he would rather be in battle amongst a large horde, destroying everything in his path. Other times he's happy to be training himself for the next mission or assault.
Metalingus grew up in the Sound Canyons near Kalis. Always looking for the next fight Metalingus was no stranger to disagreement of law enforcement. Some say the deafening roar of the Sound Canyons have drove him mad.
Robot Mode Metalingus prefers to raining terror and destruction from the skies above but also isn't afraid to get down and dirty in his robot mode. His strength isn't the greatest, but what he lacks in strength his makes up for in Speed and Agility when it comes to battling up close and personal.
Vehicle/Alternate Mode Metalingus
Weapons/Tools/Equipment/Special Abilities/Powers Fire Arm: Energon Battle Pistol Melee Weapon: Energon Blade Power: Hover Vehicle Weapon: Homing Rockets Three Grenades: 2 Flak and 1 EMP
WEAKNESS Because of his penchant for destruction sometimes gets the better of him, his fellow Decepticons sometimes prefer not to have him around after a battle. Because he is a flyer his strength and armour isnt the greatest.
Armor: 5 Speed: 9 Agility: 7 (Depends on Size Class)
Courage: 7 Rank: 6
Biography With the war over Dark Energon, Torquemada has become as aggressive, hateful, sadistic, highly tempered as Starscream, yet despite the similaririty, despises Starscream and refers to him as "puppet". (As in Megatron's) He will always question orders, trying to find the weak flaw in them. Advised not to get in his face or wind him up as he won't threaten first, he'll just lash out, even at his own comrades. Torquemada doesn't care about anyone but himself and his own plans and agendas.
History Noone knows exactly where he came from, but he Torq became highly in the public eye/Autobot hit-list during the "peace and harmony" years, a strong military activist both political and physically, especially politically, he was known for not keeping opinions to himself and was labeled an "extremist" amongst the Decepticon ranks.
During these years, he found through various means, aka discussions in MacMaddams old oil bar about a group of religious Autobot fanatics who had gone underground to praise Primus himself, believing there would be a second coming like the golden age.Of course there was to be one, but not the kind they expected. Torquemada didn't of course just overhear this information, only snippets, so he waited after hours for the main two suspects he'd overheard to get this information. The first wasn't very helpful and after a battering said his friend knew more. Torquemada sent him on his way, damaged and waited. When the other bot stumbled out he was extracted from the information, beaten from within an inch of his life giving him no choice to tell all that he knew of their whereabouts.
As soon as Torquemada had the information he needed left left to go underground, not caring what that his victim of brutality lay in a heap on the floor, close to death... It took 1 &1/2 vorns to track them down, deep within the core Cybertron, and using his cloaking device, wipe them all out. From within the very heart of Cybertron he then spent time trying to harness the power of Primus, even setting up a transmission center there to broadcast his fanatical political militaristic exploits...
Noone knows what he was trying to accomplish, but he was forced out and tried to brought to justice for multiple crimes for which he is still legal for arrest by Autobot law. Seeking refuse from his high profile escapades he went with Starscream to work on a top secret experiment, only later would he eventually find out it was to harvest Dark Energon. After Starscream was defeated and had no choice to work under Megatron, Torquemada left the station and tok his chances back on Cybertron as the Autobots tried to rescue Zeta Prime and stop Megatron and his plans for Dark Energon...
Highly dangerous, he was wanted throughout Cybertron for his crimes, his only goal clear: to be there at the end when there are no Autobots left.
Robot Mode Vehicle/Alternate Mode: Midnight blue version of WFC Starscream with pinky-purple accents.
Robot Mode In robot mode Torquemada had an average strength but his strength itself comes from his mind and his many plans. He favours his Energon Scimitar but has been seen quite happily blasting away with his ion blaster, He has a limited flight mode from jet boosters in his feet.
Vehicle/Alternate Mode One of the traditional Cyberton seeker designs, Torquemada he can reach hight speeds and has homing rockets which although they don't have a great range they are great at targeting and do a fairly just over-average rate of damage.
Fire Arm: Ion Blaster Melee Weapon: Energon Scimitar Power: Hover Vehicle Weapon: Homing Rockets Three Grenades: Explosive thermo, EMP.
WEAKNESS His loyalty to propagate his own agendas is highly dubious and he can get in trouble if his wings get clipped in his alt flight mode.
APPROVED BTW, you but Vector Prime instead of Zeta Prime.
Biography Bomblast is loud and brash. He loves nothing more than destroying things. He is always making a joke, regardless of the situation, often picking the wrong moment to crack a joke. Bomblast will happily charge headlong into battle, laughing the entire time, regardless of the odds of winning.
History Little is known about Bomblast before the start of the Great War. After the start of the war, Bomblast was involved in a number of Decepticon lead attacks. He has said to a few Decepticons that the reason he joined their ranks because he wanted to be powered up with Dark Energon.
Bomblast was planet-side when Megatron powered himself up with Dark Energon, something which made Bomblast extremely jealous. Bomblast vowed to himself he'd get his hands on the substance if it was the last thing he ever did.
Robot Mode Bomblast is incredibly imposing, both because of his large size and because he is heavily armoured. He is mostly black with red Cybertronian markings etched into his armour. The tank treads of his vehicle mode form the majority of his legs. He has a faceplate covering his face and his optics are a deep red.
Vehicle/Alternate Mode Bomblast transforms into a Cybertronian tank. He keeps the same colour scheme in this mode. He usually travels around on treads, but can retract them an hover.
Robot Mode Bomblast is incredibly strong, able to move heavy objects with ease, or pulverise a foe into a pile of unrecognisable scrap. He is a capable fighter, more than able to hold his own in combat.
Vehicle/Alternate Mode Bomblast can attack from a distance, able to almost completely decimate a target as he travels towards it. He is an incredibly stable weapons platform.
Fire Arm: Magma Frag/Grenade Launcher Fires sticky grenades that can be detonated in the air. Reloads after 8 shots, 16 shots in total. Used only by Voyager, Leader and Tank size characters Damage: 9, Range: 9, Accuracy: 9, Rate of Fire: 2 Melee Weapon: Energon Morningstar Damage: 8 Power: Shockwave: Pushes enemy back and causes damage. Damage: 6 Range 3: Accuracy: 6 Rate of Fire: 1 Vehicle Weapon: Tank Canon (Tanks, one shot then reloads, limit of 16 shots): Damage: 9 Range 9: Accuracy: 7 Rate of Fire: 2 Three Grenades: Flak Grenades (x3) Damage: 7
WEAKNESSES Bomblast is very slow in both modes. He tends to get hit a lot in combat. Because of his personality, he is generally dislike by his allies. This often leaves him short of support when in combat.
Onix doesn't fight for glory, or for honor, nor does he fight for peace. His motivation has, and always will be greed. He seeks fortune, self indulgence, and whatever else he can claim as his stake. He sells his assistance to the highest bidder or whoever has promised him the most. Naturally the Decepticons are much more generous with giving away what isn't theirs to begin with. He currently holds a claim to a good chunk of land, some slaves, and a pile of energon to keep him satisfied for a long time if the war finished in the Decepticon's favor.
He is a competent warrior, but he holds no true loyalty to his employer. He is less willing to perform some of the fanatical act other Decepticons are and has no intention for dying for their cause. His well being and his stake mean more to him than the glory of the Decepticons.
Before and Early War
Onix Major's pre-war history is much of a mystery. The most solid fact of his former life is that he wasn't known as Onix, and changed his name at some point at the starts of the war. He has left slip a few miniscule details of debts and debtors surrounding the gladiator matches that Megatron is famously known for his brutality. He has also mentioned details about land surveying, cultivating crystals, and processing energon leading to a general assumption that he had some experience as part of the labor class. Whatever his origins, even the Teletran network recognizes him as Onix Major now.
Onix Major's starts as a mercenary were rocky, and most of his contracts were with Autobots, as Decepticons tended to scoff at his services. Many of these early contracts entailed working as an escort bodyguard, which sometimes ended in barely slipping away when the convoy was overrun. His early commissions were sometimes only gained after looting what the Decepticons left over after his mission had fallen apart. Running field plans between battalions was more successful, as he was usually by himself. Autobots commissions, however, left something to be desired.
His first real mark to his name was during one of these field runs, where the Autobot generals had stiffed him pay. In turn, when he came by a Decepticon battalion, he bartered a deal with them, acquiring an X12 Scrapmaker and a combat drone, and a healthy supply of ammo. He watched as the battalion used the information to decimate the Autobots, and knew he had to play both sides more to get everything he needs.
War for Cybertron
During the events of what has become known as the 'War for Cybertron', Onix Major found himself once again in Autobot employ, under Zeta Prime. When it became apparent that Megatron was making a play on Iacon, headed for the stellar galleries, Zeta assembled fast to retrieve the Omega Key. Sending out a band of scouts, including one called Bumblebee. He hired Onix Major to escort them, and defend them from any advanced Decepticon scouts.
After returning with the scouts, he was given only a quarter of his promised payment, as zeta Prime smugly let him know that there was a war going on, and that rations are for Autobots, not traitors. Onix left, furious but too deep behind Autobot lines to deal with it then.
Later, after learning of Zeta Primes fate, and a potential rescue mission, he presented his services to the newest leader of the Autobots for cheap. The deal, lead them through Decepticon territory to Kaon to rescue Zeta. Onix's goal, revenge for being stiffed by Zeta Prime. Little did he know, Optimus was counting on Onix Major's untrustworthy employment, and delivered Optimus, Sideswipe and Bumblebee exactly where they wanted.
Onix Major's current stake with the Decepticons for the delivery of Optimus Prime is a chunk of land formally used for crystal production, some Autobot slaves, and a hearty supply of energon to fit his need for several stellar cycles.
Onix is adequately strong and tough for what he has chosen for himself. He isn't too lacking in any field over the other, making him a well rounded ally to have on your side. He wield a Scrapmaker and can deploy a rocket drone to help him in a fight.
Onix's alt mode packs a couple of rocket launchers for dispatching his enemies, or clearing his way. He also has a set of spike protruding from his bumper that are perfect for turbo-ramming anyone stupid enough to get in front of him.
X12 Scrapmaker Full auto mini-gun. Powerful but slow to fire at maximum rate. Used only by Voyager, Leader and Tank size characters Damage: 7, Range: 6, Accuracy: 3, Rate of Fire: 8
Energon Double Axe
Sentry probe: A remote control sentry that guards its user against the enemy. Can spot cloaked characters as well. (For Voyager, and Leader class only) (Rocket) Damage: 7 Range: 7 Accuracy: 6 Rate of Fire: 3
Missile Launcher (Voyager, Leaders, limit of 24 shots): Damage: 7 Range 3: Accuracy: 4, Rate of Fire: 5
His biggest weakness, the general lack of trust in him as an ally. Autobot and Decepticon alike take him for what he truly is, and even though the Decepticons are more sympathetic to his ways, they're still weary of an energon-dagger to the back. He is often scrutinized in every action he makes. It's not the first time he has switched to the Decepticons after all.
Last Edit: Sept 9, 2012 17:58:01 GMT -5 by Onix Solo
The snobbish behavior of Vendetta is in fact inspiring. His fellow Decepticons are more inclined to try and match or out perform the combat feats of Vendetta then to try to put him down. To his face at least. Vendetta is something of a aerial acrobat, a show off that will try and take down a opponent as gracefully as possible, trying to make it look easy. He believes himself superior to all airborne warriors. Vendetta's tone carries a lot of spite with a upper class vibe as he has a high opinion of himself.
Vendetta used to be an aerialbot with the Autobots, until he was dishonorably discharged with endangering his comrades. Since then he had to rely of part-time work on Cybertron and other interplanetary where it consisted mostly of piloting old freight shuttle carrying cargo. He tried his hand at bounty hunting for a while until Megatron formed the Decepticons. He enlisted seeing that military work was more his style.
Vendetta has just above average strength for melee combat. He isn't really a hand to hand expect, he relies more on his firearms when on the ground. He carries a Energon Blade he rarely uses. Due to his lack of ground combat skills and his preference for flying, Vendetta can hover in robot mode, giving him the higher ground advantage when needed.
Vendetta was made to fly. He can pull off moves most flyers can only dream about. He can reach speeds of Mach 2.7 for a range of 2000 miles before recharging. He uses rapid fire machine guns and five homing missiles.Vendetta also uses his thermo grenades in this mode and acts as a bomber, flying in just close enough to his target to drop the grenades, letting them find their target while he flies away.
Fire Arm: Neutron Assault Rifle Melee Weapon: Energon Blade Power: Hover Vehicle Weapon: Homing missiles and Machine Guns Three Grenades: Thermo Grenades x 3
Vendetta lacks serious hand to hand skills. Subject can get so worked up when it comes to flying that in a combat situation he can lose his cool when on the losing end of a confrontation or even baited into battle. Also, he may focus more on the execution of his flying trick then the execution of his opponent.
Mean and nasty, aggressive and blunt, Sunreaper is a robot who's only place is in the company of others like him. He likes to be kept busy with cracking Autobot heads. While his violent behaviour is typical of a Decepticon, he is all for the cause and is loyal to Megatron. While he doesn't poccess the intelligence to figure out what to or why he was given a given a specific order, once told why he is more then often happy to carry it out.
When Sunreaper emerged from the Well of Sparks, is wasn't easy to find him a place in Cybertronian society at first. His inpatient and compulsive nature made him a hard case to find a place for. Eventually he was placed in the underground mines dispite his lack of extreme strength. There he grew bitter as he risked his life as many other Cybertronians, simply because he was told this was his role in life. However, Sunreaper did look out for those he toiled with, which later helped him see the importance of team work. Inspired by Megatron, he joined the Decepticon cause.
Sunreaper poses above average strength and agility. He has excellent fighting skills as he make quick work of his opponents. Subject follows orders well but isn't much of a on the spot thinker but his teamwork skills make up for that, as he will assist his comrades in what they do. He is armed with a Battle Pistol and a Energon Club and likes to get in close to see the look on his victims face when he attacks at close range.
Sunreaper can reach speeds of 240 mph for a range of 4000 miles. He is armed with machines guns he likes to use when charging Autobot fortifications.
Fire Arm: Battle Pistol Melee Weapon: Energon Club Power: Whirlwind Attack Vehicle Weapon: Machine guns Three Grenades: Flak Grenades x 3
Sunreaper isn't too smart, don't count on him for leadership or problem solving. He's a blunt instrument who lacks field experience. While a tough nut to crack, Sunreaper lacks agility when in car mode due to his time spent underground and not on Cybertron's surface racing about.
Biography Retractor is a coward. Pure and simple. He will hide behind his team mates, acting sycophantically and wanting to become indispensable to them so that they will protect him, all the while with a degree of disdain. Yet he is not averse to using them for his own experiments when they are at their most vulnerable, for Retractor has a penchant for trying to find more interesting and effective ways to inflict pain on his enemies.
History Retractor never felt like he had a choice but to fight, even though he didn’t want to. This led him to be a medic. Keeping the very ones alive so they could keep him alive.
Robot Mode See picture Vehicle/Alternate Mode Cybertronian speeder.White and purple with a small amount of black
Robot Mode Retractor can move very quickly when he wants to but will not take the lead, he is not comfortable with close combat, preferring to stand in the side lines and shoot into the battle. He only ever uses his Energon blade if he is cornered.
Vehicle/Alternate Mode Vehicle mode includes machine guns to again allow him to fight without getting too close.
Fire Arm: Energon Repair Ray Short-range, lock-on beam weapon that heals teammates and damages the enemy with Nanomtes Used only by Medics) Damage: 4, Range: 1, Accuracy: 10, Rate of Fire: 9 Melee Weapon: Energon Blade Power: Shockwave: Pushes enemy back and causes damage. Damage: 6 Range 3: Accuracy: 6 Rate of Fire: 1 Vehicle Weapon: Machine Guns (Minibots, Deluxe classes, a limit of 3 clips each containing 320 bullets): Damage: 6 Range 5: Accuracy: 5 Rate of Fire: 9 Three Grenades: Energon Grenades: Grenades that spawns a healing aura when detonated, (Nanomites) Power 4
WEAKNESS Obviously, Retractor’s cowardice is his most serious weakness, he will hide behind others and flee if he is able.
Biography Powersurge is surprisingly humble, for a Decepticon. He rarely brags about his skill, until someone questions his speed. He's fast, able to rival pretty much anything else on Cybertron in terms of speed. And he loves to boast about that fact.
Powersurge enjoys nothing more than engaging in aerial combat, it's what he lives for and what he believes he will die for. Death does not scare him, only that he wont die in the skies. If he gets blown out of the skies, so be it, he was beaten by a better foe, but if he were to die on the ground, Powersurge believes he would have been wasted.
History Powersurge joined the Decepticons after wanting to join and out-class the Seekers. He'd always admired them in a way, but wanted to show them up as best he could. Powersurge has been able to show off his aerial displays time and time again in doing missions for Megatron.
Robot Mode Powersurge's armour is mostly black with highlights of gold on his shoulders, arms, torso, thighs and shins.
Robot Mode Powersurge is very agile for a mech his size. He is more than capable of close range combat, though he prefers to attack from a distance. He is also able to hover in this mode.
Vehicle/Alternate Mode Powersurge is almost untouchable in this mode, both from his sheer speed and from his amazing agility. He is also very well armed, thanks to a couple of upgrades he went through after becoming a Seeker.
Fire Arm: Energon Battle Pistol Damage: 6, Range: 8, Accuracy: 8, Rate of Fire: 5
Melee Weapon: Energon War Axe Damage: 5
Vehicle Weapon: Machine Guns Damage: 6 Range 5: Accuracy: 5 Rate of Fire: 9 Homing Rockets (Flyers, limit of 5 rockets) Damage: 7 Range 3: Accuracy: 7, Rate of Fire: 3
Three Grenades: Thermo Mines: Heat-seeking mines that pursue any target within range, Damage 5 x3
WEAKNESS Powersurge's biggest weakness is his low armour. In his vehicle mode, he is very vulnerable to enemy fire. Another weakness is his limited ammunition supply in vehicle mode, sometimes causing him to run out of ammo mid-battle. Powersurge's constant bragging about his speed often leaves him with few who can put up with him.
Biography Eclipse prides himself on being in the center of action. He comes in all gun blazing shooting while in tank mode from afar crippling an enemy and then driving up close to finish the kill personally. He has been given the nickname "Butcher" on more than one occasion.
History Eclipse grew up in the rough area of Darkmount always striving to make a name for himself. Glory is what drives his Spark constantly everyday. Also the thrill of the Kill.
Robot Mode Eclipse is quite strong for a tankbot. He is able to move most object with ease. He prides himself on be an amazing fighter, destroying his opponents at times with just his bare hands.
Vehicle/Alternate Mode Being a tank Eclipse can execute from a distance destoying a target in mere moments. He prefers getting up close and being amongst the carnage his tank mode causes.
Fire Arm: Fusion Canon Melee Weapon: Energon Double Axe Power: Whirlwind Vehicle Weapon: Tank Canon Three Grenades: 3 x Flak
WEAKNESS Eclipse is moves slow in both modes given his tank frame, which means he can get hit a lot. He doesn't mind this as he embraces the pain, sometimes to the point where he doesn't realise he will go into shutdown mode.
Post by Neo Calrissian on Jan 21, 2011 17:03:31 GMT -5
Tormentor -"Go on, keep running. Your fear only makes the fuel sweeter…" Allegiance: Decepticon Place of Origin: Kaon Function: Air Support Size Class: Flyer Voice: Hissing, spitting maniac Player: NC333
Killing Autobots will never do it for Tormentor. He lives for the thrill of the chase, the buzz that comes from prolonging someone’s pain. He longs to see the life ebb away from some poor, unsuspecting bot’s eyes. And all for fun. Equipped with a jet mode and every sadistic requisition he could get his hands on, Tormentor has only one job on the battlefield: kill every one of the stragglers, wounded, and frightened Autobots left standing.
Tormentor started life as a humble architect and mechanic, straight from the Well Of All Sparks into a high-energy project on a furnace system. As Wallmaker, he designed the complex, recruited every individual bot, and created the furnaces themselves- fully finishing the life-long and complex work just one week before a Decepticon raid destroyed his masterpiece, his friends, and his superiors, driving him totally insane. Left with only a shred of his former intelligence and ethics, he became a notorious serial killer, before finally making his way into the ranks of the Decepticons and transforming into the perfect ruthless, sadistic hunter.
APPEARANCE Robot Mode Dark purple and navy version of the WFC seeker. Vehicle/Alternate Mode Similar colour scheme, though based of the Shockwave flyer model. ABILITIES Robot Mode Though Tormentor’s former intelligence is now lost, it has been replaced, with a cold, ruthless drive to kill. Now an expert sniper and air-to-surface gunner, he has excellent powers of perception, helping him to pick out small targets on the ground.
Vehicle/Alternate Mode Even in the air, he is a proficient sniper, though his air-to-air combat skill is low. Airborne speed and agility are very high.
Weapons/Tools/Equipment/Special Abilities/Powers Fire Arm: Null Ray Rifle A powerful sniper rifle with a 10x scope. Reloads after 3 shots. Damage: 10, Range, 9 Accuracy: 10, Rate of Fire: 1 Melee Weapon: Energon Scimitar For Deluxe, Flyers and Minibot size classes, Damage 5 Power:Drain: Damage: 5 Range 4: Accuracy: 10 Rate of Fire: 1 Vehicle Weapon: Machine Guns A limit of 3 clips each containing 320 bullets: Damage: 6 Range 5: Accuracy: 5 Rate of Fire: 9 Homing Rockets (Flyers, limit of 5 rockets) Damage: 7 Range 3: Accuracy: 7, Rate of Fire: 3 Three Grenades: X3 EMP Grenades: Flash bangs that blinds and slows anyone within range, Damage 5
WEAKNESS His dodgefighting skills and close combat abilities are low. Armor and strength leave something to be desired.
Biography: Sidewinder works very hard on his projects and refuses to quit even if they explode in his face, literaly. He is extreamly accident prone and clumsy but can sometimes turn out to his advantage. Interested in learning, sometimes through dissection and experimentation. His love of inventing can come in handy when the devices work, otherwise he's a genius of "one-use-wonders".
He is loyal but enjoys flying emmensily and so hates to be grounded. He is lightly built and so is easily pushed out of the way/ picked up, but he is very hardy and can take a good beating. He is also an incredible liar and is great at the art of deception. He can easily get onto the nerves of others.
Despite his happy-go-lucky nature, he is still a decepticon and won't hesitate to blow your head off should he get the chance.
Follows orders and tends to try and avoid conversation. Doesn't even dream about betrayal.
History: Nothing is known about Sidewinders origins or background.
Robot Mode: (see above picture)
Robot Mode: Sidewinder relies more heavily on speed, agility and surroundings than muscle and firepower to wear his opponant down and trys his very best not to engage in close combat. He has a very high pain threshhold.
Vehicle Mode: Sidewinder is an excellent flyer and is better at evasion and distraction than full on fighting. His vehicle is fast and agile, able to fly through the smallest gap possible without a scratch. But it's downfall is the light metal it's made of. Because it's built for speed, a few well placed shots would be enough to take it out of the sky.
His robot mode is composed of the same light metal.
Fire Arm: Photon Burst Rifle Melee Weapon: Blade Power: Hover: Can hover about in the air while in robot mode
Vehicle Weapon: Homing rockets and Machine Guns Three Grenades: 1 Flak Grenades 2 Thermo Mines
He's easily amused and questions everything, often wondering where his loyalties lie. If you can get him to think deeply about something, he'll sit there talking to himself for hours.
Not strong or good at fighting. Most vunerable after being shot down in vehicle mode.
Post by ethanthunder on Feb 5, 2011 18:41:23 GMT -5
LightningGade "They say Lightning never strikes twice. They obviously never met me."
Allegiance: Decepticon Sub Group: Renegades, Place of Origin: Earth Function: Special Ops Size: MiniBot Theme Music: Falling in the black Voice: Voice of Tyson Ritter from All American Rejects Player: Ethanthunder
Strength: 5 Intelligence: 6 Speed: 5 Endurance: 4 Agility: 4 Fighting Skill: 6 Technical Skill: .4 Rank: GM assigned Courage: Lots of courage, Like, As much as a robotic heart can have.
Biography LightningGade is really really dark and unforgiving, And he hates to spend too much time in one place which is why he moves rapidly, He has really no intentions of good which is why he joined the Decepticons, And he has a utter hate for Autobots.
History LightningGade was a Camaro (2009), But was remodeled into a sleeker car with no name when he was put in contact with Energon, Originally he was a mindless drone built to follow the orders of the person who brought him to the energon which at the time was at earth, When he died, LightningGade became inactive until new programming was installed at the beginning of the Omega Kingdom launch, He went into space seeking his master (whom he had no idea died at the time), And found two factions, The Autobots and Decepticons, And he saw his oil of darkness began to become evil, Ever since he has been an operative of the Decepticons
Horribly. Its seems you didn't read the rules for the WFC, or just ignored them. And I'm guessing you don't know what WFC is about, or even played the video game. This profile needs a lot of work before it enters this rpg.